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Posts Made By:
KillerManJaro
Forum:
Space Empires: IV & V
November 27th, 2000, 09:55 AM
Replies:
2
Cargo....
Views:
1,270
Posted By
KillerManJaro
Re: Cargo....
Population, as stated, to gain production benifits. And troops. Troop transports capture planets intact, and that's good. Too bad the AI doesn't use the ability much...
------------------
KMJ
Forum:
Space Empires: IV & V
November 25th, 2000, 11:30 AM
Replies:
4
Anarchy!
Views:
1,337
Posted By
KillerManJaro
Re: Anarchy!
I don't think so. I've never had one of these work, even against a Neutral (Zynarra (sp? you know...the fish guys) Holdings).
------------------
KMJ
Forum:
Space Empires: IV & V
November 20th, 2000, 04:56 AM
Replies:
7
How To Set Formation Leader?
Views:
1,722
Posted By
KillerManJaro
Re: How To Set Formation Leader?
Some ships will head for the edges, regardless of formation. Their absence will leave gaps. You can change this in the Ship Design screen by changing the default strategy for the design from "Don't...
Forum:
Space Empires: IV & V
November 17th, 2000, 10:56 AM
Replies:
22
Planetary bombardment(genocide)
Views:
2,829
Posted By
KillerManJaro
Re: Planetary bombardment(genocide)
Changing that stat would make it harder to kill pop with both standard and specialized wheapons. You'd have to up damage done by the planet-only wheapons as well to compansate.
So. Damage to...
Forum:
Space Empires: IV & V
November 17th, 2000, 04:56 AM
Replies:
9
All My Friends
Views:
1,378
Posted By
KillerManJaro
All My Friends
I'm playing a game where I'd run into three neutral and six "normal" AI players. I had good relations with them all, they were all Allied with me to the point of Trade and Research or better; all...
Forum:
Space Empires: IV & V
November 17th, 2000, 04:44 AM
Replies:
6
How does resupply work?
Views:
1,473
Posted By
KillerManJaro
Re: How does resupply work?
The resupply happens at the start of your turn. To wit:
Your tanker meets and joins Alpha Fleet. You hit end turn, and players 2-12 start. Player 7 attacks Alpha fleet, and they will NOT be...
Forum:
Space Empires: IV & V
November 16th, 2000, 04:49 AM
Replies:
2
Auto Save
Views:
1,676
Posted By
KillerManJaro
Re: Auto Save
Once the game starts, there is no way to change the autosave frequency, which defaults to "No Autosave." The menu is under the "Mechanics" tab in Game Setup. The options are every 1,2,3,5, and 10...
Forum:
Space Empires: IV & V
November 15th, 2000, 10:29 AM
Replies:
2
Racial Points Question
Views:
1,321
Posted By
KillerManJaro
Racial Points Question
I dunno. Maybe I stupid, or I just missed it, or something. But I can't find reference to it in either manual, so I'll ask y'all. Maybe someone knows....
Say I have 2000 racial points for my...
Forum:
Space Empires: IV & V
November 15th, 2000, 10:21 AM
Replies:
28
CD Music
Views:
3,187
Posted By
KillerManJaro
Re: CD Music
OT reply: If you want CW in an addicting computer game, try Railroad Tycoon II.
Well, it's not really CW ... more like country-jazz ... I've been known to boot this program for the music alone. ...
Forum:
Space Empires: IV & V
November 14th, 2000, 04:04 PM
Replies:
29
No AI Minesweepers???????!!!!!
Views:
3,158
Posted By
KillerManJaro
Re: No AI Minesweepers???????!!!!!
My first game saw AI fleets of 15-20, incl. Dreadnaughts, by year 14. I upped the max systems to 255 and the max ships to 300 using the in-game slider. I wuz thinkin, "Duh, mai bee da AayAh ain'...
Forum:
Space Empires: IV & V
November 14th, 2000, 10:34 AM
Replies:
28
CD Music
Views:
3,187
Posted By
KillerManJaro
Re: CD Music
No music, in over five hours. One CD drive. Then I took the CD out, and got an access violation. Had to replay the whole turn. Waaaaaa http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
...
Forum:
Space Empires: IV & V
November 14th, 2000, 10:25 AM
Replies:
6
Mystery Techs
Views:
1,913
Posted By
KillerManJaro
Re: Mystery Techs
"Buns of Death" may have also been Graviton Hellbore, which does 360 points damage at range 1 with a Heavy mount.
AI is dumb about the Alliegence Subverter, too. I've had mixed fleets of biologic...
Forum:
Space Empires: IV & V
November 13th, 2000, 06:48 AM
Replies:
15
Finding major problems
Views:
4,206
Posted By
KillerManJaro
Re: Finding major problems
I dunno, Thog. If these issues are enough for you to consign this title to the shelf, what on Earth do you play? Seems to me to be pretty paltry issues, given that turn based works fine.....
...
Forum:
Space Empires: IV & V
November 11th, 2000, 09:37 PM
Replies:
41
Game Manual in HTML Format ??????
Views:
8,013
Posted By
KillerManJaro
Re: Game Manual in HTML Format ??????
Piping up. It is disapointing whenever I don't get a printed manual, but it's not so bad if I can just hit alt-tab and read what I need. Thing is, HTML was just a bad choice....
And why can I...
Forum:
Space Empires: IV & V
November 11th, 2000, 06:44 PM
Replies:
28
CD Music
Views:
3,187
Posted By
KillerManJaro
Re: CD Music
I had the same problem, except it never turned on at all. Didbn't realize it, though. I always have WinAmp playing in thee background, listening to my own music. Once I realized the bug, I went in...
Showing results 1 to 15 of 15
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