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Showing results 226 to 247 of 247
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Posts Made By:
Chronon
Forum:
Space Empires: IV & V
December 14th, 2002, 08:03 AM
Replies:
37
PBW League Idea...
Views:
5,933
Posted By
Chronon
Re: PBW League Idea...
I've been thinking about this topic recently, and it seems to me that the best systems for multiplayer games are those that reward winning without overly penalizing the losers (since there are many...
Forum:
Space Empires: IV & V
December 13th, 2002, 12:02 AM
Replies:
11
How many players in a game do you prefer?
Views:
3,724
Posted By
Chronon
Re: How many players in a game do you prefer?
I think seven is about the right number of players for PBW and multiplay. Many of the classic multi-player board games, like Diplomacy, have seven players. Seven works well because things stay...
Forum:
Space Empires: IV & V
December 10th, 2002, 08:12 PM
Replies:
51
Xmas Game Wish List
Views:
8,438
Posted By
Chronon
Re: Xmas Game Wish List
<font size="2" face="Verdana, Helvetica, sans-serif">DavidG, I've been looking for game like this as well, and we may be in luck. Battlefront.com and Fury Software have recently put out Strategic...
Forum:
Space Empires: IV & V
December 10th, 2002, 07:56 PM
Replies:
11
Greetings! A question about espionage.
Views:
2,814
Posted By
Chronon
Re: Greetings! A question about espionage.
Aha! Thanks for the explanations everyone. Now I understand what's been happening in my PBW games.
Hmm...now that I see how it works, I realize that I'm in deep trouble in one of my games. ...
Forum:
Space Empires: IV & V
December 10th, 2002, 06:57 AM
Replies:
11
Greetings! A question about espionage.
Views:
2,814
Posted By
Chronon
Re: Greetings! A question about espionage.
I am curious about how intel actually works. My intel projects in PBW are always blocked - probably by a defensive counterintelligence three project. Is there any way around that without having to...
Forum:
Space Empires: IV & V
November 18th, 2002, 11:38 PM
Replies:
11
Newbie Question: System Facilities Cumulative?
Views:
2,777
Posted By
Chronon
Re: Newbie Question: System Facilities Cumulative?
Yes, it would be nice to see information based on the sector as a whole. It would also be nice if the name of the planet did not overwrite all of the other information, if the actual population of...
Forum:
Space Empires: IV & V
November 17th, 2002, 08:01 PM
Replies:
76
Any One Here Still Play
Views:
13,361
Posted By
Chronon
Re: Any One Here Still Play
Wow, Capnq, you still have the old Civilization board game! That's probably a relatively valuable collectors item by now. I've heard the new Civilization board game (based on the computer game!) is...
Forum:
Space Empires: IV & V
November 13th, 2002, 05:52 AM
Replies:
11
Newbie Question: System Facilities Cumulative?
Views:
2,777
Posted By
Chronon
Re: Newbie Question: System Facilities Cumulative?
SJ and Baron M, thanks for the info on facilities. http://forum.shrapnelgames.com/images/icons/icon7.gif
What do you do in a max technology game (with no intel allowed) with those planets...
Forum:
Space Empires: IV & V
November 12th, 2002, 10:21 PM
Replies:
11
Newbie Question: System Facilities Cumulative?
Views:
2,777
Posted By
Chronon
Newbie Question: System Facilities Cumulative?
Are the bonuses for System Robotoid Factory and System Radioactives Collider cumulative? In other words, do I get a 60% system-wide bonus on radioactives production with these two facilities(30%...
Forum:
Space Empires: IV & V
November 12th, 2002, 09:42 PM
Replies:
76
Any One Here Still Play
Views:
13,361
Posted By
Chronon
Re: Any One Here Still Play
The only two games I'm playing at the moment are SEIV and Alpha Centauri - both multiplayer (SEIV's PBW is the best multiplayer venue I've ever played - thanks Geoschmo!).
I think these are the...
