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Showing results 251 to 275 of 500
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Posts Made By:
Timstone
Forum:
Space Empires: IV & V
January 25th, 2005, 03:31 PM
Replies:
379
AI Deathmach 3
Views:
60,153
Posted By
Timstone
Re: re AI Deathmatch
Gandalph:
In another thread I AT quoted this statement of you:
WARNING:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular...
Forum:
Space Empires: IV & V
January 25th, 2005, 03:28 PM
Replies:
14
OT: Is There A Hacker Convention Going On?
Views:
2,916
Posted By
Timstone
Re: OT: Is There A Hacker Convention Going On?
Hmm... you doubt it's a personal attack?
Well, I could imagine you being the target of thousands and thousands of hackers... hehehe...
Forum:
Space Empires: IV & V
January 25th, 2005, 02:40 PM
Replies:
379
AI Deathmach 3
Views:
60,153
Posted By
Timstone
Re: re AI Deathmatch
Take your time Gandalph. We'll be waiting patiently.
Thanks for the effort!
Forum:
SEIV
January 25th, 2005, 02:39 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
174,333
Posted By
Timstone
Re: The Star Trek Mod - 1.9.0.9 Update Released
Thanks AT for the all clear for hacking this thread... http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Space Empires: IV & V
January 25th, 2005, 02:39 PM
Replies:
14
OT: Is There A Hacker Convention Going On?
Views:
2,916
Posted By
Timstone
Re: OT: Is There A Hacker Convention Going On?
My goodness, that's a lot of attempts. Fortunately your Firewall holds them off. Pray you won't be penetrated (excuse the pun...).
Forum:
Space Empires: IV & V
January 25th, 2005, 12:53 PM
Replies:
15
Looking for a mod...
Views:
3,049
Posted By
Timstone
Re: Looking for a mod...
AT:
You don't mind me using your excellent warning on other boards as a signature?
Forum:
SEIV
January 25th, 2005, 09:39 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
174,333
Posted By
Timstone
Re: The Star Trek Mod - 1.9.0.9 Update Released
Yeah, I'm okay. I very busy graduating... again. This time for a slightly better title.
I take it you've checked the B5 thread recently? I hope you've just as eager for this evolution of the mod as...
Forum:
SEIV
January 25th, 2005, 09:12 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
174,333
Posted By
Timstone
Re: The Star Trek Mod - 1.9.0.9 Update Released
Da Path has returned!
Long time no see, how are you Pathfinder?
Forum:
Space Empires: IV & V
January 25th, 2005, 07:14 AM
Replies:
15
Looking for a mod...
Views:
3,049
Posted By
Timstone
Re: Looking for a mod...
Now he tells me! Grr...
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Space Empires: IV & V
January 25th, 2005, 07:03 AM
Replies:
379
AI Deathmach 3
Views:
60,153
Posted By
Timstone
Re: re AI Deathmatch
Oh yeah! The last match between the best AI's of SE IV!!
Grab your popcorn here and enjoy the show!
I'm glad there is a Dutch made shipset involved, gives as a Dutchman a proud feeling. Way to go...
Forum:
Space Empires: IV & V
January 25th, 2005, 04:44 AM
Replies:
379
AI Deathmach 3
Views:
60,153
Posted By
Timstone
Re: re AI Deathmatch
Damn pitty your computer crashed, I hope it hasn't damaged anything.
Almost down to the last match.
Forum:
Space Empires: IV & V
January 24th, 2005, 03:49 PM
Replies:
59
The reactor thread
Views:
7,381
Posted By
Timstone
Re: The reactor thread
Go get your tetanus shot! http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Hehehe... thanks Wildcard for this line....
Forum:
Space Empires: IV & V
January 24th, 2005, 03:47 PM
Replies:
9
ship colour help
Views:
2,091
Posted By
Timstone
Re: ship colour help
Okay AT, I've send you a mail with some directions. Like I said in the mail there many, many more things I would like to share with you, but try this first and mail me when you have problems. I'm...
