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Showing results 1 to 25 of 229
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Posts Made By:
Blitz
Forum:
Dominions 2: The Ascension Wars
April 13th, 2007, 02:47 AM
Replies:
9
Jotunheim giants geared out to brawl?
Views:
11,696
Posted By
Blitz
Re: Jotunheim giants geared out to brawl?
Gearing out giants is a good idea, but imo you are taking it a bit far. Keep in mind the gem investment you are making, as well as the level of research involved. Neifel Jarls are especially nasty...
Forum:
Dominions 3: The Awakening
April 9th, 2007, 11:11 AM
Replies:
22
Best MA sacred unit
Views:
2,812
Posted By
Blitz
Re: Best MA sacred unit
Heart companions are durable, but most experienced players would consider them a poor choice for a bless strategy. Likewise, the temple guard. When playing against the AI, and facing massed PD-type...
Forum:
Dominions 3: The Awakening
April 8th, 2007, 07:51 PM
Replies:
50
Rating PD
Views:
5,245
Posted By
Blitz
Re: Rating PD
My vote is for MA Ermor. Jvelin heavy infantry, plus a nether darting H2 priest? Pure sex.
Forum:
Dominions 3: The Awakening
April 6th, 2007, 08:19 PM
Replies:
17
Demon Lords and other unique summons
Views:
3,024
Posted By
Blitz
Re: Demon Lords and other unique summons
I guess that's what happens when you mess around with demonology lol.
Forum:
Scenarios, Maps and Mods
March 26th, 2007, 10:40 PM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
5,092
Posted By
Blitz
Re: Conceptual Balance Mod (and readme file) 1.00
Another issue that has arisen for me... this time with Marignion, and honestly all cavalry. The Royal Guard is so far superior to the infantry units that marignion has to offer now so as to render...
Forum:
Scenarios, Maps and Mods
March 21st, 2007, 02:35 AM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
5,092
Posted By
Blitz
Re: Conceptual Balance Mod (and readme file) 1.00
Angakoks are great, falling fires + skelle spam is good times, but Tungalisks? They can't cast anything of any importance except your ghost grip/frozen heart, (and frozen heart is level 6...
Forum:
Dominions 3: The Awakening
March 19th, 2007, 04:59 AM
Replies:
61
Beginner's Guide to EA Arcoscephale
Views:
37,621
Posted By
Blitz
Re: Beginner\'s Guide to EA Arcoscephale
One thing you are neglecting is that lance damage is based on the unit's AP. Quickness gives a bonus to a unit's AP, which translates into a huge first strike advantage for the Wind Rider. W9 bless...
Forum:
Scenarios, Maps and Mods
March 18th, 2007, 11:30 PM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
5,092
Posted By
Blitz
Re: Conceptual Balance Mod (and readme file) 1.00
I hate to semi-hijack your mod thread with individial nation balance discussions, but I may as well inject my thoughts regarding LA Atlantis anyway. Their Angakoks are good mages, with up to 3 levels...
Forum:
Scenarios, Maps and Mods
March 18th, 2007, 04:28 PM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
5,092
Posted By
Blitz
Re: Conceptual Balance Mod (and readme file) 1.00
Better to simply remove him from MIctan then IMO, as LA Atlantis cannot pay an extra 64 points and remain competitive. While there are other pretender choices, the Dagon is clearly the best W9...
Forum:
Dominions 3: The Awakening
March 18th, 2007, 03:03 PM
Replies:
61
Beginner's Guide to EA Arcoscephale
Views:
37,621
Posted By
Blitz
Re: Beginner\'s Guide to EA Arcoscephale
They get thrashed. 10 pegasus riders with W9 can take any standard indy.
Forum:
Scenarios, Maps and Mods
March 17th, 2007, 01:51 PM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
5,092
Posted By
Blitz
Re: Conceptual Balance Mod (and readme file) 1.00
Nice mod. I play with it all the time, though I do have a couple of nitpicks. The Dagon has seemingly been "nerfed" to put a crimp on awake SC/W9 bless mictan. Sadly, LA Atlantis feels this the most,...
Forum:
Dominions 3: The Awakening
March 17th, 2007, 05:16 AM
Replies:
61
Beginner's Guide to EA Arcoscephale
Views:
37,621
Posted By
Blitz
Re: Beginner\'s Guide to EA Arcoscephale
Not a bad guide, although I strongly disagree on a few points.
Myrmidons are decent heavy infantry, but they fatigue very quickly with an encumberance of 10. While I use them, it's often as...
Forum:
Dominions 3: The Awakening
March 5th, 2007, 12:26 AM
Replies:
38
Destroyer of worlds weapon slots
Views:
4,584
Posted By
Blitz
Re: Destroyer of worlds weapon slots
Plenty of dominions units incorporte a ranged weapon as well as a one-hander and shield. Good examples are all the infantry units for Ermor (javelin + tower shield + spear) or the crossbow infantry...
