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Showing results 1 to 25 of 85
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Posts Made By:
Grim Knight
Forum:
Multiplayer & AARs
January 22nd, 2005, 04:29 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: My ISP is finally back up.
My ISP has been pretty much down the Last 3 days or so.
This is the first I have been able to get on. Something happened to our Head End for Cable Internet and now hopefully they have got it...
Forum:
Multiplayer & AARs
January 11th, 2005, 09:07 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Power Outage -> Server Backup but IP Shifted
No Comment, my PD is my business. http://forum.shrapnelgames.com/images/smilies/happy.gif
Grim Knight
Forum:
Multiplayer & AARs
January 5th, 2005, 08:24 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Power Outage -> Server Backup but IP Shifted
I just got back from a visit to my parents out of state and found that while I was gone we had a storm and the power must have went out, all my clocks are blinking etc. and my computers appear to...
Forum:
Multiplayer & AARs
December 22nd, 2004, 12:39 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Server IP Has Shifted Again
Server IP Address is Now: 69.10.119.245
Grim Knight
Forum:
Multiplayer & AARs
December 18th, 2004, 01:50 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: 2.15 Patch
Patch is complted and New Turn is up. Everyone should be using Version 2.15 now.
Grim Knight.
Forum:
Multiplayer & AARs
December 17th, 2004, 01:58 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: 2.15 Patch
Yes I can switch the timer to a longer interval after the patch.
Grim Knight
Forum:
Multiplayer & AARs
December 17th, 2004, 01:44 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: 2.15 Patch
Ok, I will patch the server. I have at this time disabled quick host and turned the timer off, I will wait for everyone to finish this turn and then I will manually host then run the patch, so Turn...
Forum:
Multiplayer & AARs
December 16th, 2004, 07:23 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: 2.15 Patch
So far it looks like Beorne and Boron would be for it.
Anyone Else?
Grim Knight
Forum:
Multiplayer & AARs
December 16th, 2004, 07:21 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
2.15 Patch
Who thinks I should patch to 2.15?
If a majority thinks I should then I will disable quickhost and once everyone has completed their turns I will manually run the host and then run the patch...
Forum:
Multiplayer & AARs
December 8th, 2004, 04:34 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: The reappearing Lord of the Wild
New Turn is Up.
Grim Knight
Forum:
Multiplayer & AARs
November 22nd, 2004, 08:03 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Assassins
Who, me?
I assure you I have no assassins in any territory other than neutral territory.
Grim Knight.
Forum:
Multiplayer & AARs
November 19th, 2004, 02:04 PM
Replies:
106
MP Game (started)-ZenCradle&Pretender/Decelerating
Views:
15,774
Posted By
Grim Knight
Re: MP Game (started)-ZenCradle&Pretender/Decelerating
48 Hour Quickhost would be fine with me.
Grim Knight
Forum:
Multiplayer & AARs
November 14th, 2004, 05:08 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Strange battle result
Yes, I closed and restarted the server and in the main menu it definitly says 2.14.
So consider it confirmed.
The only thing I can think of is the possibility that it is somehow reading old...
Forum:
Multiplayer & AARs
November 13th, 2004, 02:20 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Connect
At this point the server is running fine. In the previous thread before I offered to host the game I did try to make it clear that I don't have an entirely static IP address, it does change on...
Forum:
Multiplayer & AARs
November 12th, 2004, 02:14 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Connect
New Turn is Up.
Grim Knight
Forum:
Multiplayer & AARs
November 12th, 2004, 01:59 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Connect
Cool, looks like it was fixed before I could reply.
Grim Knight.
Forum:
Multiplayer & AARs
November 11th, 2004, 02:15 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Connect
Dragonfire, does it give you a specific error when you try to load the program?
Does the error occur when you are open the program itself or when you select a menu item inside the game?
If it...
Forum:
Multiplayer & AARs
November 11th, 2004, 02:03 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Connect
Server IP has shifted.
IP is now: 69.10.118.172
I work graveyard and just got home and checked the Boards and noticed this, I am resetting the Timer to avoid Stale Turns.
This is fairly rare...
Forum:
Multiplayer & AARs
November 10th, 2004, 11:39 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Uploading Pretenders
Ahh, the hidden difficulties of using the same name for a game. As long as everything works out, I guess no harm done.
Grim Knight
Forum:
Multiplayer & AARs
November 9th, 2004, 03:50 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Uploading Pretenders
Game is Restarted Again.
Grim Knight
Forum:
Multiplayer & AARs
November 8th, 2004, 07:52 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Uploading Pretenders
Ok, Game Restarting Again. I am truly sorry. I started it just before I went to bed, and obviously went past 9.
I too feel 0 Indies is just too cheap.
Game is restarted and ready for upload of...
Forum:
Multiplayer & AARs
November 7th, 2004, 07:10 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Uploading Pretenders
Game is Restarted.
Grim Knight
Forum:
Multiplayer & AARs
November 7th, 2004, 01:47 AM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Game Over
Archaeolept, as for running a 4 Disk Striped Array I realized the risks, but um didn't think it could happen to me. Besides I needed the space.
At this point the drive in question is officially...
Forum:
Multiplayer & AARs
November 6th, 2004, 06:02 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Re: Game Over
As a Postscript to the above if I do host again, I will learn from this and write a simple batch file that I can run every time I take my turn that copies the Folder with the turns in it to another...
Forum:
Multiplayer & AARs
November 6th, 2004, 05:52 PM
Replies:
562
Another Newbie Slugfest - Restarted
Views:
46,300
Posted By
Grim Knight
Game Over
Sorry Guys, It looks like the RAID array in my server just went kaput.
The game files were on my 4 disk Striped RAID array, and it looks like one of the drives in the array just went kaput.
For...
Showing results 1 to 25 of 85
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