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Search: Posts Made By: _Tim_
Forum: WinSPWW2 February 2nd, 2012, 04:42 PM
Replies: 10
Views: 3,522
Posted By _Tim_
Re: AI purchase routine problem

The files in the second zip are the previous end of game turns as instructed.

File 272 is T49 for the 4/41 game. This is the last save file I have for this game.

The 5/41 battle is Gbr defend...
Forum: WinSPWW2 February 2nd, 2012, 02:54 PM
Replies: 16
Views: 6,180
Posted By _Tim_
Re: Test

Yes

2/ Noticeable but not sharply defined.

Brightness 60 of 100

cheers,

Tim
Forum: WinSPMBT February 2nd, 2012, 02:54 PM
Replies: 27
Views: 7,522
Posted By _Tim_
Re: Test

Yes

2/ Noticeable but not sharply defined.

Brightness 60 of 100

cheers,

Tim
Forum: WinSPWW2 February 2nd, 2012, 02:43 PM
Replies: 10
Views: 3,522
Posted By _Tim_
Re: AI purchase routine problem

Files for the preceding games as requested. CMT included, and apologies for my error yesterday.

Tim
Forum: WinSPWW2 February 1st, 2012, 06:06 PM
Replies: 10
Views: 3,522
Posted By _Tim_
AI purchase routine problem

I am playing the Long Campaign as Great Britain vs Germany.

The previous game (in 5/41) was a Defend scenario at Tobruk. When the game ended prematurely I checked the German unit list and was...
Forum: TO&Es December 22nd, 2011, 05:33 PM
Replies: 2
Views: 2,152
Posted By _Tim_
Re: Denmark OOB error report

I suggested 8 because that appears to be the common value for other infantry units with the weapon, e.g. unit 94 in the British OOB and unit 64 in the Canadian OOB. Other nations with alternative...
Forum: TO&Es December 21st, 2011, 05:25 PM
Replies: 2
Views: 2,152
Posted By _Tim_
Denmark OOB error report

OOB35 Denmark, Unit 253 Infantry Group

PIAT ammo is 80 HE, should be 8 AP.

cheers,

Tim
Forum: TO&Es September 14th, 2011, 05:19 PM
Replies: 5
Views: 2,558
Posted By _Tim_
Belgium OOB error report

OOB27 Belgium, Unit 209 A109BA UH/L-MG

ROF is 0, looking at other attack helos this should be 9.

cheers,

Tim
Forum: WinSPMBT June 27th, 2011, 01:40 PM
Replies: 11
Views: 4,376
Posted By _Tim_
Re: Loading small vehicles into big helicopters

For helicopters to carry heavy items like vehicles the carry capacity has to begin with a 2, i.e, a number over 200.

The British Chinook carry capacity is 144 so it can't carry small vehicles. In...
Forum: WinSPMBT June 2nd, 2011, 04:33 PM
Replies: 4
Views: 1,783
Posted By _Tim_
Re: Question of points

You don't say how long your campaign is, but it is worth noting that the value of your core force will increase as every unit gains experience. Core force also grows in points value if you use the...
Forum: TO&Es April 12th, 2011, 04:02 PM
Replies: 0
Views: 1,467
Posted By _Tim_
v5.5 Ukraine unit error

Nation: Ukraine
OOB Slot: 585
Unit: 125mm AT Gun

First Year is 3, looks like it should be 103 as per other units with this gun.

cheers,

Tim
Forum: WinSPWW2 April 12th, 2011, 02:20 PM
Replies: 4
Views: 2,605
Posted By _Tim_
Re: Flak woes.

