Forum: Dominions 2: The Ascension Wars
December 2nd, 2004, 02:13 AM
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Replies: 8
Views: 977
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Forum: Dominions 2: The Ascension Wars
October 20th, 2004, 03:57 AM
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Replies: 901
Views: 168,415
Re: The Dominions 3: \"Wishlist\"
I just think that's the wrong way to solve the problem as it's too obviously an arbitrary restriction; I'd prefer less blatant approach like giving commanders more defense options and making...
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Forum: Dominions 2: The Ascension Wars
October 19th, 2004, 11:17 PM
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Replies: 901
Views: 168,415
Re: The Dominions 3: \"Wishlist\"
- True 3d battles - e.g. a flying unit shouldn't have to worry about units which don't have ranged weapons or magic, attacking uphill should be harder, some spell effects should flow downhill, etc. ...
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Forum: Space Empires: IV & V
January 26th, 2003, 12:11 AM
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Replies: 95
Views: 9,509
Re: Space Empires 5
I think scripting needs to be carried further - forget just the AI, I want scriptable ministers! It's relatively easy to embed a language like python and it'd be extremely handy for so large games:
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