.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 19 of 19
Search took 0.00 seconds.
Search: Posts Made By: CapnMorgan
Forum: Space Empires: IV & V December 15th, 2006, 01:16 AM
Replies: 2
Views: 895
Posted By CapnMorgan
Re: SEIV mod help

Alright, thanks.
Forum: Space Empires: IV & V December 14th, 2006, 11:49 PM
Replies: 2
Views: 895
Posted By CapnMorgan
SEIV mod help

Is there any way to force players to lose technologies in-game?

Any advice would be appreciated.
Forum: Space Empires: IV & V February 5th, 2006, 04:51 PM
Replies: 23
Views: 4,158
Posted By CapnMorgan
Re: Ah, \'Issues\'

I've read that typically media seems to be controlled by corporate interests and will generally try to depict the government in a negative light.

This is, supposedly, because it is in corporate...
Forum: Space Empires: IV & V January 21st, 2006, 03:28 PM
Replies: 15
Views: 1,919
Posted By CapnMorgan
Spawning new empires in-game

Is there an easy way to create new empires within the game? I've seen child-empires appear in my own territory through enemy intelligence succeeding on my population.

Would it be possible to mod...
Forum: Space Empires: IV & V October 13th, 2005, 10:42 PM
Replies: 24
Views: 2,002
Posted By CapnMorgan
Re: macro software

Nothing fancy like actually work with the SE app. Just basic command executions.

I guess I'll just try some software trials and go from there. Thanks for the input guys.
Forum: Space Empires: IV & V October 13th, 2005, 10:03 PM
Replies: 24
Views: 2,002
Posted By CapnMorgan
Re: macro software

I would think that it would be possible to use an external application and am surprised that no one has immediately suggested something.

I realize that there are varioues shortcuts built into SE,...
Forum: Space Empires: IV & V October 13th, 2005, 09:28 PM
Replies: 24
Views: 2,002
Posted By CapnMorgan
macro software

Does anyone have any experience using any sort of macro software for SE and other games? I'd be terribly grateful if anyone give me any information about using something to automate as I believe it...
Forum: Space Empires: IV & V July 7th, 2005, 06:33 PM
Replies: 4
Views: 1,042
Posted By CapnMorgan
Re: modding issue

Hah, alright.

Thanks for the help, all.
Forum: Space Empires: IV & V July 7th, 2005, 06:09 PM
Replies: 4
Views: 1,042
Posted By CapnMorgan
Re: modding issue

Ah, that is the cause.

What could have resulted in that strategy being set like that? I've never had this problem before, and I can't think of anything I could have done different this time...
Forum: Space Empires: IV & V July 7th, 2005, 05:53 PM
Replies: 4
Views: 1,042
Posted By CapnMorgan
modding issue

After making various modifications to the SE IV data files to account for my own personal tastes, I've been confronted with a problem that has completely thwarted the realization of my own humble...
Forum: Space Empires: IV & V July 4th, 2005, 06:17 PM
Replies: 2
Views: 846
Posted By CapnMorgan
Re: a pair of modding questions

Well that solves everything, then.

You have my thanks http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V July 4th, 2005, 05:59 PM
Replies: 2
Views: 846
Posted By CapnMorgan
a pair of modding questions

Is there a way of restricting components to certain classes of vehicle types? For example, would it be possible to design a component that is only available for only one particular type of troop...
Forum: Space Empires: IV & V June 30th, 2005, 10:27 AM
Replies: 7
Views: 943
Posted By CapnMorgan
Re: new unit images

Ah, Suicide Junky had the answer I was looking for.

Much thanks.
Forum: Space Empires: IV & V June 30th, 2005, 08:24 AM
Replies: 7
Views: 943
Posted By CapnMorgan
new unit images

When creating a new unit with an entirely new image, is it really necessary to create a new graphic for that unit in every single empire-images directory with the proper title and whatnot, or is...
Forum: Space Empires: IV & V February 6th, 2005, 03:24 AM
Replies: 6
Views: 1,206
Posted By CapnMorgan
Re: System/Planet Facility Stacking

Great, thanks all http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V February 6th, 2005, 02:57 AM
Replies: 6
Views: 1,206
Posted By CapnMorgan
Re: System/Planet Facility Stacking

Ah, alright.

Just another quick question on the subject of training - do computer operated units/fleets benefit at all from any of the training facilities?
Forum: Space Empires: IV & V February 6th, 2005, 02:17 AM
Replies: 6
Views: 1,206
Posted By CapnMorgan
System/Planet Facility Stacking

There are various sorts of facilities that have both a system-wide version and a planet-wide version.

Do these two versions compliment each other and stack, or is a planet-wide facility of the...
Forum: Space Empires: IV & V January 30th, 2005, 01:16 PM
Replies: 8
Views: 2,048
Posted By CapnMorgan
Re: basic race creation

Alrighty, thanks a lot. I'll have to give that program a try http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: Space Empires: IV & V January 30th, 2005, 12:29 PM
Replies: 8
Views: 2,048
Posted By CapnMorgan
basic race creation

In an effort to come up with a bit of variety, I've decided to simply copy the entire shipset of existing races into new race folders with only the portraits/flag image files altered.

My question...
Showing results 1 to 19 of 19

 
Forum Jump

All times are GMT -4. The time now is 03:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.