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Search: Posts Made By: halfzware
Forum: Dominions 2: The Ascension Wars January 26th, 2006, 02:23 PM
Replies: 20
Views: 3,145
Posted By halfzware
Re: Fix to TacAI Decoys

Incorrect. We're calling it an exploit because in smaller scale games clever use of decoys results in benifit that so far outweigh their cost as to be considered exploitative.

Changing the AI to...
Forum: Multiplayer & AARs January 26th, 2006, 01:55 PM
Replies: 29
Views: 7,301
Posted By halfzware
Re: Any games going up soon?

In defense of blitz - I think its absolutely the best way to learn. A long drawn out game spanning weeks where you're getting your *** kicked is no fun. Much better to play a 2 hour game and lose,...
Forum: Dominions 2: The Ascension Wars January 23rd, 2006, 05:03 PM
Replies: 20
Views: 3,145
Posted By halfzware
Re: Fix to TacAI Decoys

for each unit in squad
add element unit size to squad moral total
divide squad moral total by number of units

Also known as averaging, if averaging isn't to your liking there are other tools...
Forum: Dominions 2: The Ascension Wars January 23rd, 2006, 02:32 PM
Replies: 20
Views: 3,145
Posted By halfzware
Re: Fix to TacAI Decoys

This is more problematic than it seems. The obvious for instance would be single pretenders, or other SCs. But even smaller for instances would be other strong single units. A blessed hydra for...
Forum: Dominions 2: The Ascension Wars January 23rd, 2006, 02:21 PM
Replies: 32
Views: 2,938
Posted By halfzware
Re: Multiple attacks on Commander question

the w9 bless doesn't give the same bonuses as regular quickness (+3 att/def), its a different effect. Not sure about herioc quickness though.
Forum: Dominions 2: The Ascension Wars January 22nd, 2006, 10:50 PM
Replies: 20
Views: 3,145
Posted By halfzware
Re: Fix to TacAI Decoys

Dynamic squad regrouping I'm not so sure about - as I think the code for this could be tricky. I would like to see some kind of rally system though, for instance if you have guys on their way off the...
Forum: Scenarios, Maps & Mods January 22nd, 2006, 07:44 PM
Replies: 6
Views: 3,300
Posted By halfzware
Re: Help with making a map

man - that sounds like a ton of work http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum: Dominions 2: The Ascension Wars January 22nd, 2006, 07:44 PM
Replies: 20
Views: 3,145
Posted By halfzware
Fix to TacAI Decoys

I got involved in a chat yesterday about dom2 in the irc room. The subject of decoys came up - someone suggested a post about it, so here it is.

Decoys are an abuse of the tac targetting ai....
Forum: Scenarios, Maps & Mods January 21st, 2006, 03:07 PM
Replies: 6
Views: 3,300
Posted By halfzware
Help with making a map

I want to make a good 3-4 player blitz map.

I found this satalite image of europe, and I thought it would make a good base (light photoshoping to give it a more conventional dom2 feel).

But I...
Forum: Dominions 2: The Ascension Wars January 20th, 2006, 06:49 PM
Replies: 13
Views: 2,036
Posted By halfzware
Re: Water 9 bless?

Was that just a poorly written line - or do you really mean they do not get extra attacks, and that the only change is not listed under movement?
Forum: Dominions 2: The Ascension Wars January 20th, 2006, 03:56 PM
Replies: 13
Views: 2,036
Posted By halfzware
Re: Water 9 bless?

Hm, I was testing it using Tien Chi, I guess one of the priests must have casted quickness.

So they -do- get extra attacks - its just only listed under movement?

Hmm...
Forum: Dominions 2: The Ascension Wars January 20th, 2006, 02:07 PM
Replies: 13
Views: 2,036
Posted By halfzware
Re: Water 9 bless?

quickness is noted in your stats under attack rating, etc.

I gave a pretender a w10 bless to test it - units get a +5 defense rating, but no note of quickness appears anywhere. If I bless...
Forum: Dominions 2: The Ascension Wars January 20th, 2006, 01:59 PM
Replies: 13
Views: 2,036
Posted By halfzware
Water 9 bless?

