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Showing results 226 to 233 of 233
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Search: Posts Made By: RCCCL
Forum: Space Empires: IV & V June 11th, 2005, 09:57 AM
Replies: 28
Views: 4,134
Posted By RCCCL
Re: We need more pirates!

I guess I could join you, but I'd need some tips and stuff since I've never even istalled the Pirates and Nomad mod, let alone played it.
Forum: Space Empires: IV & V June 6th, 2005, 06:41 PM
Replies: 6
Views: 2,390
Posted By RCCCL
Re: Patch for SEIV

Ah, thx mcuh!!!
Forum: Space Empires: IV & V June 6th, 2005, 06:31 PM
Replies: 6
Views: 2,390
Posted By RCCCL
Patch for SEIV

I recently had to reformat my computer, and not realizing that Shrapnel games no longer has any support on their website for SEIV, I didn't save the patch to a disk. If anyone knows where I can get...
Forum: Space Empires: IV & V March 25th, 2005, 11:14 AM
Replies: 8
Views: 2,120
Posted By RCCCL
Re: Need some help on component design.

If it helps here is the exact ability text I am using.


Number of Abilities := 2
Ability 1 Type := Component Repair
Ability 1 Descr := Can repair 5 components per turn.
Ability...
Forum: Space Empires: IV & V March 25th, 2005, 10:33 AM
Replies: 8
Views: 2,120
Posted By RCCCL
Re: Need some help on component design.

I did add the Destroyed upon use ability, but as I said above, either the ability isn't triggering or they are repairing themselves before they repair items higher on the priority list.

I think...
Forum: Space Empires: IV & V March 25th, 2005, 10:13 AM
Replies: 8
Views: 2,120
Posted By RCCCL
Need some help on component design.

I'm trying to make a component that is a one time repair item for a vehicle. Only problem is that it either is repairing itself or not being destroyed after use. If anyone has an idea about what I...
Forum: Space Empires: IV & V March 24th, 2005, 02:03 PM
Replies: 5
Views: 1,379
Posted By RCCCL
Re: First attempt at modding.

Nvm, I figured out where I made the mistake. I was copying and pasting to save a little time, but forgot to change the value numbers on Tech lvl req areas for components with mutiple Tech...
Forum: Space Empires: IV & V March 24th, 2005, 01:46 PM
Replies: 5
Views: 1,379
Posted By RCCCL
First attempt at modding.

Ok, well I've been trying to mod the game a bit, add more weapons and such. I've created a couple new tech areas and made it so they show up after certain lvls in preexisting tech areas. I've also...
Showing results 226 to 233 of 233

 
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