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Showing results 1 to 25 of 72
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Posts Made By:
Zogu
Forum:
Weird Worlds: Return to Infinite Space
December 14th, 2006, 08:10 PM
Replies:
7
The translator's corner
Views:
4,632
Posted By
Zogu
Re: The translator\'s corner
I'll take "RETOUR" for "RETIRE". Very good idea, Flap!
Forum:
Weird Worlds: Return to Infinite Space
December 13th, 2006, 03:58 PM
Replies:
7
The translator's corner
Views:
4,632
Posted By
Zogu
Re: The translator\'s corner
For "folding", I chose "PLIER", which is less violent than "TORDRE" (so it goes well with the zen-like Zorg philosophy).
For "board", "ABORDER" is a a bit too wide... but do I have the choice.
...
Forum:
After Action Reports
December 12th, 2006, 05:29 PM
Replies:
2
Sector Prime Classifieds
Views:
9,617
Posted By
Zogu
Re: Sector Prime Classifieds
How do you call a bun that lasts forever?
A stasis scone.
Forum:
Weird Worlds: Return to Infinite Space
December 12th, 2006, 05:27 PM
Replies:
7
The translator's corner
Views:
4,632
Posted By
Zogu
Re: The translator\'s corner
Thanks for the information!!!!!!
For the vidcast: It's my mistake! I had saved an incompletely translated ini file.
For the month names: I understand now. I thought the month names were in...
Forum:
Weird Worlds: Return to Infinite Space
December 12th, 2006, 08:30 AM
Replies:
7
Improving fun in combat
Views:
4,302
Posted By
Zogu
Re: Improving fun in combat
Jamiri, your proposal would require a whole redesign of the game engine (not to mention multiplayer support)! I'd say it would be a good idea for a WW spinoff (a mini galactic empire game with 3D...
Forum:
Weird Worlds: Return to Infinite Space
December 12th, 2006, 02:18 AM
Replies:
7
The translator's corner
Views:
4,632
Posted By
Zogu
The translator\'s corner
Hi! As discussed several months ago, I have finally started translating Weird Worlds in French. This is a huge task, but it is not impossible. When it comes to video games, applications or web...
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2006, 06:31 PM
Replies:
7
Improving fun in combat
Views:
4,302
Posted By
Zogu
Re: Improving fun in combat
Thanks for the hints, Fingers! I've just realized that there is much potential to be explored in mods. But first, I'll definitely try messing with the PVC as a "radioactive cloud", it looks fun!
...
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2006, 12:44 AM
Replies:
7
Improving fun in combat
Views:
4,302
Posted By
Zogu
Improving fun in combat
Hi! I play Weird Worlds almost on a daily basis. While I deeply enjoy the game, even in its simplest form (without the mods), there are still a few things that I don't appreciate as much in it. The...
Forum:
Scenarios and Mods
December 7th, 2006, 06:00 PM
Replies:
26
Mod List thread?
Views:
28,707
Posted By
Zogu
Re: Mod List thread?
Thanks for keeping this list! Are all these mods available in the forum? It would be nice to sort them by location or availability. I also wonder if some of these mods are compatible with the latest...
Forum:
Scenarios and Mods
December 7th, 2006, 02:35 AM
Replies:
2
Mod: choose your main quest!
Views:
3,556
Posted By
Zogu
Mod: choose your main quest!
Here comes a very small yet useful mod. It allows the player to choose between the 3 existing main quests (as of WW 1.21):
- Stop the Yellow Kawangi!
- Quest for the Damocles
- The Ravian Invasion...
Forum:
Weird Worlds: Return to Infinite Space
December 6th, 2006, 07:30 PM
Replies:
1
Possible Mac audio bug
Views:
3,614
Posted By
Zogu
Re: Possible Mac audio bug
Sleep mode in laptops often disables peripherals, especially if they are active. For instance, on my old Toshiba notebook, after returning from "sleep mode", all network connexions are wasted -- my...
Forum:
After Action Reports
December 6th, 2006, 01:18 AM
Replies:
2
Sector Prime Classifieds
Views:
9,617
Posted By
Zogu
Sector Prime Classifieds
SECTOR PRIME CLASSIFIEDS
Brought to you by SpaceMart.
Whatever you need, we have a light-year-long alley full of it, at the best discount prices. Free plastic time capsule filled with worthless...