Forum:
Space Empires: IV & V
January 24th, 2005, 02:28 PM
Replies:
9
ship colour help
Views:
2,091
Posted By
Timstone
Re: ship colour help
AT:
Haha... I do it with max 7. If you have a working version of it, just follow the tutorials and you're on the right path. There are some minor differences with the way I do it though. I use a...
Forum:
Space Empires: IV & V
January 24th, 2005, 02:23 PM
Replies:
59
The reactor thread
Views:
7,381
Posted By
Timstone
Re: The reactor thread
Okay, how about this?
I shortend the struts to the smaller reactors and I gave the main fins the spiky look. Personaly I think it's a very cool.
...
Forum:
Space Empires: IV & V
January 24th, 2005, 11:42 AM
Replies:
9
ship colour help
Views:
2,091
Posted By
Timstone
Re: ship colour help
I can help with making a UVW map of this model. It is a matter of 5 minutes work for me.
I cans end you the maps to you for colouring and then I can put them on for you.
Because of my extremely...
Forum:
Space Empires: IV & V
January 24th, 2005, 07:57 AM
Replies:
9
ship colour help
Views:
2,091
Posted By
Timstone
Re: ship colour help
I don't know much about DOGA, I just wanted to say you're of to a good start.
A small question, can't you make the round parts a little bit more round? This looks a bit too straight.
Forum:
Space Empires: IV & V
January 24th, 2005, 07:23 AM
Replies:
59
The reactor thread
Views:
7,381
Posted By
Timstone
Re: The reactor thread
Well, I guess I could modify the main fins a bit to give them a forked appearance. I'll do that as soon as I get home.
Good idea to do that, I hope it will look cool on the reactor.
Forum:
Space Empires: IV & V
January 24th, 2005, 04:46 AM
Replies:
10
Hello, and no spanish translation?
Views:
2,426
Posted By
Timstone
Re: Hello, and no spanish translation?
What?! No Dutch translations?!! /threads/images/graemlins/Grin.gif
Forum:
Space Empires: IV & V
January 24th, 2005, 04:43 AM
Replies:
59
The reactor thread
Views:
7,381
Posted By
Timstone
Re: The reactor thread
Thanks Ed.
About the "wrong" feel of the pics, I really don't know what might be wrong with them. Ah well, doesn't matter.
Thanks for the comment!
Forum:
Space Empires: IV & V
January 23rd, 2005, 04:15 PM
Replies:
59
The reactor thread
Views:
7,381
Posted By
Timstone
Re: The reactor thread
Okay, finally I've had some time to make the largest reactor pic. Unfortunately I still haven't got the time to render them properly (with colours and textures). /threads/images/graemlins/Sad.gif...
Forum:
Space Empires: IV & V
January 22nd, 2005, 02:01 PM
Replies:
5,004
Babylon 5 Mod
Views:
594,997
Posted By
Timstone
Re: Babylon 5 Mod
Good to hear you again Grumbler.
It's really cool to read all the Messages from the veterans and sense they are all eager to play this mod again....
Forum:
Space Empires: IV & V
January 21st, 2005, 02:50 PM
Replies:
379
AI Deathmach 3
Views:
60,153
Posted By
Timstone
Re: re AI Deathmatch
Alrighty then, three cheers for Gandalph!! /threads/images/Graemlins/icon44.gif
Forum:
Space Empires: IV & V
January 20th, 2005, 12:28 PM
Replies:
15
Starting Planet Values
Views:
3,139
Posted By
Timstone
Re: Starting Planet Values
Geoschmo:
Hahaha... you mean just like us? http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Space Empires: IV & V
January 20th, 2005, 12:26 PM
Replies:
20
ship set help plz.
Views:
4,562
Posted By
Timstone
Re: ship set help plz.
Just cut the model out and paste it into a background which closely fits your model. Then bring it down (or up) to the needed pixels.
It will also help if you render your views in 1000x1000 pixels...
Showing results 251 to 275 of 500
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