Forum:
Space Empires: IV & V
November 6th, 2002, 11:56 PM
Replies:
61
POLL->things we'd really like in Next Patch (Platinum II)
Views:
11,594
Posted By
Chronon
Re: POLL->things we\'d really like in Next Patch (Platinum II)
PaladinX - Thanks for that tip; I didn't know there was a group move order. Will all of your fleets arrive at the same time in simultaneous movement (ie, for PBW games)? I'd hate to have my...
Forum:
Space Empires: IV & V
November 6th, 2002, 04:27 PM
Replies:
61
POLL->things we'd really like in Next Patch (Platinum II)
Views:
11,594
Posted By
Chronon
Re: POLL->things we\'d really like in Next Patch (Platinum II)
<font size="2" face="Verdana, Helvetica, sans-serif">Pax, I agree! Battle Groups, or nested fleets, would be the best way to solve the present quirks in the fleet orders system. From what I've read...
Forum:
Space Empires: IV & V
November 2nd, 2002, 07:01 AM
Replies:
33
using moray
Views:
5,229
Posted By
Chronon
Re: using moray
Taera, I did download the Taera set - you're right, there is a lot of good extra stuff there. I would love to see the .mdl for the Taera destroyer. Would you sent it to me at...
Forum:
Space Empires: IV & V
November 1st, 2002, 11:47 PM
Replies:
33
using moray
Views:
5,229
Posted By
Chronon
Re: using moray
Taera, After looking at the Bezier patch tutorial Last night, I can see what you mean about their usefulness. They seem extremely versatile.
I am learning more about how the parts of the...
Forum:
Space Empires: IV & V
October 31st, 2002, 05:56 PM
Replies:
33
using moray
Views:
5,229
Posted By
Chronon
Re: using moray
Taera, ZA, and Atraikius - Thanks for a fascinating discussion of the possibilities of Moray.
I was just going through the basic tutorial with the sphere, floor and basic marble texture Last...
Forum:
Space Empires: IV & V
October 27th, 2002, 11:04 PM
Replies:
33
using moray
Views:
5,229
Posted By
Chronon
Re: using moray
Thanks Captain Kwok. I'll keep working my way through the tutorials in Moray... http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 27th, 2002, 08:05 PM
Replies:
33
using moray
Views:
5,229
Posted By
Chronon
Re: using moray
I am also trying to learn how to use Moray (+POV Ray) to make shipsets. Taera, if Moray can't make complex objects, is it worth learning or should I try a different program? I'm just starting out,...
Forum:
Space Empires: IV & V
October 17th, 2002, 07:46 PM
Replies:
17
One about atmospheres
Views:
3,606
Posted By
Chronon
Re: One about atmospheres
I'm curious, in PBW what atmosphere/planet types seem to be the most favorite?
Being a contrarian, and picking the least favorite atmosphere/planet type (except maybe ice, which seems to be a...
Forum:
Space Empires: IV & V
October 5th, 2002, 07:41 AM
Replies:
290
Things we'd like to see in the next patch
Views:
36,320
Posted By
Chronon
Re: Things we\'d like to see in the next patch
<font size="2" face="Verdana, Helvetica, sans-serif">I agree wholeheartedly! I would love to be able to entrust the ministers with the truly tedious tasks like moving population around and have them...
Forum:
Space Empires: IV & V
September 17th, 2002, 07:36 PM
Replies:
10
Newbie question on fighters and capturing planets
Views:
2,210
Posted By
Chronon
Re: Newbie question on fighters and capturing planets
Rocket pods it is! I'll start building them next turn... http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
September 17th, 2002, 05:36 PM
Replies:
10
Newbie question on fighters and capturing planets
Views:
2,210
Posted By
Chronon
Re: Newbie question on fighters and capturing planets
Thanks Geoschmo and Imperator Fyron for the advice and good information on planet capture.
I think I'll go with the ship/planetary weapons rather than the purely planetary ones. That will give my...
Forum:
Space Empires: IV & V
September 16th, 2002, 10:46 PM
Replies:
10
Newbie question on fighters and capturing planets
Views:
2,210
Posted By
Chronon
Newbie question on fighters and capturing planets
My first venture into PBW is as a replacement player, and I find myself with an empire that is oriented around fighters. This not my usual play style - I prefer to use fewer large ships - but since...
Showing results 226 to 247 of 247
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