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Showing results 1 to 25 of 56
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Posts Made By:
Scaramuccia
Forum:
Scenarios, Maps and Mods
September 7th, 2012, 04:43 PM
Replies:
21
Conceptual Balance mod 1.93 released!
Views:
10,250
Posted By
Scaramuccia
Re: Conceptual Balance mod 1.93 released!
Some beta code sneaked into release for LA Man.
#selectspell "Summon Bean Sidhe"
#researchlevel 0
#fatiguecost 0
#end
Also I am not sure that this code
Forum:
Multiplayer and AARs
March 13th, 2012, 05:50 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Could you extend for 6 hours?
Forum:
Multiplayer and AARs
March 7th, 2012, 04:01 PM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
I was going for huge research first, artifacts after, and mass SC production starting from turn 35 or so.
One thing I didn't see you guys doing - I was sitesearching like a mad man - all my...
Forum:
Multiplayer and AARs
March 6th, 2012, 01:36 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
We have nap3 with brown:) It is just enough time to finish you and prepare to new war.
Brown, if you are interested ignore this nap. Let's see if I can win 1v2
Notes for future cataclysm games:...
Forum:
Multiplayer and AARs
January 29th, 2012, 03:46 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Sorry for insulting you. But I really hate when losing side start saying that I was doing something unfair. The turn of this attack was planned 13 turns ago (when I summoned Wendigos).
Forum:
Multiplayer and AARs
January 28th, 2012, 05:30 PM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
I thought you got an extension. Sorry, next game will send a declaration of war a week before.
Forum:
Multiplayer and AARs
January 4th, 2012, 08:29 AM
Replies:
238
MP:
Blood and Booze - (Running)
Views:
39,806
Posted By
Scaramuccia
Re: Blood and Booze - EA - Recruiting 19/20
Reread some Lovecraft today. So Atlantis will be my choice toady.
Forum:
Multiplayer and AARs
January 4th, 2012, 08:02 AM
Replies:
238
MP:
Blood and Booze - (Running)
Views:
39,806
Posted By
Scaramuccia
Re: Blood and Booze - EA - Recruiting 19/20
Reserve a water slot for me instead of Ulm - I still in doubt Atlantis or Oceania will decide in 1-2 hours.
Forum:
Multiplayer and AARs
January 2nd, 2012, 09:14 AM
Replies:
238
MP:
Blood and Booze - (Running)
Views:
39,806
Posted By
Scaramuccia
Re: Blood and Booze - EA - Recruiting
Taking an EA Ulm after some thoughts.
Forum:
Multiplayer and AARs
January 2nd, 2012, 03:35 AM
Replies:
238
MP:
Blood and Booze - (Running)
Views:
39,806
Posted By
Scaramuccia
Re: Blood and Booze - EA - Recruiting
Reserve a slot for me. Need to think more about nation/strategy for such weired game settings.
Forum:
Dominions 3: The Awakening
December 25th, 2011, 04:29 AM
Replies:
28
Good Assassin in Conjuration?
Views:
7,503
Posted By
Scaramuccia
Re: Good Assassin in Conjuration?
Assassination often is high risk/low reward strategy. And people prefer high risk/high reward.
Forum:
Dominions 3: The Awakening
December 25th, 2011, 04:03 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
155,631
Posted By
Scaramuccia
Re: Conquest of Elysium 3 dev log
By the way - is it too early to ask questions such :
Will it be available on linux? and Are you aiming to release it next year?
Forum:
Dominions 3: The Awakening
December 25th, 2011, 03:59 AM
Replies:
28
Good Assassin in Conjuration?
Views:
7,503
Posted By
Scaramuccia
Re: Good Assassin in Conjuration?
The biggest problem with assassination - the reward is low. Ofc it could work, and as surprise tactic will work. But in many case it will be - you spent a lot of time and resources to kill 5 of 30...
Forum:
Dominions 3: The Awakening
December 25th, 2011, 03:41 AM
Replies:
28
Good Assassin in Conjuration?
Views:
7,503
Posted By
Scaramuccia
Re: Good Assassin in Conjuration?
Illithid 5s is not even remotely plausible for a standard issue mind hunter. 2s + cap + coin + boosters, or 3s + cap + boosters is more along the lines of what one would expect to be fairly standard,...
Forum:
Dominions 3: The Awakening
December 24th, 2011, 03:53 PM
Replies:
28
Good Assassin in Conjuration?
Views:
7,503
Posted By
Scaramuccia
Re: Good Assassin in Conjuration?
S4 mind hunter - MR against 14 or die. Illithid 5s + cap + eye + spell focus + rune smasher - MR against 20 or die.
Forum:
Multiplayer and AARs
December 20th, 2011, 02:12 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
It is a time to force hosting.
Forum:
Multiplayer and AARs
December 13th, 2011, 03:28 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Use magic - what turn is it and what have you researched.
Forum:
Dominions 3: The Awakening
December 12th, 2011, 04:17 AM
Replies:
9
LA Atlantis - Mobility, Infantry, Liquidity
Views:
4,887
Posted By
Scaramuccia
Re: LA Atlantis - Mobility, Infantry, Liquidity
Atlantis could eat R'lyeh. But R'lyeh should be your first priority in any game with it.
Forum:
Dominions 3: The Awakening
December 12th, 2011, 03:24 AM
Replies:
11
Glorious Victory! Followed by a strategic withdrawal
Views:
4,789
Posted By
Scaramuccia
Re: Glorious Victory! Followed by a strategic withdrawal
I saw the same thing. My army routed but kept province.
Additional info:
Defender was patrolling castle. And found some spies after.
The only strange thing in replay - I was routing in each...
Forum:
Dominions 3: The Awakening
December 6th, 2011, 05:46 AM
Replies:
29
OT: Chess
Views:
6,568
Posted By
Scaramuccia
Re: OT: Chess
We've done it. Books (or texts in general) are better race than we are.
Forum:
Dominions 3: The Awakening
December 5th, 2011, 02:42 PM
Replies:
29
OT: Chess
Views:
6,568
Posted By
Scaramuccia
Re: OT: Chess
Large systems (automated production line, big computer program) are not far from beings.
It is easy for factory(or car) to be in bad mood. Why they couldn't have fun?
Forum:
Dominions 3: The Awakening
December 4th, 2011, 12:49 PM
Replies:
29
OT: Chess
Views:
6,568
Posted By
Scaramuccia
Re: OT: Chess
I think AI had fun analysing my game. I was playing French as black and done a stupid error allowing white 4 turn attack to take a queen. Both me and opponent missed this variation. Analyse looked...
Forum:
Multiplayer and AARs
December 3rd, 2011, 03:32 AM
Replies:
102
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Views:
20,040
Posted By
Scaramuccia
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!
Scales sucks because Tons of heavy cav can't kill an SC. And you don't need gold for labs, temples, mages.
Forum:
Multiplayer and AARs
December 1st, 2011, 05:13 PM
Replies:
154
Dreadful fates II - LA Ulm - Twobits Winner !!
Views:
21,959
Posted By
Scaramuccia
Re: Dreadful fates II - (Running)
We have no server update for last 4 hours. Is it a llamaserver bug?
Forum:
Dominions 3: The Awakening
November 27th, 2011, 04:04 AM
Replies:
25
What am I doing wrong?
Views:
5,357
Posted By
Scaramuccia
Re: What am I doing wrong?
Don't full kite thugs. Full kite only SC. 2 optimal kited thugs costs same as 1 full kited but are much better.
Showing results 1 to 25 of 56
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