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Search: Posts Made By: geoschmo
Forum: SEIV April 2nd, 2007, 07:30 AM
Replies: 1,421
Sticky: PBW status
Views: 332,016
Posted By geoschmo
Re: PBW status

Yes, it was actually only down for a couple minutes the other day at 5:30 am when you noticed the problem. The modem script we have on the server senses those outages and resets the modem. If you...
Forum: SEIV March 30th, 2007, 02:53 PM
Replies: 1,421
Sticky: PBW status
Views: 332,016
Posted By geoschmo
Re: PBW status

Hmm, that's a wierd one. I was not aware the code was doing any manipulation of the scheduled run time for daylight savings time, but I guess it makes sense. It might be in Java actually not in the...
Forum: Space Empires: IV & V March 29th, 2007, 08:20 AM
Replies: 16
Views: 2,267
Posted By geoschmo
Re: Balance Mod 1.03a patch.

No, I haven't done anything with the mod yet. The server just went down yesterday. It's back up now.
Forum: SEIV March 28th, 2007, 10:31 PM
Replies: 1,421
Sticky: PBW status
Views: 332,016
Posted By geoschmo
Re: PBW status

Should be working again..
Forum: Space Empires: IV & V March 28th, 2007, 12:00 PM
Replies: 14
Views: 3,093
Posted By geoschmo
Re: OT: Stumbleupon.com

The difference here, at least with the link given, is Mabe is pranking the telemarketer that called him. He's not initiating a call as a prank, like the Crank Yankers jerks.
Forum: Space Empires: IV & V March 27th, 2007, 02:18 PM
Replies: 13
Views: 3,607
Posted By geoschmo
Re: What are these SEV-PBW problems, and what can

It was not fixed in 1.33, at least not on purpose. Aaron posted in the beta forum that he was looking into the problem, but he had yet to be able to duplicate it. He could see form the savegames that...
Forum: Space Empires: IV & V March 26th, 2007, 03:01 PM
Replies: 1,561
Views: 342,338
Posted By geoschmo
Re: Balance Mod v1.05 Available!

I've added Balance Mod 1.05+ support to PBW.
Forum: Space Empires: IV & V March 26th, 2007, 10:00 AM
Replies: 354
Views: 50,172
Posted By geoschmo
Re: OT: Season 3 BSG

I don't think Tigh's record as a Colonial warrior is inconsistant with him being a Cylon. It's been clearly established form the begining that there are human form cylons that don't know they are...
Forum: Space Empires: IV & V March 25th, 2007, 10:59 AM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

Yeah, after I posted that it occured to me that it probably won't be an issue. The part of the code that's affected by the spaces and puctuation doesn't currently come into play with SEV mods because...
Forum: Space Empires: IV & V March 24th, 2007, 07:17 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

Oh I definetly agree it's more complicated. I much prefer the SE4 method of simply renaming the folders. But doing so prevents any upgrading in process games from version to version. But if the...
Forum: Space Empires: IV & V March 24th, 2007, 07:14 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

I don't understand what you mean here. With different installs the mod folders would all be named the same. The players have to keep the mod folders named the same as PBW no matter which way we go. ...
Forum: Space Empires: IV & V March 24th, 2007, 05:00 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

On second thought, give me a few days and I can straighten out this mod thing for PBW. What I can do is put separate 1.33 installs of SEV on the server for each mod version. It's not like there are...
Forum: Space Empires: IV & V March 24th, 2007, 04:52 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

Is it not possible to upgrade games from BM 1.03 to BM 1.05? I haven't really been following that discussion. If it is possible to upgrade, giving BM 1.05 a different folder name will make it...
Forum: Space Empires: IV & V March 24th, 2007, 04:08 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Re: SE:V v1.33 Patch Available!

Unfortunatley SEV does not yet have the command line options needed for different versions of a mod and the game will not allow you to change the name of the game type folder once the game is begun....
Forum: Space Empires: IV & V March 23rd, 2007, 10:15 PM
Replies: 45
Views: 6,991
Posted By geoschmo
Forum: Space Empires: IV & V March 22nd, 2007, 09:07 PM
Replies: 16
Views: 4,619
Posted By geoschmo
Re: Who designed the !@#$ing cursor control of SEV

To be honest I didn't do a lot of careful testing. I pretty much nerfed all the settings and it got better. It's still not perfect. The mouse has a little bit of lag, but it's playable. I'm working...
Forum: Space Empires: IV & V March 21st, 2007, 08:00 PM
Replies: 16
Views: 4,619
Posted By geoschmo
Re: Who designed the !@#$ing cursor control of SEV

I had serious problems with the mouse lagging and jerking when I started playing. Turning down the graphics settings definetly helped.
Forum: SEIV March 20th, 2007, 09:01 PM
Replies: 1,421
Sticky: PBW status
Views: 332,016
Posted By geoschmo
Re: PBW status

Got ahold of Admiral. The email functions should now be working. The DNS should be updated in a few hours. If all goes well I'll turn auto processing back on in a couple days.

Geoschmo
Forum: Space Empires: IV & V March 20th, 2007, 02:28 PM
Replies: 127
Views: 20,498
Posted By geoschmo
Re: OT: Windows is too expensive

I believe Ubuntu uses Debian's apt, so technically those aren't separate items when discussing the package managers. That's my understanding anyway.
Forum: SEIV March 19th, 2007, 10:26 PM
Replies: 1,421
Sticky: PBW status
Views: 332,016
Posted By geoschmo
Re: PBW status

Ok, server should be back up and accesible at the IP address.

Sorry about the delay in getting the DNS updated. The problem is I have not been able to make contact with the Admiral. I don't have...
Forum: Space Empires: IV & V March 15th, 2007, 01:45 PM
Replies: 9
Views: 1,828
Posted By geoschmo
Re: OT- It\'s hoof licking good

Oh my! http://forum.shrapnelgames.com/images/smilies/eek.gif

Certainly put's the Chik-fil-a ad campaign in a whole different light now, doesn't it?...
Forum: Space Empires: IV & V March 14th, 2007, 08:30 PM
Replies: 4
Views: 2,880
Posted By geoschmo
Re: List of SEV Race Flag Images - PBW Flag ID

This is a good idea, but I don't believe these are all stock flags are they? Aren't there only 15 race flags in stock?

EDIT: I'm an idiot. I forgot to count all the flag_sets in the empires...
Forum: Space Empires: IV & V March 14th, 2007, 08:26 PM
Replies: 127
Views: 20,498
Posted By geoschmo
Re: OT: Windows is too expensive

To be completely honest though I tried doing it using the GUI tools and it didn't work. Whether that is Linux's fault or my own I can't say, but it certainly wasn't as plug-and-play easy as XP.
...
Forum: Space Empires: IV & V March 14th, 2007, 08:22 PM
Replies: 127
Views: 20,498
Posted By geoschmo
Re: OT: Windows is too expensive

XP has been quiet stable and decent for me as well. My only complaint is, as the thread title says, it's too expensive. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V March 14th, 2007, 09:46 AM
Replies: 13
Views: 3,607
Posted By geoschmo
Re: What are these SEV-PBW problems, and what can

Well, it was just a theory of mine that the design and queue problems were related to the custom shipsets. It sounds like you have confirmed they are not with your test2 game. The only thing I knew...
Showing results 226 to 250 of 500

 
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