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Posts Made By:
nihilix
Forum:
Weird Worlds: Return to Infinite Space
September 26th, 2006, 10:58 PM
Replies:
3
How to use the Aethric Mirror?
Views:
5,086
Posted By
nihilix
Re: How to use the Aethric Mirror?
You need to know that the planet is occupied by an enemy fleet before it will work. There are a couple of fleets that you cannot mirror.
Having one of the detection devices will make the Mirror...
Forum:
Weird Worlds: Return to Infinite Space
August 8th, 2006, 11:08 AM
Replies:
1
Time managment???
Views:
2,838
Posted By
nihilix
Re: Time managment???
I use fast forward if I have to go thru nebula without a nebular drive.
The 'play' button I don't really use, but some do, to wait for things like novas to collapse, or to put the Kawangi in just...
Forum:
After Action Reports
July 25th, 2006, 12:46 AM
Replies:
6
AAR: More like "ARRR", am I right? (Pirate)
Views:
12,296
Posted By
nihilix
Re: AAR: More like \"ARRR\", am I right? (Pirate)
Top notch!
Forum:
Weird Worlds: Return to Infinite Space
June 22nd, 2006, 01:38 PM
Replies:
1
Best Fight I've Ever Seen
Views:
3,368
Posted By
nihilix
Re: Best Fight I\'ve Ever Seen
Simulator fun -
Set up the simulator, choose the Urlu as your race and one Deep Hunter, cloak up and watch the fun...
I've been trying to see if each race can beat a quartet of Kwangai. The...
Forum:
Weird Worlds: Return to Infinite Space
June 22nd, 2006, 01:31 PM
Replies:
10
Experimental Anti-Kawangi Tactics
Views:
7,398
Posted By
nihilix
Re: Experimental Anti-Kawangi Tactics
Ygorl was using the 'flea riding the tiger' strategy, wasn't he?
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=399085&page=1&view=collapsed&sb=5&o=&fpart=1
Forum:
Weird Worlds: Return to Infinite Space
June 21st, 2006, 01:23 AM
Replies:
10
Experimental Anti-Kawangi Tactics
Views:
7,398
Posted By
nihilix
Re: Experimental Anti-Kawangi Tactics
>I< give you extra points for the brilliant destruction of a nest of galactic baddies - and for the perfumed prose!
As for Esmerelda - I suppose, if one had *somehow* captured her, then (if it's...
Forum:
Weird Worlds: Return to Infinite Space
March 28th, 2006, 02:40 AM
Replies:
5
Hired help always accepts offers?
Views:
2,463
Posted By
nihilix
Re: Hired help always accepts offers?
I've had them refuse something... I think...
what you need to do is offer something they don't have one of so that they don't throw out the old one, and then take it back if you want.
so not a...
Forum:
Weird Worlds: Return to Infinite Space
March 26th, 2006, 05:43 PM
Replies:
2
Allies and end score - plus a suggestion
Views:
2,303
Posted By
nihilix
Re: Allies and end score - plus a suggestion
I'm a tester and not a dev... but I know the answers to some of these questions!
Your allies and their equipment DO count. Instead of stripping them, make sure they have the best equipment...
Forum:
Weird Worlds: Return to Infinite Space
March 15th, 2006, 03:19 AM
Replies:
9
Hyperdrive too easy!
Views:
3,037
Posted By
nihilix
Re: Hyperdrive too easy!
Dual PVCs with the cloaker and the Sardion Optimizer. Even the Yellow Kawangi are toast (if you can dodge the nova cannon, that is...)
Forum:
Weird Worlds: Return to Infinite Space
February 11th, 2006, 11:28 AM
Replies:
2
A scoring question
Views:
2,223
Posted By
nihilix
Re: A scoring question
Nope, and nope. It's gotta be in your cargo or on your ships.
Tips for increasing score -
If you have time, make sure that nothing with high coin values is left at any of the other races...
Forum:
Weird Worlds: Return to Infinite Space
January 27th, 2006, 02:13 PM
Replies:
8
Vent Mothers
Views:
2,659
Posted By
nihilix
Re: Another way to fight Momma Space Yam
Yeah - I also seem to recall that the flanking ships need to move forward near the end, and fire on the tchorak... depends on how much damage you can deal.
Another big hit is to use the cloaked...
Forum:
Weird Worlds: Return to Infinite Space
January 27th, 2006, 01:28 AM
Replies:
8
Vent Mothers
Views:
2,659
Posted By
nihilix
Another way to fight Momma Space Yam
Tao is right - another important hint is the FIRE command.
Here's how to do it: Put two multi-weapon guys to your flank. slightly back. Have something like the PVC or the MM or the tach ray with...
Forum:
Weird Worlds: Return to Infinite Space
January 22nd, 2006, 04:04 PM
Replies:
21
smart targeting computers, my tuchus.
