The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 3
1
2
3
>
Showing results 1 to 25 of 68
Search took
0.00
seconds.
Search:
Posts Made By:
Patroklos
Forum:
Space Empires: IV & V
June 14th, 2007, 12:06 PM
Replies:
10
Fractal Function Original/Concept Pics?
Views:
1,834
Posted By
Patroklos
Re: Fractal Function Original/Concept Pics?
I don't mind it disappearing when seen from the side, just have 2D be part of its race characteristics.
Forum:
Space Empires: IV & V
June 11th, 2007, 07:25 PM
Replies:
10
Fractal Function Original/Concept Pics?
Views:
1,834
Posted By
Patroklos
Re: Fractal Function Original/Concept Pics?
Not sure how he did it it, being that SEIV didn't actually require 3D models, I think they were just the 2D pics lifted off the internet and resized for the tactical/system map.
For SEV I was just...
Forum:
Space Empires: IV & V
June 11th, 2007, 12:36 PM
Replies:
5
Warp point question
Views:
1,023
Posted By
Patroklos
Re: Warp point question
You can close war points as well, which lets you do something called turtling. You close all the warp points in a system and then build a system shield that prevents more from being opened. you are...
Forum:
Space Empires: IV & V
June 11th, 2007, 12:25 PM
Replies:
5
Warp point question
Views:
1,023
Posted By
Patroklos
Re: Warp point question
Yes, if you research Stellar Manipulation eventually you can do all sorts of things, like open warp points and blow up starts and planets.
It is fun sometimes because you meet empires that may be...
Forum:
Space Empires: IV & V
June 11th, 2007, 12:23 PM
Replies:
10
Fractal Function Original/Concept Pics?
Views:
1,834
Posted By
Patroklos
Fractal Function Original/Concept Pics?
Hey all,
Was looking into converting the SEIV Fractal Function, one of my favorites, to SEV but can't find the base pics anywhere. I remember Oleg linking the site he got the Julia set pics from...
Forum:
Space Empires: IV & V
June 6th, 2007, 11:00 AM
Replies:
10
Ship AIs that talk to each other
Views:
1,965
Posted By
Patroklos
Re: Ship AIs that talk to each other
In SEII, you could target each ships weapon on a specific target. Or each fighter groups target. Doing this every round was very tedious, but advantageous.
Forum:
Space Empires: IV & V
April 15th, 2006, 09:11 AM
Replies:
13
How Intel works in SE4
Views:
2,337
Posted By
Patroklos
Re: How Intel works in SE4
HA!
Forum:
Space Empires: IV & V
April 15th, 2006, 09:11 AM
Replies:
18
Carrier Battles bug: Bezerker vulnerability
Views:
3,346
Posted By
Patroklos
Re: Carrier Battles bug: Bezerker vulnerability
HA!
Forum:
Space Empires: IV & V
April 14th, 2006, 09:13 PM
Replies:
18
Carrier Battles bug: Bezerker vulnerability
Views:
3,346
Posted By
Patroklos
Re: Carrier Battles bug: Bezerker vulnerability
Intel has always been stupid as implemented when we are talking species vs species conflicts.
How can a population of G'Kek not notice a big hairy BUUZZZUiqa in the midsts. Singal intelligence is...
Forum:
Space Empires: IV & V
February 8th, 2006, 04:00 PM
Replies:
26
Something reminiscent of SE-IV.......
Views:
1,528
Posted By
Patroklos
Re: Something reminiscent of SE-IV.......
Who is the other SciFi race with the Empire?
Forum:
SEIV
February 8th, 2006, 01:02 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
331,165
Posted By
Patroklos
Re: SE5, Tell Aaron what\'s on your Wish List
Mentioned before, several times, by me, in this thread, but a topic that is dear to my heart and that I must have in SEV.
Space Yards should be restricted in what they can build by level. You...
Forum:
Space Empires: IV & V
December 21st, 2005, 10:31 AM
Replies:
48
Lookee what being bored can do.....
Views:
5,812
Posted By
Patroklos
Re: Lookee what being bored can do.....
Certainly that effect is not limited to DOGA only (I use Rhino).
But assuming I did put that DOGA model into SEV, would the game actually show the glow?
Forum:
Space Empires: IV & V
December 20th, 2005, 01:40 PM
Replies:
48
Lookee what being bored can do.....
