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Showing results 1 to 25 of 78
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Posts Made By:
ArkhanTheBlack
Forum:
Dominions 3: The Awakening
November 2nd, 2012, 10:56 AM
Replies:
7
Elemental: Fallen Enchantress
Views:
3,804
Posted By
ArkhanTheBlack
Re: Elemental: Fallen Enchantress
Hmm, I think I've heard the "It feels like less than the sum of it's parts" thing before. Seems like a common complaint. Though, if it's just the "success and failure often feel arbitrary" problem,...
Forum:
Dominions 3: The Awakening
October 31st, 2012, 01:05 PM
Replies:
7
Elemental: Fallen Enchantress
Views:
3,804
Posted By
ArkhanTheBlack
Elemental: Fallen Enchantress
The new game from Stardock is out.
Anyone from the Dom3 veterans played it yet? Opinions?
It seems to have 'some' similarities with Dom3 because heroes seem to be able to catch lots of strange...
Forum:
Dominions 3: The Awakening
February 20th, 2012, 09:56 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
I agree, that the Desura forum is a bit too 'spartanic' for my tastes.
The player made forum coe3.proboards.com looks much better.
I'll probably post some questions there to support it a bit.
...
Forum:
Conquest of Elysium II
February 19th, 2012, 08:15 PM
Replies:
33
CoE3 release
Views:
32,093
Posted By
ArkhanTheBlack
Re: CoE3 release
Already lost my first game with Pale Ones :-(
First important thing I learned: Banshees are deadly!!!
Forum:
Conquest of Elysium II
February 16th, 2012, 08:57 AM
Replies:
30
CoE3 game variation ideas
Views:
27,227
Posted By
ArkhanTheBlack
Re: CoE3 game variation ideas
Isn't it possible to compensate this a bit by giving classes with a clear disadvantage a compensation?
Something like more units or money at the start?
I guess competitive games might be...
Forum:
Conquest of Elysium II
February 14th, 2012, 09:09 AM
Replies:
84
CoE3 AAR: A Chronicle of the Interregnum
Views:
48,128
Posted By
ArkhanTheBlack
Re: CoE3 AAR: A Chronicle of the Interregnum
It was a great AAR, thanks for taking the time to do it. :)
That really kept my interest in the game growing and I'm eager awaiting the release now.
Therefore I'll definitely buy the game.
...
Forum:
Dominions 3: The Awakening
February 11th, 2012, 08:41 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Well, it's indeed grey(checked it with paint). I guess the redish appearance comes from the red panels in some of the windows.
I'd also keep it diplomatic. Just use a good looking background for...
Forum:
Dominions 3: The Awakening
February 11th, 2012, 06:48 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Yes, that's the reason why you have to use a combat window.
The combat window has a clean dark background color, but the background surrounding the window would be the map or a background image. I...
Forum:
Dominions 3: The Awakening
February 10th, 2012, 05:22 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
I hope there will be some modding options available in the future.
Most of what I'm seen looks good or at least okay, but the all black cmbat screen is a bit too boring for my taste.
I'd have...
Forum:
Conquest of Elysium II
February 8th, 2012, 05:59 PM
Replies:
42
Gameplay video found :)
Views:
73,278
Posted By
ArkhanTheBlack
Re: Gameplay video found :)
Music is way better than in Dom3, though I often use my own collections, so it's wouldn't have been a big issue anyway.
Though, the interface could be a bit richer. A map and maybe using the space...
Forum:
Conquest of Elysium II
February 8th, 2012, 05:03 AM
Replies:
84
CoE3 AAR: A Chronicle of the Interregnum
Views:
48,128
Posted By
ArkhanTheBlack
Re: CoE3 AAR: A Chronicle of the Interregnum
What exactly are Hands of Glory? It seems to be some kind of resource like production or so, but I'm not sure if I understood it right.
Combat preparation seems to be a bit easier than in Dom3,...
Forum:
Dominions 3: The Awakening
February 7th, 2012, 09:07 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Well, elves have their origins in the norse mytholgy, therefore it's not something Tolkien just came up out of the blue.
I think they were called Ljosalfar, "Light elves" and kind of related to the...
Forum:
Dominions 3: The Awakening
February 7th, 2012, 07:10 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Do the summoning rituals always summon the same type of creature or do they vary?
Do the recruitment sites have some alignment preconditions such as certain troops not joining super evil...
Forum:
Dominions 3: The Awakening
February 6th, 2012, 05:59 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
I've just seen Gandalf's new AAR where his ally started on the other side of the map, and I wonder if it's possible to add an option to force allies to be close to each other.
I like to play...
Forum:
Dominions 3: The Awakening
February 6th, 2012, 11:47 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Oops, almost forgot that Dom3 has experience. Didn't play it for a while now, and I can't remember it having a real impact.
Forum:
Dominions 3: The Awakening
February 6th, 2012, 10:27 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
How are the classes and the races connected? Both Baron and Necromancers sound like human leaders just with opposite alignments (Good & Evil).
Can units get better besides giving them equipment....
Forum:
Dominions 3: The Awakening
February 5th, 2012, 12:56 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
I hope it will also be possible to change some class names.
The 'Burgmeister' class sounds very odd. I'd have prefered something more stylish like Castellan...
Forum:
Dominions 3: The Awakening
February 1st, 2012, 03:15 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Thanks for answering all my questions.
Binding the spells to specific locations sounds great.
This really forces you to use the map for your purposes.
I also can't play a fixed strategy every time...
Forum:
Dominions 3: The Awakening
February 1st, 2012, 01:36 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
But if there's neither spell research nor building, then how does a player get more powerful?
If I start start as a Necro and can summon longdead at the start, then how could I ever beat this 'Thing...
Forum:
Dominions 3: The Awakening
February 1st, 2012, 09:01 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
What about teching? The ultimate 'core' of Dominions 3 was spell research with the goal of creating the most overpowered, broken and unbalanced super monster allowed within the rule system.
Well,...
Forum:
Dominions 3: The Awakening
February 1st, 2012, 07:56 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
How does the resource system / economic model work in CoE3?
I guess it's more simple than in Dom3, isn't it?
Can you build stuff? Cities? Buildings?
Forum:
Conquest of Elysium II
January 31st, 2012, 05:59 PM
Replies:
84
CoE3 AAR: A Chronicle of the Interregnum
Views:
48,128
Posted By
ArkhanTheBlack
Re: CoE3 AAR: A Chronicle of the Interregnum
Ah great to hear that. I also don't mind that they are not optional. I don't think I would ever deactivate them :D.
Forum:
Conquest of Elysium II
January 31st, 2012, 03:27 PM
Replies:
84
CoE3 AAR: A Chronicle of the Interregnum
Views:
48,128
Posted By
ArkhanTheBlack
Re: CoE3 AAR: A Chronicle of the Interregnum
Are there also any 'Epic Spawns' in the later stages of the game?
One thing I loved in Master of Orion 1/2 were special events like gigantic Space Crystals or Space Hydras or a scary Antharen fleet...
Forum:
Dominions 3: The Awakening
January 31st, 2012, 11:11 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
I wonder why CoE3 should be more for single player than multi player in comparison to Dom3.
Usually, games with a faster pace are better for MP because they don't take so long.
Especially if CoE3...
Forum:
Dominions 3: The Awakening
January 30th, 2012, 04:59 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,724
Posted By
ArkhanTheBlack
Re: Conquest of Elysium 3 dev log
Liked the Necromancer report. Gives a good impression about what's about to come and how it plays. Very nice. :)
Showing results 1 to 25 of 78
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