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 08:09 PM
Replies:
2
Bizarre display glitch on HP laptop
Views:
3,661
Posted By
Zogu
Re: Bizarre display glitch on HP laptop
Thanks a lot, Sergeant! I'll try my best. Maybe there is a specific setting for OpenGL. I forgot to check that.
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 04:58 AM
Replies:
2
Bizarre display glitch on HP laptop
Views:
3,661
Posted By
Zogu
Bizarre display glitch on HP laptop
Hi! My wife has a HP Laptop with an Intel inegrated video card. When playing Weird Worlds v1.11 on this computer, we get the following graphic glitches:
- In the intro screen and in combat, some...
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 01:10 AM
Replies:
34
10 questions from the devs.
Views:
17,698
Posted By
Zogu
Re: 10 questions from the devs.
The Bauble should be worth a HUGE sum of $$$ when it hasn't been broken. So the player would have to ponder the pros and cons of using it.
Same thing for the Mantle. It should be in its "original...
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 01:04 AM
Replies:
34
10 questions from the devs.
Views:
17,698
Posted By
Zogu
Re: 10 questions from the devs.
Oh, and I forgot. There are too many types of Time Capsules!!!
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 01:03 AM
Replies:
34
10 questions from the devs.
Views:
17,698
Posted By
Zogu
Re: 10 questions from the devs.
1) What are your favorite features/items/etc. in the game?
I really love the game and thus, it is hard to define exactly which feature makes it so fun to play.
I like the fact that each game is...
Forum:
Weird Worlds: Return to Infinite Space
December 5th, 2006, 12:26 AM
Replies:
5
New Weird Worlds Upgrade/Patch For PC
Views:
4,682
Posted By
Zogu
Re: New Weird Worlds Upgrade/Patch For PC
WHAT AN EXCELLENT PATCH! Just at the moment when I was starting to lose interest in the "main" (read: un-modded) game! Wow.
The new graphics are gorgeous.
The new "race from outside" is truly...
Forum:
Scenarios and Mods
December 5th, 2006, 12:21 AM
Replies:
10
Mizendar Mod
Views:
15,864
Posted By
Zogu
Re: Mizendar Mod
This Mod is currently my favorite! The mood is excellent, you really get a different feel. This is new universe, with new colors, technologies, ships, races, backgrounds. The Krill are truly...
Forum:
Weird Worlds: Return to Infinite Space
January 13th, 2006, 01:17 PM
Replies:
5
Capturing ships?
Views:
2,762
Posted By
Zogu
Re: Capturing ships?
Yeah, let's tow Primordius to the next space mall!
Forum:
Weird Worlds: Return to Infinite Space
January 6th, 2006, 01:18 AM
Replies:
24
Why can't my computer handle WW?
Views:
9,981
Posted By
Zogu
Re: Why can\'t my computer handle WW?
Hmmm if you're running an anti-virus and/or a firewall, try to carefully turn them off for a few minutes. Then try running WW. Don't forget to turn your protections back on afterwards! Some crappy...
Forum:
Weird Worlds: Return to Infinite Space
January 5th, 2006, 10:29 PM
Replies:
5
Patch v1.11
Views:
2,102
Posted By
Zogu
Re: Patch v1.11
Just a comment. Since I've installed v1.1, the mod I was developing doesn't work anymore. Did you add some limitations in the maximum velocity of thrusters?
I've designed a super-fast thruster (2x...
Forum:
Weird Worlds: Return to Infinite Space
January 5th, 2006, 10:26 PM
Replies:
6
Wishing... I don't get it.
Views:
2,429
Posted By
Zogu
Re: Wishing... I don\'t get it.
You can ALWAYS ask for a Particle Vortex Cannon.
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 04:20 AM
Replies:
4
Something wrong with CPU usage?
Views:
2,802
Posted By
Zogu
Re: Something wrong with CPU usage?
Well I play both in windowed mode and in full screen, depending on whether or not I'm waiting for an important e-mail!
I was just surprised that the pre-game menu would use up CPU too.
Thanks...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 03:22 AM
Replies:
4
Something wrong with CPU usage?
Views:
2,802
Posted By
Zogu
Something wrong with CPU usage?
I've mentioned before that WW uses nearly 100% CPU while I'm playing... but now I've just realized that even the launcher uses that much juice.
I don't think it's normal. I've got a fairly good...
Showing results 1 to 25 of 72
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