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Posts Made By:
kesh
Forum:
TO&Es
June 5th, 2008, 05:55 PM
Replies:
21
British 75mm MkV tank gun
Views:
14,512
Posted By
kesh
Re: British 75mm MkV tank gun
almost certainly because the barrel and breech wasn't designed for the pressures involved. that was why i was sceptical
the western allies developed similar calibre guns (17 pounder at 76.2mm and...
Forum:
TO&Es
June 4th, 2008, 10:46 PM
Replies:
21
British 75mm MkV tank gun
Views:
14,512
Posted By
kesh
Re: British 75mm MkV tank gun
thanks for that. i'm a fan of the 6 pounder, and the six pounder got the first tiger kills of the western allies, both as an AT gun and tank vs tank.
Forum:
TO&Es
June 4th, 2008, 06:28 AM
Replies:
21
British 75mm MkV tank gun
Views:
14,512
Posted By
kesh
Re: British 75mm MkV tank gun
yes i know all that, except the old discussion. i'm curious to know if there's any truth in this second type of ap ammo.
Forum:
TO&Es
June 3rd, 2008, 09:22 PM
Replies:
21
British 75mm MkV tank gun
Views:
14,512
Posted By
kesh
British 75mm MkV tank gun
read on wikipedia, that an apcbc round was produced for this, with a higher muzzle velocity. spww2 only has ap at penetration 8 for all versions of this gun, as far as i can tell.
Ordnance QF 75mm...
Forum:
WinSPMBT
December 13th, 2005, 09:33 AM
Replies:
25
Tactics.
Views:
5,218
Posted By
kesh
Re: Tactics.
It's ideal to have mech units as they can do the defensive ambush stuff as dismounted inf. They can creep forward as dismounted, but they can rush supressed, shot expended units to close quarters for...
Forum:
WinSPMBT
December 12th, 2005, 09:38 AM
Replies:
25
Tactics.
Views:
5,218
Posted By
kesh
Re: Tactics.
My tactics are simple. If you attack, you die.
In meeting engagements I get as far forward as I can without contacting the enemy significantly, or them contacting me the following turn when I can...
Forum:
WinSPMBT
October 12th, 2005, 04:43 AM
Replies:
6
Reactive Armour in winMBT
Views:
1,808
Posted By
kesh
Re: Reactive Armour in winMBT
I also have a reactive armour question that I thought I could add to this thread:
Does advanced era still stop standard penetrators, as well as HEAT? IIRC I've seen the messages to do with...
Forum:
Opponents Wanted
October 3rd, 2005, 07:05 AM
Replies:
0
Game wanted, ver2.0
Views:
2,664
Posted By
kesh
Game wanted, ver2.0
No air, map not too open (so I don't want to play in a desert). Anything else considered.
Forum:
WinSPMBT
September 27th, 2005, 05:37 AM
Replies:
5
Cross attaching unit ...
Views:
2,438
Posted By
kesh
Re: Cross attaching unit ...
Easier would be a platoon of trucks/APCs attached to the Rangers company through the company attachment procedure in the HQ menu.
Forum:
WinSPMBT
September 14th, 2005, 08:26 AM
Replies:
5
New Patches for winSPMBT
Views:
2,271
Posted By
kesh
Re: New Patches for winSPMBT
Even Mobhacks UK OOB mod?
Forum:
WinSPMBT
September 13th, 2005, 10:39 AM
Replies:
5
New Patches for winSPMBT
Views:
2,271
Posted By
kesh
Re: New Patches for winSPMBT
There are some corrected oob patches attached to mails in the oob section of this board. These may or may not be official.
Forum:
WinSPMBT
September 13th, 2005, 10:34 AM
Replies:
14
tanks vs rpg's
Views:
3,929
Posted By
kesh
Re: tanks vs rpg\'s
Look at the warhead values. See also my post on pen 999
Forum:
WinSPMBT
September 8th, 2005, 06:34 AM
Replies:
14
tanks vs rpg's
Views:
3,929
Posted By
kesh
Re: tanks vs rpg\'s
Occasionally you get a message saying something like "shot hits targets weak point for +whatever penetration". I've seen the +whatever range from 1 or 2 up to the 50s.
Forum:
WinSPMBT
September 7th, 2005, 06:12 AM
Replies:
7
Invisible Hills
Views:
2,846
Posted By
kesh
Re: Invisible Hills
Cheers for al the help http://forum.shrapnelgames.com/images/smilies/happy.gif
kesh
Forum:
WinSPMBT
September 6th, 2005, 11:33 AM
Replies:
7
Invisible Hills
Views:
2,846
Posted By
kesh
Re: Invisible Hills
I think you miss my point.
Attached is a 20x20 map I made full of elevations up to 45, none of which are visible on the map graphic, but can be detected with pointer rollover and do cause LOS...
Forum:
WinSPMBT
September 6th, 2005, 05:41 AM
Replies:
7
Invisible Hills
Views:
2,846
Posted By
kesh
Invisible Hills
I noticed that some maps that come with the game have elevations that you can't see on the screen, but do restrict LOS. Rolling over the mouse pointer gives an elevation, but no hillside graphics are...
Forum:
WinSPMBT
September 5th, 2005, 08:50 AM
Replies:
7
Different types of victory hex
Views:
2,480
Posted By
kesh
Re: Different types of victory hex
Agree completely Bernard. Also the 250point limit isn't high enough. When you've got modern forces of 20,000 points the v-hexes only have a total of 5250 maximum.
Forum:
WinSPMBT
August 24th, 2005, 05:53 AM
Replies:
4
pen 999
Views:
2,468
Posted By
kesh
Re: pen 999
Thanks for the swift reply Mobhack. Can you say whether warhead size matters, and so explain the (apparent) lower lethality for M202 sice its change?
Thanks
Kesh
Forum:
WinSPMBT
August 23rd, 2005, 06:45 AM
Replies:
4
pen 999
Views:
2,468
Posted By
kesh
pen 999
Noticed this result in the pen calculation message when using US flame throwers, seemed to come with every hit. I think it's because the warhead size is 45 and this is somehow factored into...
Forum:
Opponents Wanted
August 22nd, 2005, 09:19 AM
Replies:
1
Opponent wanted
Views:
2,893
Posted By
kesh
Opponent wanted
My apologies to those involved in aborted games with me. The technical troubles sre over (hopefully).
Am looking to play 2 games with same opponent. Each of us choosing the dates, countries,...
Showing results 1 to 20 of 20
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