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Posts Made By:
shatner
Forum:
Scenarios, Maps and Mods
July 8th, 2012, 04:03 PM
Replies:
27
Mod:
Jomon: The Courts of the Ryu
Views:
11,773
Posted By
shatner
Re: Jomon: The Courts of the Ryu
FYI: A bug was discovered where several of the MA Jomon gods were being made available for other nations. That bug has been corrected and the patched mod uploaded and available (same link).
Forum:
Dominions 3: The Awakening
May 24th, 2012, 03:04 PM
Replies:
10
Blood slaves turned to regular units
Views:
3,654
Posted By
shatner
Re: Blood slaves turned to regular units
Though it would be funny, especially if it was some self-buff. And it'd be very apropos if it was "Life for a Life".
Forum:
Dominions 3: The Awakening
May 11th, 2012, 02:05 PM
Replies:
15
War against tengu
Views:
4,097
Posted By
shatner
Re: War against tengu
Given on 41 to be carried out by the start of 42.
Forum:
Dominions 3: The Awakening
May 11th, 2012, 12:32 PM
Replies:
11
what good are kelp ancients?
Views:
3,160
Posted By
shatner
Re: what good are kelp ancients?
One quirk of those things is that they can build labs because the unit they are modded from has magical paths which are being suppressed on the Kelp Ancient. There have been occasions where I've...
Forum:
Dominions 3: The Awakening
May 11th, 2012, 11:00 AM
Replies:
15
War against tengu
Views:
4,097
Posted By
shatner
Re: War against tengu
rdonj has a good point, you do sound underprepared. I'm familiar with the MP game overall and the mod nation you're facing, and you're looking at dealing with a larger, wealthier nation which has...
Forum:
Scenarios, Maps and Mods
April 30th, 2012, 12:01 PM
Replies:
27
Mod:
Jomon: The Courts of the Ryu
Views:
11,773
Posted By
shatner
Re: Jomon: The Courts of the Ryu
More LA Jomon tips:
When you expand, you can cut down on losses due to enemy archers by putting arrow decoys up front. One or two Samurai Archers set Fire Closest or Fire Archers will work best...
Forum:
Scenarios, Maps and Mods
April 30th, 2012, 09:04 AM
Replies:
27
Mod:
Jomon: The Courts of the Ryu
Views:
11,773
Posted By
shatner
Re: Jomon: The Courts of the Ryu
1) LA Jomon does have a coastal start preference. We tried to give one to MA Jomon but that is, unfortunately, not something you can mod into a nation so they are placed like any other land nation....
Forum:
Scenarios, Maps and Mods
April 29th, 2012, 09:28 PM
Replies:
27
Mod:
Jomon: The Courts of the Ryu
Views:
11,773
Posted By
shatner
Re: Jomon: The Courts of the Ryu
All three candidate mods can be downloaded from here (http://www.mediafire.com/download.php?gbyr24z2d4tbzfy). The folder contains its own images (most of them are different, part of the next planned...
Forum:
Dominions 3: The Awakening
April 29th, 2012, 03:02 PM
Replies:
15
earth quake...
Views:
4,017
Posted By
shatner
Re: earth quake...
The fact is, earthquake doesn't do all THAT much damage, just 8AP. This makes it good for splatting lightly armored humans (like most mages as well as certain chaff troops like mictlan's slaves), but...
Forum:
Dominions 3: The Awakening
April 29th, 2012, 01:43 PM
Replies:
23
Most cost-efficient conjurable units?
Views:
6,556
Posted By
shatner
Re: Most cost-efficient conjurable units?
The Summon Konoha Tengu spell which Yomi/Shinuyama/Jomon gets access to is very nice as of CBM 1.92. A single A1E1 caster spending 2 air gems gets you 5 sacred flying bird samurai (with katanas) who...
Forum:
Scenarios, Maps and Mods
April 28th, 2012, 07:45 PM
Replies:
0
WanderingPriest Mod Question
Views:
3,005
Posted By
shatner
WanderingPriest Mod Question
I am trying to make it so a mage for MA Jomon loses one point in all paths when it is outside its home province. This is already an effect that works on Ujigami and Yama-no-kami; I vaguely remember...
