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Posts Made By:
Pyros
Forum:
WinSPMBT
December 17th, 2009, 12:43 PM
Replies:
8
Happy Holidays 2010
Views:
2,467
Posted By
Pyros
Happy Holidays 2010
Merry Christmas and a Happy new Year 2010 !!! :angel
Forum:
Campaigns, Scenarios & Maps
May 15th, 2009, 10:20 AM
Replies:
15
Questions for campaign guru's
Views:
5,142
Posted By
Pyros
Re: Questions for campaign guru's
You may examine this in the first mission of the Anzac campaign
Forum:
Campaigns, Scenarios & Maps
April 29th, 2009, 10:12 AM
Replies:
16
Quantifying Waypoints
Views:
5,343
Posted By
Pyros
Re: Quantifying Waypoints
Actually the random probability effect should better work with sections or single units rather than platoons.
The point is to give a bigger replayability to any custom battle.
I would like to see...
Forum:
Campaigns, Scenarios & Maps
April 27th, 2009, 07:51 AM
Replies:
16
Quantifying Waypoints
Views:
5,343
Posted By
Pyros
Re: Quantifying Waypoints
I am glad that there are so talented people interested by the mechanism of way-points.
With the use of way-points an experienced PBEM player can create very challenging gaming conditions while...
Forum:
Campaigns, Scenarios & Maps
April 15th, 2009, 05:54 AM
Replies:
46
Help on controlling the AI please
Views:
12,043
Posted By
Pyros
Re: Help on controlling the AI please
Inside the manual you will find anything you need.
Just read it more than once since its not that simple.
cheers,
Pyros
Forum:
WinSPMBT
February 19th, 2009, 06:46 AM
Replies:
9
Complete SPWW2 and SPMBT makeover
Views:
2,306
Posted By
Pyros
Re: Complete SPWW2 and SPMBT makeover
EJ,
From where I stand and from the little I have the chance to know Don and Andy, I would like to tell you that these people are the most dedicated developers I ever met (during all these years...
Forum:
WinSPWW2
December 10th, 2008, 08:29 AM
Replies:
2
make crews abandon vehicles in the scenario editor?
Views:
1,713
Posted By
Pyros
Re: make crews abandon vehicles in the scenario editor?
Hi,
Yes it is possible but it is not advisable because you need to use unconventional methods.
It has to do with manipulation of files and could produce a lot of side-effects so I strongly advise...
Forum:
Campaigns, Scenarios & Maps
November 26th, 2008, 09:14 AM
Replies:
15
Betraying the Bear! - WinSPMBT
Views:
14,531
Posted By
Pyros
Re: Betraying the Bear! - WinSPMBT
Well done DD
Forum:
WinSPMBT
August 1st, 2008, 01:40 PM
Replies:
5
some questions
Views:
1,501
Posted By
Pyros
Re: some questions
3. Hedgerows give a similar effect like Stonewalls (both in LoS and movement)
Forum:
WinSPWW2
July 31st, 2008, 02:37 PM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
Salut mon amis Austerlitz44! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
WinSPWW2
July 31st, 2008, 01:54 AM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
Once you deploy your units, you will have to move one of them to the victory location of your choice.
Each victory location has a description next to it.
cheers,
Forum:
WinSPWW2
July 30th, 2008, 01:23 PM
Replies:
14
Two Items: Line of Sight and movement
Views:
3,494
Posted By
Pyros
Re: Two Items: Line of Sight and movement
Welcome
Check your elevation.
One of the differences between those two games is the elevation factor.
WinSPWW2 has 5 times more elevation levels than SPWAW and this gives you a more...
Forum:
WinSPWW2
July 28th, 2008, 08:12 AM
Replies:
21
Win SPWW2 and SPWaW
Views:
16,990
Posted By
Pyros
Re: Win SPWW2 and SPWaW
Hi,
Not exactly.
Spwaw will randomly ask you to fire at any target at almost any range and will fire more OP when the hostile unit enters a 3 hexes radius from your unit.
With WinSPWW2/MBT the...
Forum:
WinSPMBT
July 24th, 2008, 06:10 AM
Replies:
15
What do you consider acceptable PBEM turnaround?
Views:
2,588
Posted By
Pyros
Re: What do you consider acceptable PBEM turnaroun
Try to get in contact with Oldrocky.
Oldrocky will give you 3+ turns per day. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
check out this one
Oldrocky post at Blitz...
Forum:
WinSPMBT
July 23rd, 2008, 06:34 AM
Replies:
15
What do you consider acceptable PBEM turnaround?
Views:
2,588
Posted By
Pyros
Re: What do you consider acceptable PBEM turnaroun
At least once per day (depending on the time zone this could go up to three turns per day).
Forum:
WinSPMBT
July 19th, 2008, 03:06 AM
Replies:
16
New Problem PBEM Camapaign "Ghost Crews"I
Views:
2,447
Posted By
Pyros
Re: New Problem PBEM Camapaign \"Ghost Crews\"I
Hi,
You may PM to me the password and I will contact Andy.
cheers,
Forum:
WinSPMBT
July 15th, 2008, 05:01 PM
Replies:
40
What's wrong with this?
Views:
5,869
Posted By
Pyros
Re: What\'s wrong with this?
I have just received an email from Wdll containing his password and I have forwarded it to Andy.
Forum:
WinSPMBT
July 15th, 2008, 02:52 PM
Replies:
40
What's wrong with this?
Views:
5,869
Posted By
Pyros
Re: What\'s wrong with this?
You may send me the email and I will send it to Andy.
pyros@myway.com
Forum:
WinSPWW2
May 19th, 2008, 04:52 PM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
my friend hoplitis,
Is it the trip to Ithaka or Ithaka itself that matters the more?
quote from the poem “Ithaka” by C. Cavafy - regarding the journey home of Odysseus (aka Ulysses) after the...
Forum:
WinSPWW2
May 19th, 2008, 03:45 PM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
I am working on the basic plan, with few battles in Crete and many in Africa (but this will take time and will be a separate campaign),
Less historical accuracy in favor of the gameplay
Smaller...
Forum:
WinSPWW2
May 19th, 2008, 10:21 AM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
Thank you my friend Jason,
p.s RightDeve if you are not an advanced player you better play another easier campaign because this one is based on human tactics with massive tactical movements,...
Forum:
WinSPWW2
May 18th, 2008, 11:05 AM
Replies:
12
ANZAC campaign download
Views:
3,565
Posted By
Pyros
Re: ANZAC campaign download
Hi,
You may install it without any problem since it doesn't modify any exe or OOBs.
cheers,
Forum:
WinSPMBT
December 28th, 2007, 05:24 PM
Replies:
5
Waypoints and Reinforcements
Views:
1,648
Posted By
Pyros
Re: Waypoints and Reinforcements
Btw, Happy new year to all of you!! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
WinSPMBT
December 25th, 2007, 05:09 AM
Replies:
5
Waypoints and Reinforcements
Views:
1,648
Posted By
Pyros
Re: Waypoints and Reinforcements
Hi Hoplitis,
Yes,
you should add "extra" waypoints for each turn before the arrival.
Forum:
WinSPWW2
July 13th, 2007, 05:17 AM
Replies:
7
Terrain types
Views:
1,363
Posted By
Pyros
Re: Terrain types
Greetings,
If you combine rough terrain with trees then you will get the desired result.
cheers
Showing results 1 to 25 of 500
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