.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
  #1  
Old June 21st, 2006, 01:23 AM

nihilix nihilix is offline
Corporal
 
Join Date: Jul 2005
Location: St. Paul, Minnesota
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
nihilix is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

>I< give you extra points for the brilliant destruction of a nest of galactic baddies - and for the perfumed prose!

As for Esmerelda - I suppose, if one had *somehow* captured her, then (if it's possible) traded her off for some second-rate galactic junk, and then someone were to - err, accidentally detonate a Limited Vacuum Collapser in the region where she had been traded... well, that would take care of her for good.

Or would it?
  #2  
Old June 21st, 2006, 10:27 PM

Michaelis_Rex_Ailurii Michaelis_Rex_Ailurii is offline
Private
 
Join Date: Jun 2006
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Michaelis_Rex_Ailurii is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

Neat anti-Kawangi tactic, as long as you can find the aethric mirror & the anti-graviton shunt in time. Alas, my luck is seldom that good.

Ugh, I hate Esmerelda, too. I usually get rid of my one-coin items immediately, but I always keep the lookout frogs or the toy robot if I find them, since either one enables you to capture Esmerelda.
  #3  
Old June 22nd, 2006, 02:35 AM
Ygorl's Avatar

Ygorl Ygorl is offline
Captain
 
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
Ygorl is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

I was real proud of myself a couple weeks ago - I managed to beat the waspy thing with, of all ships, a science vessel!
No funny tricks, no sidekicks, just a beam weapon, the cloaking device, the fastest combat drive, and some patience...
  #4  
Old June 22nd, 2006, 01:31 PM

nihilix nihilix is offline
Corporal
 
Join Date: Jul 2005
Location: St. Paul, Minnesota
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
nihilix is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

Ygorl was using the 'flea riding the tiger' strategy, wasn't he?
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
  #5  
Old June 24th, 2006, 12:29 AM

James Sterrett James Sterrett is offline
Sergeant
 
Join Date: Feb 2000
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
James Sterrett is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

Cool , Tao - I've wanted to do that, but never had the necessary parts lined up when the phlegm came calling.
  #6  
Old August 3rd, 2006, 12:20 AM
Ygorl's Avatar

Ygorl Ygorl is offline
Captain
 
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
Ygorl is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

Nothing that refined... But a stupider version of that technique, yes... I'd get behind the big yellow jerk, shoot him until he was almost pointed at me, and then disappear... Reposition myself behind him, repeat, voila!
  #7  
Old June 17th, 2007, 11:20 PM

Khuratokh Khuratokh is offline
Private
 
Join Date: Jun 2007
Location: leiden holland
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Khuratokh is on a distinguished road
Default Re: Experimental Anti-Kawangi Tactics

possibly the easiest way to off the yellow bastards is to use the Chromium Gong. Not really a fiendishly clever tactic but hey...
Personally, I like to use the phase cloaking device to get as close to them as I possibly can (without ramming them) and then summon the five furies.
They'll never know what hit them!
Which makes a nice change...
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.