|
|
|
 |

December 10th, 2002, 06:57 AM
|
 |
Sergeant
|
|
Join Date: Sep 2002
Location: Connecticut, USA
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Greetings! A question about espionage.
I am curious about how intel actually works. My intel projects in PBW are always blocked - probably by a defensive counterintelligence three project. Is there any way around that without having to use the "Taera solution." I'm guessing that there must be, because one of my planets just rebelled, and I do have a counterintel three project running. Do I need to be running counterintel one and two as well?
|

December 10th, 2002, 07:04 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Greetings! A question about espionage.
You need to have many points stored in an existing counter-intel project.
Whenever an attack is attempted against you, points are subtracted from the defense project. If your points reach zero, the enemy attacks may succeed.
__________________
Things you want:
|

December 10th, 2002, 07:11 AM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Greetings! A question about espionage.
You must also always have points going into counter intel for it to work, just a few at the end will do.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

December 10th, 2002, 07:42 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Greetings! A question about espionage.
You only need points put into one CI project, and the points stored in all CI projects will be available for defense.
[ December 10, 2002, 05:43: Message edited by: Imperator Fyron ]
|

December 10th, 2002, 07:56 PM
|
 |
Sergeant
|
|
Join Date: Sep 2002
Location: Connecticut, USA
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Greetings! A question about espionage.
Aha! Thanks for the explanations everyone. Now I understand what's been happening in my PBW games.
Hmm...now that I see how it works, I realize that I'm in deep trouble in one of my games. You didn't see this post, did you Fyron? 
|

December 10th, 2002, 11:43 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Greetings! A question about espionage.
Learning about how intel works at this point isn't going to help you any in that game. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|