Don't rely exclusively on AAA units for air defense. Make sure as many vehicles as possible have an AAMG. Hit probabilities are low for all AA types in this period so you need volume of fire to...
Forum: WinSPMBT August 28th, 2010, 05:45 PM
Replies: 4
Views: 1,534
Posted By _Tim_
Re: Unload only one unit

I asked this before and it isn't an option. If I've done it right there is a link to the thread here, which will save Andy the trouble of telling you what he told me :o:
...
Forum: WinSPMBT May 10th, 2010, 02:52 PM
Replies: 2
Guide: Game Guide
Views: 1,710
Posted By _Tim_
Re: Game Guide

See attached.

cheers,

Tim
Forum: TO&Es April 15th, 2010, 06:57 PM
Replies: 0
Views: 2,486
Posted By _Tim_
Soviet Union OOB error

I don't think this has been reported before, apologies if duplicate post.

spob11
unit 611 DS-39 MMG
weapon slot 3 has weapon 3, 7.92mm MG34 LMG, with 3 rounds HE ammo.

Looks like this should...
Forum: TO&Es December 15th, 2009, 08:31 PM
Replies: 5
Views: 2,320
Posted By _Tim_
Re: M90 Hornet RL

These links are for the same weapon:

http://www.janes.com/extracts/extract/jiw/jiw_0816.html
http://www.eurokompozit.com.mk/LAUNCHER/pos/pos%20800x600.htm

The Hornet name comes from the...
Forum: WinSPMBT December 15th, 2009, 07:01 PM
Replies: 22
VPs
Views: 6,820
Posted By _Tim_
Re: VPs

Here's another way to look at and use victory hexes.

I play long campaigns vs AI and even starting with a small core the build-up of experience generates force values over 20k. So the same issue...
Forum: TO&Es May 7th, 2009, 03:21 PM
Replies: 19
Views: 4,286
Posted By _Tim_
Re: Weapon errors data

Don, Andy, for info.

I have resumed the data checking that I was doing previously, now with the v4.5 OOBs. Instead of writing up results in separate posts I will comply all results into an Excel...
Forum: WinSPMBT April 15th, 2009, 08:43 PM
Replies: 56
Views: 15,899
Posted By _Tim_
Re: is aircraft worth it?

Another option if you don't like the prevalence of MANPADS is to use the Mobhack tool that is provided with the game to edit the radio codes. Set the last digit to 1 means that AI will tend to skip...
Forum: WinSPMBT April 9th, 2009, 01:22 PM
Replies: 4
Views: 1,628
Posted By _Tim_
Re: Map Size Problem

Not loaded a custom map ever (ie, not knowingly. I've played various long AI campaigns but always with the Default map setting selected at the campaign generation screen).

Preferences are set to...
Forum: WinSPMBT April 8th, 2009, 04:10 PM
Replies: 4
Views: 1,628
Posted By _Tim_
Map Size Problem

Playing a long campaign against AI. Map size set in preferences to 200 x 160. Map for new battle is 140 x 120.:confused:

This is CD v4.5. Don't recall having a problem with map size in v4.0 but...
Forum: TO&Es March 3rd, 2009, 08:00 PM
Replies: 1
Views: 1,776
Posted By _Tim_
Possible data errors

For consideration

-----------------------------------------------------------------
Mounted BAR

ARVN weapon slot 54
Lebanon weapon slot 49

Inconsistent range...
Forum: WinSPMBT February 26th, 2009, 07:46 PM
Replies: 7
Views: 1,804
Posted By _Tim_
Re: Unload options

Yeah, the late spotting is by afvs not infantry and they are mostly low experience so no big surprise. I use one unit to advance and trigger the op fires, then all the stationary units fire without...
Forum: WinSPMBT February 26th, 2009, 03:35 PM
Replies: 7
Views: 1,804
Posted By _Tim_
Re: Unload options

Is it really possible to unload out of range or out of sight of every enemy unit?

In my current game (in 1952 so no fancy vision kit on either side), enemy infantry squads are mostly being spotted...
Forum: WinSPMBT February 25th, 2009, 06:30 PM
Replies: 7
Views: 1,804
Posted By _Tim_
Unload options

A suggestion for how units are unloaded. Don't think it has been asked before, searched previous posts and I hope this is a new suggestion. It may not be possible but :-

Could we have an option to...
Showing results 1 to 25 of 63

 
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