Views:
7,115
Posted By
nihilix
Re: smart targeting computers, my tuchus.
I know - it's a scaling issue. Try the science ship with a multimissile and a good thruster vs the Yellow Kawangi. The scale resets nicely and 'plink' makes more sense (and the big side firing arc of...
Forum:
Weird Worlds: Return to Infinite Space
January 21st, 2006, 11:58 AM
Replies:
21
smart targeting computers, my tuchus.
Views:
7,115
Posted By
nihilix
Re: smart targeting computers, my tuchus.
The Tan Ru Decimator - the ones with PVCs, right?
They're pretty fast... to maintain distance from them you need to have thrusters that are fast enough... depending on your ship type. If you had...
Forum:
Weird Worlds: Return to Infinite Space
January 20th, 2006, 12:45 AM
Replies:
21
smart targeting computers, my tuchus.
Views:
7,115
Posted By
nihilix
Re: smart targeting computers, my tuchus.
What were the enemies? I'm a little unclear on the setup. They aren't supposed to retreat for you, that's for sure (but that's not what I think you were having a problem with...)
Forum:
Weird Worlds: Return to Infinite Space
January 6th, 2006, 03:32 PM
Replies:
7
Why no stats?
Views:
2,515
Posted By
nihilix
Re: Why no stats?
I've been a Fearless Tester for both this game and the original SAIS, so I'd guess I'm somewhat in the know...
This game - Wierd Worlds - is great, but it's not deep. There's simple things you do,...
Forum:
Weird Worlds: Return to Infinite Space
January 5th, 2006, 03:15 PM
Replies:
7
Why no stats?
Views:
2,515
Posted By
nihilix
Re: Why no stats?
They're not in the game. The game likes you to figure out these things for yourself.
But if you go outside the game, you can open up the .ini files (which is what you change when you're modding)...
Forum:
Weird Worlds: Return to Infinite Space
January 2nd, 2006, 03:58 PM
Replies:
25
Kawangi Safari
Views:
6,553
Posted By
nihilix
Re: Kawangi Safari
Tao - you have the best use of fighters there - it's very very useful to have one to distract everyone else. They're your little personally controlled countermeasure!
The text description of the...
Forum:
Weird Worlds: Return to Infinite Space
January 2nd, 2006, 03:57 PM
Replies:
4
The Flea Riding the Tiger (Zorg and Kawangi)
Views:
3,058
Posted By
nihilix
The Flea Riding the Tiger (Zorg and Kawangi)
Pictures forthcoming...
In a nearby thread (Kawangi Safari) the question was asked - what's the smallest fleet that you can use to take out the dreaded Yellow Kawangi. My answer: the Zorg Fighter....
Forum:
Weird Worlds: Return to Infinite Space
December 30th, 2005, 09:29 PM
Replies:
25
Kawangi Safari
Views:
6,553
Posted By
nihilix
Re: Kawangi Safari
working on it... i've got a new box with no pic software on it... grr...
and no, i'm not stalling becuz i'm making it up.
Forum:
Weird Worlds: Return to Infinite Space
December 29th, 2005, 02:12 AM
Replies:
25
Kawangi Safari
Views:
6,553
Posted By
nihilix
Re: Kawangi Safari
OK - best one ever.
I can take out a Kawangi with a single Zorg fighter.
And I have pictures to prove it.
Forum:
Weird Worlds: Return to Infinite Space
December 24th, 2005, 01:45 PM
Replies:
5
Point defense, fighter defense, fighter weapons
Views:
2,329
Posted By
nihilix
Re: Point defense, fighter defense, fighter weapon
My fave fighter weapon are the fusion rockets. Because I spend most of my fighter time flying far around the main battle, distracting idiot enemies who have a target lock on me and refuse to switch...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 03:25 AM
Replies:
10
Fighters: a stardrive speed liability?
Views:
3,892
Posted By
nihilix
Re: Fighters: a stardrive speed liability?
There's a size tag in the ship ini... that's what it refers to. The Frigate is largest, I think the Pirate, the Bloodfang, and the Muktian bigger ship are the same, the Moon Marauder and the Science...
Forum:
Weird Worlds: Return to Infinite Space
December 21st, 2005, 12:44 AM
Replies:
17
Tan Ru Diplomacy
Views:
50,708
Posted By
nihilix
Re: Tan Ru Diplomacy
I favor leaving them as is - unless you're doing an all Tan Ru mod, which could be cool.
Fighting them - it helps IMMENSELY to have a fast fighter be the front of your flotilla. (f-god's sake!)...
Forum:
Weird Worlds: Return to Infinite Space
December 19th, 2005, 02:26 AM
Replies:
8
Your opinion please
Views:
2,297
Posted By
nihilix
Re: Your opinion please
I like the purchase for the box.
The game is very mod friendly. Check the mods forums at http://s7.invisionfree.com/SAIS_Forum/index.php?c=4
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