Views:
5,812
Posted By
Patroklos
Re: Lookee what being bored can do.....
Do those glowing bitmaps work for SEV models in game?
Forum:
SEIV
October 6th, 2005, 11:03 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
331,165
Posted By
Patroklos
Re: SE5, Tell Aaron what\'s on your Wish List
Out of curiosity, since all the models for vehicles will now have actual proportional size, how will planets be fit into tactical combat?
Forum:
Space Empires: IV & V
September 23rd, 2005, 12:18 AM
Replies:
11
My First 3-D Model (SEV)
Views:
2,431
Posted By
Patroklos
Re: My First 3-D Model (SEV)
Thanks guys, never had to attach anything on this forum before.
I made it with 3DS MAX 7, well, the trial version anyways. I have 19 days to finish this one and the rest of the set before it...
Forum:
Space Empires: IV & V
September 23rd, 2005, 12:00 AM
Replies:
11
My First 3-D Model (SEV)
Views:
2,431
Posted By
Patroklos
Re: My First 3-D Model (SEV)
Hmmm....
When I edit the above post It says it already has an attachment, but I don't see it in the post???
Forum:
Space Empires: IV & V
September 22nd, 2005, 11:57 PM
Replies:
11
My First 3-D Model (SEV)
Views:
2,431
Posted By
Patroklos
Re: My First 3-D Model (SEV)
Hope this works...
Forum:
Space Empires: IV & V
September 22nd, 2005, 11:49 PM
Replies:
11
My First 3-D Model (SEV)
Views:
2,431
Posted By
Patroklos
Re: My First 3-D Model (SEV)
Alright, shall see what I can do...
Forum:
Space Empires: IV & V
September 22nd, 2005, 11:30 PM
Replies:
11
My First 3-D Model (SEV)
Views:
2,431
Posted By
Patroklos
My First 3-D Model (SEV)
So, inspired by my "which shipsets should be converted to 3-D" thread I started to teach myself 3-D graphics creation (with alot of help from the Tylmai tutorial) to save the Federal Union.
What I...
Forum:
Space Empires: IV & V
September 15th, 2005, 10:12 AM
Replies:
18
Storms as a defense?
Views:
1,376
Posted By
Patroklos
Re: Storms as a defense?
Just build a few thousand drones and send them it.
Forum:
Space Empires: IV & V
September 12th, 2005, 10:20 PM
Replies:
17
Question about worldships
Views:
2,688
Posted By
Patroklos
Re: Question about worldships
25 MEGAtons eh...
What is the size of the next smallest warship class?
Forum:
Space Empires: IV & V
September 12th, 2005, 10:16 PM
Replies:
30
Which Shipsets Should Be Convereted to 3-D???
Views:
4,108
Posted By
Patroklos
Re: Which Shipsets Should Be Convereted to 3-D???
So I suppose if this is the case then all that really matters is that the various models are sized correctly in relation to each other. Do we have any idea what the classes will be, would be nice to...
Forum:
Space Empires: IV & V
September 12th, 2005, 12:30 AM
Replies:
30
Which Shipsets Should Be Convereted to 3-D???
Views:
4,108
Posted By
Patroklos
Re: Which Shipsets Should Be Convereted to 3-D???
Hah, I was just zoomed it so far I couldn't see anything, had to give the scroll buttun a goot 10 spins to get our far enough.
Forum:
Space Empires: IV & V
September 11th, 2005, 11:13 PM
Replies:
30
Which Shipsets Should Be Convereted to 3-D???
Views:
4,108
Posted By
Patroklos
Re: Which Shipsets Should Be Convereted to 3-D???
Markavians, I can't seem to get my outlines on the x, y, and z windows to show up in the perspective window, any idea why?
Forum:
Space Empires: IV & V
September 11th, 2005, 04:46 PM
Replies:
30
Which Shipsets Should Be Convereted to 3-D???
Views:
4,108
Posted By
Patroklos
Re: Which Shipsets Should Be Convereted to 3-D???
Question,
Is there some sort of size scale to govern how big the models should be?
I figure we would want the verios classes for each race to match somewhat. Would hate to spend time making...
Showing results 1 to 25 of 68
Page 1 of 3
1
2
3
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:54 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.