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Showing results 1 to 25 of 247
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Posts Made By:
Nick_K
Forum:
Dominions 3: The Awakening
June 18th, 2007, 08:42 PM
Replies:
26
Question: Gift of Reason to cure Feeblemind?
Views:
3,842
Posted By
Nick_K
Re: Question: Gift of Reason to cure Feeblemind?
That said, maybe Gift of Reason should remove the mindless tag...
Forum:
Dominions 3: The Awakening
June 16th, 2007, 03:24 PM
Replies:
9
I could write a story about that
Views:
1,331
Posted By
Nick_K
Re: I could write a story about that
Isn't limp not a problem for archers? They don't need to move much in battle, so I'm not convinced you need to throw them into melee
Forum:
Dominions 3: The Awakening
June 16th, 2007, 07:44 AM
Replies:
32
Capturing Capitols
Views:
3,458
Posted By
Nick_K
Re: Capturing Capitols
I don't think elite or special units should be recruitable, but it'd be nice if the non-human capitals had units of the correct species recruitable when captured. These shouldn't be stronger than...
Forum:
Dominions 3: The Awakening
June 16th, 2007, 07:40 AM
Replies:
19
What's wrong with my Dominions?
Views:
3,016
Posted By
Nick_K
Re: What\'s wrong with my Dominions?
... Vista's the 'new thing' though, right? At the moment it's not necessary, but won't we start seeing vista-only games released once it's been out for a few years and covers the bulk of the windows...
Forum:
Dominions 3: The Awakening
June 14th, 2007, 09:38 PM
Replies:
18
Nonpurchase bug
Views:
2,400
Posted By
Nick_K
Re: Nonpurchase bug
It sounds like you have unrest of 100 or more in that province. Unrest over 100 prevents recruitment of units.
It's also possible to have 0 resources. If this happens you will not be able to recruit...
Forum:
Dominions 3: The Awakening
June 14th, 2007, 12:18 PM
Replies:
65
Paths of Blood
Views:
5,303
Posted By
Nick_K
Re: Paths of Blood
Haven't played as them myself, but aren't Lanka supposed to be quite good with blood?
Forum:
Dominions 3: The Awakening
June 11th, 2007, 03:12 PM
Replies:
17
Astral Serpent
Views:
2,455
Posted By
Nick_K
Re: Astral Serpent
I'm pretty sure it just adds an extra weapon, so just one attack
Forum:
Dominions 3: The Awakening
June 7th, 2007, 08:56 PM
Replies:
7
Just how hot is the Second Sun?
Views:
1,590
Posted By
Nick_K
Re: Just how hot is the Second Sun?
I had second sun up once, and it doesn't turn the whole world to heat 3 as I was hoping...
Forum:
Dominions 3: The Awakening
June 1st, 2007, 07:46 PM
Replies:
14
Awaken Tarrasque?
Views:
2,521
Posted By
Nick_K
Re: Awaken Tarrasque?
I don't think I've ever seen the AI use astral duel, so I don't think it'll be a real danger.
Forum:
Dominions 3: The Awakening
May 23rd, 2007, 03:34 PM
Replies:
13
Help needed !
Views:
2,107
Posted By
Nick_K
Re: Help needed !
Mindless undead are bad at sieging. Ghouls are the most massable non-mindless.
Flying units get a bonus IIRC - anyone had success with 'call of the winds' for sieging? They're cheap flyers, but the...
Forum:
Dominions 3: The Awakening
May 23rd, 2007, 07:00 AM
Replies:
24
A couple of q's
Views:
3,522
Posted By
Nick_K
Re: A couple of q\'s
I haven't tested it, but from what i know about the game he would almost certainly radiate both heat and cold.
The bless effect does not change after character creation no matter what you do.
Forum:
Dominions 3: The Awakening
May 22nd, 2007, 07:55 PM
Replies:
46
Tip:
The Art of Placement
Views:
16,417
Posted By
Nick_K
Re: The Art of Placement
When it comes to 'quality'... I believe that Prec 100 single target spells aim for high-hp targets
Forum:
Dominions 3: The Awakening
May 20th, 2007, 05:53 PM
Replies:
16
Luck : +1 => Turn 2 => lab destroyed event !!!
