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Old January 22nd, 2006, 10:50 PM

halfzware halfzware is offline
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Default Re: Fix to TacAI Decoys

Dynamic squad regrouping I'm not so sure about - as I think the code for this could be tricky. I would like to see some kind of rally system though, for instance if you have guys on their way off the screen but the entire enemy army routs it'd be nice for your guys to stop running off.

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The only real problem I see with preventing this on the user-side is that when you have only 4 militias in a province (perhaps they retreated there) you can't get them out easily, since you can't form a squad of 4 weak units. And adding more rules to allow formation of small squads in situation X but not situation Y would cause problems and confusion.
I think preventing you from forming the groups in the first place is not a good solution.

Perhaps a simple addition to the ui would be best - like a moral number visible on the unit formation screen. If a squad has below "squad minimum" they will have 0 squad moral. Once it goes to minimum they'll have 10 moral, and so on using some multiplier like ( base moral * ( squad size - minimum squad size ) ) / minimum squad size.

But yeah - basically being able to put together units however you want should be possible - what happens when you're on the field with the fire flying is another thing.
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