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Search: Posts Made By: Georg_Wiezen
Forum: WinSPWW2 August 7th, 2006, 09:13 AM
Replies: 52
Views: 11,074
Posted By Georg_Wiezen
Re: Blood idea

Oh---!
Two intelligence agents come up! How much accounts you have,Don.
I was an good user,but you transformed me to a target of criticism by your intelligence approaches at "Arty's AP".
You are...
Forum: WinSPWW2 August 6th, 2006, 04:47 PM
Replies: 52
Views: 11,074
Posted By Georg_Wiezen
Re: Blood idea

Hi PatG
I'm not Mr.Dracula,realy. http://forum.shrapnelgames.com/images/smilies/confused.gif I never crosspost. http://forum.shrapnelgames.com/images/smilies/wink.gif
The narwan's post replay at...
Forum: WinSPWW2 August 6th, 2006, 02:34 PM
Replies: 52
Views: 11,074
Posted By Georg_Wiezen
Re: Blood idea

Hey narwan!

Why you destroy Mr.Dracula's great idea?
I feel good if add this option.
No more reality. No more funny. What is this games conception.

This game is never Free for me and others....
Forum: WinSPWW2 August 2nd, 2006, 03:55 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

Hi,narwan.
Who are you? Auther? Moderator? Multiposted Man?

I show you many materials about artillery,because of I want to use "cluster munition" in place of "Explosive-AP".
But I taked only...
Forum: WinSPWW2 August 2nd, 2006, 12:13 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

The "shots rounds per turn" grow up by "modifying the warhead size to small". It's not real.
Forum: WinSPWW2 August 2nd, 2006, 11:26 AM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

I said as forrows. Did you read?
Can the modelator modify splash damage erea to 0.33 of defaults at clustering effect individually?
Example: If before modifying the damage erea was hex from 0 to...
Forum: WinSPWW2 August 2nd, 2006, 08:32 AM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

You must look that Picture again.
I said "there is difference at the area of effect". Think about this yourself.
If you still can't understand,you must not reply me. So sorry.
Forum: WinSPWW2 August 1st, 2006, 07:11 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

I made this Image for you. There is difference at the area of effect.
You didn't understand this facts. So I was angry,so sorry.
...
Forum: WinSPWW2 August 1st, 2006, 12:45 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

I have not exactly knowlege. But I seem you may wrong,so sorry.
Did you read me about a fuse detnation timing? Did you know constraction of shell?
How penetlate a fortification if only HE,you said?...
Forum: WinSPWW2 July 31st, 2006, 08:11 AM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

The 800mm's power is unconsiderable to me. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
But not only Big Guns,I want to use AP of 17cm,21cm,others Arty having this ammo.
I think the...
Forum: WinSPWW2 July 31st, 2006, 01:59 AM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re: Offmap Artillery AP ammo is disable.

Hi,Guys.
The Reasons of my request are as Below.
1)Some artillery had both ammo,really. Both would be used in game.
2)I think it's good playing,if we can select ammo by enemy target.
3)It's...
Forum: WinSPWW2 July 29th, 2006, 11:30 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re4: I see.

Thanks to Auther's Responce.
I see about cluster. I make these proposal at your update.
1) Make modification the OffmapArt-AP's effect at only 1 or 7 hex, and this effect's diagram to be nearly to...
Forum: WinSPWW2 July 29th, 2006, 03:21 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Re2: Offmap Artillery AP ammo is disable.

Thanks to your Responce.

I know that is for cluster shells. But, some artillery had AP and HE.
for exanple,
"280mm K5(E) L / 77" have "31cm Sprgr. 4861 ( Armor Piercing Discarding Sabot )" and...
Forum: WinSPWW2 July 29th, 2006, 01:44 PM
Replies: 22
Views: 3,982
Posted By Georg_Wiezen
Offmap Artillery AP ammo is disable.

Hi. I'm making privete OOBs at WinSPWW2.
I add a few special big cariber Artillery,and do testing for this. I feel HE ammo's was not effective.
So,added AP ammo to big cariber Arty.<font...
Showing results 1 to 14 of 14

 
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