Forum:
Scenarios, Maps and Mods
April 26th, 2012, 03:41 PM
Replies:
27
Mod:
Jomon: The Courts of the Ryu
Views:
11,773
Posted By
shatner
Re: Jomon: The Courts of the Ryu
A lot of suggestions, some small, some very large in scale and impact have come in since HappyKatanakka started. I aim to see that feedback taken advantage of, even if our official test game isn't...
Forum:
Multiplayer and AARs
April 24th, 2012, 01:14 PM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
MA Jomon: Year 2 retrospective
Another full 12 turns of gameplay have come and gone, and a whole lot has been happening therein. Let's see how MA Jomon has fared through it all:
Provinces: 1st...
Forum:
Dominions 3: The Awakening
April 23rd, 2012, 03:03 PM
Replies:
15
earth quake...
Views:
4,017
Posted By
shatner
Re: earth quake...
It is armor piercing, which reduces protection by 1/2, but if your original protection is >= 20 than even when halved you should suffer less-than-lethal damage far more often than not. High armor...
Forum:
Dominions 3: The Awakening
April 23rd, 2012, 02:22 PM
Replies:
15
earth quake...
Views:
4,017
Posted By
shatner
Re: earth quake...
Also, since earthquakes are considered non-magical, physical damage being ethereal will prevent the damage 75% of the time and mistform will reduce the damage to 1.
Forum:
Multiplayer and AARs
April 18th, 2012, 11:23 AM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
It's like a Tragedy of the Commons in reverse; no one is here to discuss game matters (they mainly post over in Invision) so no one bothers trying to post here to discuss game matters.
Forum:
Multiplayer and AARs
April 8th, 2012, 12:27 AM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
MA Jomon: Year 1 retrospective
Looking at the start of turn 13, after a full 12 turns of gameplay have come and gone, let's see how ol' MA Jomon is measuring up to the rest of the world according...
Forum:
Dominions 3: The Awakening
April 6th, 2012, 10:58 AM
Replies:
9
Pythium vs Ermor ?
Views:
2,692
Posted By
shatner
Re: Pythium vs Ermor ?
Well, divine magic is very communion-friendly since it is fatigue-0. If you just have 4 communicants tag along and do nothing, all of your theurges are suddenly H4s and your archtheurges are H5s for...
Forum:
Dominions 3: The Awakening
April 5th, 2012, 12:30 PM
Replies:
15
returning spell
Views:
4,081
Posted By
shatner
Re: returning spell
Give your S1 guy an astral booster (crystal coin, starshine cap) or a crystal shield and he'll be able to cast returning.
Forum:
Multiplayer and AARs
April 3rd, 2012, 09:17 PM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
Jomon will trade a number of water or nature gems for an equal number of astral pearls. If we receive word from a trading partner in time, we will send the gems out this very turn.
Forum:
Multiplayer and AARs
March 29th, 2012, 11:23 AM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
Unfortunately, the game page links are set when you upload the map or mod into llamaserver. Specifically it asks for the shrapnel forum post# of the map or mod to create those links. I screwed up...
Forum:
Multiplayer and AARs
March 28th, 2012, 04:48 PM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Underway
Hmm, I'm not sure what's up with that. Try downloading the mod directly with this link.
http://www.mediafire.com/?84fk039hpyzc38u
If you have any further problems or need to delay the hosting of...
Forum:
Multiplayer and AARs
March 28th, 2012, 10:00 AM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Awaiting Pretenders
I'm sorry for your techno-crisis, Name Thief. Thanks for stepping up initially. Hopefully we can play in another game some time. Thanks for getting me word on this.
With Name Thief out, we have...
Forum:
Dominions 3: The Awakening
March 27th, 2012, 02:50 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
149,206
Posted By
shatner
Re: Conquest of Elysium 3 dev log
Yeah, here's my contribution to a CoE3 thread from another forum:
Conquest of Elysium is actually pretty underwhelming. I was stoked at first but having soaked six or so evenings into it, I can...
Forum:
Multiplayer and AARs
March 27th, 2012, 02:43 PM
Replies:
40
HappyKatanakka - MA Game COMPLETE
Views:
7,838
Posted By
shatner
Re: HappyKatanakka - MA Game Awaiting Pretenders
Alright, we have five of the eight pretenders in. Three more and we'll be good to go. I have decided on The Desert Eye; I think it'll play better and feel less like a knife fight in a phone booth.
...
Showing results 1 to 25 of 351
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