Views:
2,000
Posted By
Nick_K
Re: Luck : +1 => Turn 2 => lab destroyed event !!!
I thought that the whole point of the event restrictions was to stop people losing their labs right at the start. If you lost on on turn 2, then maybe there's an issue there
Forum:
Dominions 3: The Awakening
May 20th, 2007, 05:16 PM
Replies:
16
Early game use of Succubus
Views:
3,469
Posted By
Nick_K
Re: Early game use of Succubus
When I was splashing out on items I'd equip them with a bottle of living water, wand of the phoenix and boots of quickness, as well as a few defensive items.
Forum:
Dominions 3: The Awakening
May 20th, 2007, 05:03 PM
Replies:
7
Armor repair
Views:
1,984
Posted By
Nick_K
Re: Armor repair
Can't remember, sorry
Forum:
Dominions 3: The Awakening
May 20th, 2007, 01:22 PM
Replies:
5
just a idea
Views:
1,469
Posted By
Nick_K
Re: just a idea
Having the AI play the first bunch of turns might be good for SP. I problem I have is that by the time the cool late-game spells etc are available the game is basically won.
Forum:
Dominions 3: The Awakening
May 20th, 2007, 12:26 PM
Replies:
7
Armor repair
Views:
1,984
Posted By
Nick_K
Re: Armor repair
I have definitely seen armour repaired before. I actually had a small squad sitting in a province for several turns, checking regularly until they were all fixed.
That said, it seems to be slow......
Forum:
Dominions 3: The Awakening
May 18th, 2007, 11:01 PM
Replies:
10
Just purchased Dominions 3...
Views:
1,923
Posted By
Nick_K
Re: Just purchased Dominions 3...
If you've played the demo, then I imagine you already know the basics, so just jump in and enjoy.
If not, I'd recommend trying someone like MA Ulm, MA or LA Man or Pythium, although this is hardly...
Forum:
Dominions 3: The Awakening
May 16th, 2007, 11:13 AM
Replies:
5
Caspar of the Cave?
Views:
1,347
Posted By
Nick_K
Re: Caspar of the Cave?
Overall, I reckon it's a good event - a permanent increase to your gem income isn't to be sneezed at.
Forum:
Dominions 3: The Awakening
May 10th, 2007, 10:52 AM
Replies:
6
Dominions 3 on sale!
Views:
1,403
Posted By
Nick_K
Re: Dominions 3 on sale!
Well, we don't know whether the reduction in price affects Illwinter's income from the game. Presumably they get either a percentage of the profits (or revenue) or a fixed royalty for each sale - if...
Forum:
Dominions 3: The Awakening
May 9th, 2007, 04:52 PM
Replies:
11
enter site?
Views:
2,304
Posted By
Nick_K
Re: enter site?
Both to units as well, I take it... that makes the ancient master a fantastic site!
Forum:
Dominions 3: The Awakening
May 9th, 2007, 04:51 PM
Replies:
28
Production queue limit problems
Views:
3,754
Posted By
Nick_K
Re: Production queue limit problems
Limiting the number recruitable each turn has an effect on gameplay.... but I think that limiting the queue size mainly adds to micromanagement - it's very rare for me to expect 100 units to be built...
Forum:
Dominions 3: The Awakening
May 9th, 2007, 08:00 AM
Replies:
12
Global enchantments
Views:
2,625
Posted By
Nick_K
Re: Global enchantments
Yeah, this is quite obvious if you've ever tried to cast a limited summon like the elemental royalty when they're all already in existance
Forum:
Dominions 3: The Awakening
May 9th, 2007, 07:58 AM
Replies:
11
enter site?
Views:
2,304
Posted By
Nick_K
Re: enter site?
I think the ancient master is pretty similar to the academy of war
Forum:
Dominions 3: The Awakening
May 8th, 2007, 07:16 PM
Replies:
28
Production queue limit problems
Views:
3,754
Posted By
Nick_K
Re: Production queue limit problems
1 commander and 100 ordinary units per province per turn
Showing results 1 to 25 of 247
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