.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 14th, 2007, 12:18 PM

Nick_K Nick_K is offline
Sergeant
 
Join Date: Oct 2006
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
Nick_K is on a distinguished road
Default Re: Paths of Blood

Haven't played as them myself, but aren't Lanka supposed to be quite good with blood?
Reply With Quote
  #2  
Old June 14th, 2007, 12:33 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Paths of Blood

LA Ulm as well, I think.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #3  
Old June 14th, 2007, 12:34 PM
FAJ's Avatar

FAJ FAJ is offline
First Lieutenant
 
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
FAJ is on a distinguished road
Default Re: Paths of Blood

Semi-related blood question: Are vampires worth it?

Being immortal and having regenerate seem pretty cool, but getting a vampire lord and a decent number of vampires seems so pricey.
Reply With Quote
  #4  
Old June 14th, 2007, 12:42 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Paths of Blood

Since losing ethereality i would say that no, vampires arent worth it. LA Ulms vampire counts(possibly with a few lords) can do some fun things with magic but generally there are just far better things to do with your slaves.

EA Lanka and EA Mictlan are your best bets for EA blood(with pangaea, abysia and the 3 'heims also having access to it).
MA Abysia is probably the main blood nation around but again, the 'heims also have a bit of blood.
LA Blood comes back with a vengance with the nations of Mictlan, Ulm, Abysia, Marignon, Utgard and Midgard(i would rank them in that order) all using its powers.
Reply With Quote
  #5  
Old June 14th, 2007, 12:38 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Paths of Blood

I'd say no to EA (or any age) Vanheim. They lack cheap blood hunters. 280gold Vanjarls are not to be wasted blood hunting.

I'd forgotten about Lanka. Never actually played them, but they should qualify.

MA Jotunheim has potential. 1/4 55gold Vaetti hags have blood. Skratti and Gygja(sp?) give Water/Blood and Nature/Death/Blood combinations.
Reply With Quote
  #6  
Old June 14th, 2007, 12:43 PM
Salamander8's Avatar

Salamander8 Salamander8 is offline
Sergeant
 
Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Salamander8 is on a distinguished road
Default Re: Paths of Blood

Lanka is a very heavy blood using nation. Between having many recruitable mages with blood out of the box and they also have many national blood summons as well.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
Reply With Quote
  #7  
Old June 14th, 2007, 12:48 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Paths of Blood

Playing Lanka without blood is like typing without hands - possible but why the hell would you want to? Almost all their mages(a 110 gold, non-capitol, 6rp mage being the exception) have blood magic, they have great recruitable and summonable sacreds(earth and nature helps recruitables, summons and mages) and extremely powerful thug/SC national summons(and great recruitable blood hunters).
Reply With Quote
  #8  
Old June 14th, 2007, 02:21 PM
Salamander8's Avatar

Salamander8 Salamander8 is offline
Sergeant
 
Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Salamander8 is on a distinguished road
Default Re: Paths of Blood

Quote:
Shovah32 said:
Playing Lanka without blood is like typing without hands - possible but why the hell would you want to? Almost all their mages(a 110 gold, non-capitol, 6rp mage being the exception) have blood magic, they have great recruitable and summonable sacreds(earth and nature helps recruitables, summons and mages) and extremely powerful thug/SC national summons(and great recruitable blood hunters).
Aye. Lanka was the 2nd nation I played where I went deep into blood magic (Abysia was my first try at heavy blood use), and they are excellent at it. The national summons can get really nasty (Devatas, Mandahas, etc), and you only need small amounts of death/nature/earth on top of a strong blood magic core for these guys and the standard blood spells (I love Infernal Crusade).
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
Reply With Quote
  #9  
Old June 14th, 2007, 02:26 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Paths of Blood

Infernal Crusade is a very, very nice spell. Heavy cavalry with good stats, resistances and fear are just too good to pass up in most cases.
Reply With Quote
  #10  
Old June 14th, 2007, 02:29 PM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Paths of Blood

Infernal tempest is a rather cute spell as well, in fact i prefer it over crusade spell.
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.