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Search: Posts Made By: Thane of Cawdor
Forum: Space Empires: IV & V August 4th, 2003, 08:26 PM
Replies: 367
Views: 31,961
Posted By Thane of Cawdor
Re: PBW Down? - Back up!

Wait up to 15min to 1h http://forum.shrapnelgames.com/images/icons/icon12.gif

worked for me many times (but its germany so everything sux here anyway ;P )
Forum: Space Empires: IV & V November 6th, 2002, 08:38 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
Re: How can I kick out spaceport functions completely ?

<font size="2" face="Verdana, Helvetica, sans-serif">Well, exactly, that is what I want to do ! http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica,...
Forum: Space Empires: IV & V November 5th, 2002, 06:08 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
Re: How can I kick out spaceport functions completely ?

Well,then this would be a proposal for SE5:

For a far more complex strategic background in the game make the economy planetdependant !
You would be forced to move ressources to production...
Forum: Space Empires: IV & V November 5th, 2002, 04:16 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
Re: How can I kick out spaceport functions completely ?

Hmm, programming my own game would just cost me too much time which I just do not have, but I have alreday started to make a webbased se4-like game with some friends, although there are already many....
Forum: Space Empires: IV & V November 4th, 2002, 11:49 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
Re: How can I kick out spaceport functions completely ?

Well, I just got too far with encoding the se4.exe, I cannot stop now http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V November 4th, 2002, 08:14 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
Re: How can I kick out spaceport functions completely ?

Well, I will try to go deeper into the SE4 source code, first I will have to encrypt the files, of course,... a lot of work to do...
I think it is not possible to do such changes in the normal text...
Forum: Space Empires: IV & V November 4th, 2002, 07:38 PM
Replies: 20
Views: 1,920
Posted By Thane of Cawdor
How can I kick out spaceport functions completely ?

Well, would be nice if someone could tell me:

I want to make a MOD in which you colonize a planet, but not like in the normal gameplay
you just have the ressources on it you produce and store on...
Showing results 1 to 7 of 7

 
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