Am I doing something unspeakably wrong or does water 9 not give units quickness? Was this removed in a patch or something?
Forum: Multiplayer & AARs January 19th, 2006, 08:01 PM
Replies: 8
Views: 3,960
Posted By halfzware
Re: Anyone up for blitz today?

Game starts in 15min. Shovah, I'd suggest downloading mIRC:
http://www.mirc.com/

and joining the GameSurge server - room #dominions.

Me, Quantum and Truper are there.

PS - if we get more...
Forum: Multiplayer & AARs January 19th, 2006, 07:01 PM
Replies: 8
Views: 3,960
Posted By halfzware
Re: Anyone up for blitz today?

So it seems that gamesurge is down (or just the web ui is). Either way, if you're interested in playing - I will be hosting a server starting now. Assuming there are players who join by 6:15, this is...
Forum: Multiplayer & AARs January 19th, 2006, 02:59 PM
Replies: 8
Views: 3,960
Posted By halfzware
Re: Anyone up for blitz today?

PS

for those who have a moral (or any other) objection to irc. There is a no fuss java client at:

http://www.gamesurge.net/chat/

once there just hit /join #dominions
Forum: Multiplayer & AARs January 19th, 2006, 01:38 PM
Replies: 8
Views: 3,960
Posted By halfzware
Anyone up for blitz today?

I need to feed my addiction for Dom2 MP. A good blitz game tonight at around 6pm us EST (I think GMT -5) if there are interested parties.

If the game goes long (past turn 30 or so) and the turns...
Forum: Dominions 2: The Ascension Wars January 18th, 2006, 04:44 PM
Replies: 33
Views: 4,203
Posted By halfzware
Re: Machaka in CB

Now I'm no expert, but... I think it really depends on the size of the game. The longer the game, the more punishing bad scales are.
Forum: Dominions 2: The Ascension Wars January 17th, 2006, 02:44 PM
Replies: 33
Views: 4,203
Posted By halfzware
Re: Machaka in CB

I ran a bunch of tests on black hunters over the last couple nights.

The N9 bless isn't worth it for regen on the first form, the benifit is berserk adds attack - which the hunters need as their...
Forum: Dominions 2: The Ascension Wars January 17th, 2006, 04:28 AM
Replies: 33
Views: 4,203
Posted By halfzware
Re: Machaka in CB

You know what. In what might be an absolute first in the history of internet forums, I'm gonna admit I think I am wrong.

With an E9N9 bless, they really might be worth it. I always tested them...
Forum: Dominions 2: The Ascension Wars January 17th, 2006, 01:06 AM
Replies: 33
Views: 4,203
Posted By halfzware
Re: Machaka in CB

Two quick notes:

I'm not saying that black hunters suck per say. I'm sure that with a F9 bless, in the late game, you can field 30 of them and have it be an effective force.

But if you are at a...
Forum: Dominions 2: The Ascension Wars January 16th, 2006, 09:06 PM
Replies: 5
Views: 1,106
Posted By halfzware
Re: Units in Dominions

I've sorta played around with the same idea myself. The big problem I think is that it would actually end up taking away from the diversity in the game. If you can fully customize units, then almost...
Forum: Dominions 2: The Ascension Wars January 16th, 2006, 07:29 PM
Replies: 33
Views: 4,203
Posted By halfzware
Re: Machaka in CB

thats exactly the thing - they LOOK amazing, but the best thing about them is their sprite.

EDIT: the problem with the second form is that its crappy. A single attack, moderate protection and...
Forum: Dominions 2: The Ascension Wars January 16th, 2006, 04:03 PM
Replies: 33
Views: 4,203
Posted By halfzware
Machaka in CB

I was a big fan of Machaka, until I played MP and really analysed the game. Its not exactly that they're bad, its that they aren't good when you compare them to just about any other race. Lets begin...
Forum: Dominions 2: The Ascension Wars January 16th, 2006, 04:39 AM
Replies: 7
Views: 1,120
Posted By halfzware
Re: SP Improvement Mod Thoughts

Wow, so I tried MP, and it was unbelievable. Such a great game. I always really liked D2, but multiplayer completely changes the game. There is just no comparison. Needless to say, any thoughts on...
Showing results 1 to 25 of 29

 
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