Forum:
Scenarios, Maps and Mods
February 27th, 2007, 06:03 PM
Replies:
2
New Mod - C'tis - The Ermorian Inquisition
Views:
1,028
Posted By
Blitz
Re: New Mod - C\'tis - The Ermorian Inquisition
It's a replacement for the LA Ctis, and I'm just giving it a quick beta-test. The principes, even at 20g instead of 15g were strictly better than anything Ctis could field, and I instead settled for...
Forum:
Scenarios, Maps and Mods
February 26th, 2007, 04:44 AM
Replies:
2
New Mod - C'tis - The Ermorian Inquisition
Views:
1,028
Posted By
Blitz
New Mod - C\'tis - The Ermorian Inquisition
As it became apparent that the Thaumaturgs had gone too far, the last of the necromancers and their followers fled into the swamps of C'tis and into the hands of the lizards. It was there that the...
Forum:
Dominions 3: The Awakening
February 24th, 2007, 12:44 AM
Replies:
29
Uses for Skratti?
Views:
3,503
Posted By
Blitz
Re: Uses for Skratti?
Blood hunt, research, search for magic sites, take a province...
Forum:
Dominions 3: The Awakening
February 21st, 2007, 02:26 AM
Replies:
20
Javelin throwing units
Views:
5,020
Posted By
Blitz
Re: Javelin throwing units
Generally speaking the difference between LI javlineers and heavy infantry is 3-5 gold and some resources. I will occasionally use LI javs to expand (Ctis, etc), but the units are going suffer heavy...
Forum:
Dominions 3: The Awakening
February 20th, 2007, 12:13 AM
Replies:
47
Pls explain how early summoning spells are useful
Views:
6,809
Posted By
Blitz
Re: Pls explain how early summoning spells are use
Behemoths are expensive, but very attainable in the early-game, and come just one level after raise skeletons at Enchantment 4. I like to mix behemoths in with my C'tis troops on my way up the...
Forum:
Dominions 3: The Awakening
February 20th, 2007, 12:09 AM
Replies:
20
Javelin throwing units
Views:
5,020
Posted By
Blitz
Re: Javelin throwing units
Both the "Rome" races have very good javelin heavy infantry. The problem with most javlineers is that they are almost exclusively light infantry-based. The principe has 12 protection and 16 defense...
Forum:
Scenarios, Maps & Mods
August 2nd, 2004, 12:44 AM
Replies:
81
Draconian Mod Under construction
Views:
20,778
Posted By
Blitz
Re: Draconian Mod Under construction
Obviously there's really been no attempt to balance this mod. I don't think he's trying to make the race playable in multiplayer... obviously his units are too cheap, too powerful, and too versitile....
Forum:
Dominions 2: The Ascension Wars
July 19th, 2004, 11:42 PM
Replies:
28
get that bull out of my grove!
Views:
3,858
Posted By
Blitz
Re: get that bull out of my grove!
WTF? That bull is good. Hell any unit with decent hps and some magic skill is a potential SC. Tell you what, I'll trade you for "The monster in the maze" from Arco Golden Era.
Forum:
Dominions 2: The Ascension Wars
July 19th, 2004, 03:05 PM
Replies:
24
cool national heros
Views:
3,621
Posted By
Blitz
Re: cool national heros
Well imho there is a "best" skill... it's immortality. Either that or healing. Since there's a Tien Chi heroine who has both, I think it would be safe to say she's the best national hero.
Now...
Forum:
Dominions 2: The Ascension Wars
July 19th, 2004, 09:05 AM
Replies:
19
Finding the time to NOT have fun
Views:
2,913
Posted By
Blitz
Re: Finding the time to NOT have fun
There's the basic reason why I don't play Online. The maps are too fuggin huge and take way too long to finish. If that's your bag, fine. I can't possibly dedicate an hour a day to update a game, let...
Forum:
Dominions 2: The Ascension Wars
July 19th, 2004, 09:00 AM
Replies:
102
OT - your fav games
Views:
18,323
Posted By
Blitz
Re: OT - your fav games
<font size="2" face="sans-serif, arial, verdana">I never got why people hated Civ 3. So many excellent advances. Workers instead of settlers, the whole culture thing was done well. UU's were pretty...
Forum:
Dominions 2: The Ascension Wars
July 19th, 2004, 01:30 AM
Replies:
549
New & raw web based Dominion II game server
Views:
38,113
Posted By
Blitz
Re: New & raw web based Dominion II game server
Never mind, I don't really care anyway
[ July 19, 2004, 00:35: Message edited by: Blitz ]
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