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Search: Posts Made By: iCaMpWiThAWP
Forum: WinSPMBT December 31st, 2009, 10:48 AM
Replies: 12
Views: 4,733
Posted By iCaMpWiThAWP
Re: At MY WITS END with Win7.....

just thinking, wasn't ctrl-alt-del a way to exploit secure PBEM?
Forum: Campaigns, Scenarios & Maps December 31st, 2009, 10:46 AM
Replies: 8
Views: 5,694
Posted By iCaMpWiThAWP
Re: Rommel SW of Arras 10/21/1940 Scenario

Park them in the hex beside the 88's, wait 2 turns and you're loaded ;), remember that both the vehicle and the reloading unit must be standing still the turn before so it can load
Forum: WinSPWW2 December 31st, 2009, 10:44 AM
Replies: 19
Views: 9,695
Posted By iCaMpWiThAWP
Re: Range Key Doesn't Work

they're close to each other so, yeah, you might be hitting the wrong key, happens a lot for people who can't type without looking at the keyboard ;)
Forum: WinSPMBT December 31st, 2009, 10:37 AM
Replies: 18
Views: 6,481
Posted By iCaMpWiThAWP
Re: CEV's and Dragons teeth

I'd better keep my 120mm guns firing on those buildings then. :)
Forum: Campaigns, Scenarios & Maps December 29th, 2009, 07:42 PM
Replies: 2
Views: 2,746
Posted By iCaMpWiThAWP
Re: Campaign questions

Did 2 tests,on test 1, i had a special battle after the 1st battle
on test 2 i had a defend mission after the first, so you're right, now only the 1st battle will be a meeting, can have other types,...
Forum: Campaigns, Scenarios & Maps December 29th, 2009, 10:55 AM
Replies: 2
Views: 2,746
Posted By iCaMpWiThAWP
Campaign questions

1.the first 3 battles of any campaign are meeting engagements, so, if i have a special battle after the 2nd engagement, it means that after this battle, i will be able to get normal, not special and...
Forum: TO&Es December 29th, 2009, 10:48 AM
Replies: 3
Views: 2,171
Posted By iCaMpWiThAWP
Re: Brazil(48) oob need

Don, andy, have you seen this?
Forum: WinSPWW2 December 28th, 2009, 04:41 PM
Replies: 19
Views: 9,695
Posted By iCaMpWiThAWP
Re: Range Key Doesn't Work

F is the hotkey for FIRE, the hotkey to set target is T, so, when you press f you are firing at the designated target, if there is one, if not, unit won't fire.
Forum: Campaigns, Scenarios & Maps December 27th, 2009, 05:32 PM
Replies: 13
Views: 8,183
Posted By iCaMpWiThAWP
Re: Scenario: Night Action At Chipyong-ni 2/14/1951

Some of the french units holding the top part of the map are 0 speed, the single unit that moves is give 60 speed, reaches about 40mph, arty units are bunkered?
Forum: WinSPWW2 December 27th, 2009, 05:08 PM
Replies: 19
Views: 9,695
Posted By iCaMpWiThAWP
Re: Range Key Doesn't Work

Thanks for that, but I wonder sometimes. For instance, assume that, as in my current game, you have 3 Polish AC's in sight of one PZIVB. They all are moving, yet the target the tank has gave a 19%...
Forum: TO&Es December 27th, 2009, 12:05 PM
Replies: 359
Views: 126,766
Posted By iCaMpWiThAWP
Re: Ideas how to improve WinSP MBT/WW2 !

IIRC, there was some way to place "invisible" trenches in the old versions, doesn't seems possible anymore
Forum: WinSPWW2 December 27th, 2009, 11:45 AM
Replies: 19
Views: 9,695
Posted By iCaMpWiThAWP
Re: Range Key Doesn't Work

The targeted unit is kept unless it moves out of sight, you move too much and your stabilizer can't keep up, or your unit op fires onto other unit as far as i can tell
Forum: Campaigns, Scenarios & Maps December 26th, 2009, 10:43 PM
Replies: 10
Views: 7,702
Posted By iCaMpWiThAWP
Re: I spelled it "Dunamic" lol

gogogo runequester, we're counting on you, lol wulfir, dunamic, damn keyboards :)
Forum: TO&Es December 26th, 2009, 07:21 PM
Replies: 12
Views: 7,117
Posted By iCaMpWiThAWP
Re: New toys

a lot of things can be gamey, such as night viewing panther not needing support halftrack, or radio-guided-soviet-tank-thing(if it was in game) not needing command tank
Forum: TO&Es December 26th, 2009, 09:12 AM
Replies: 12
Views: 7,117
Posted By iCaMpWiThAWP
Re: New toys

Also Wondering about it, btw Don, Andy, why the german goliath tracked mine wasn't included?i remember reading that bomb trucks were not put in, as they weren't used in WW2, but is there a way to...
Forum: TO&Es December 25th, 2009, 06:36 PM
Replies: 12
Views: 7,117
Posted By iCaMpWiThAWP
Re: New toys

Also Wondering about it, btw Don, Andy, why the german goliath tracked mine wasn't included?i remember reading that bomb trucks were not put in, as they weren't used in WW2, but is there a way to...
Forum: WinSPMBT December 25th, 2009, 12:51 AM
Replies: 8
Views: 3,251
Posted By iCaMpWiThAWP
Re: Happy Holidays 2010

Kinda late but still... merry christmas to you all :D
Forum: WinSPWW2 December 25th, 2009, 12:42 AM
Replies: 8
Views: 3,923
Posted By iCaMpWiThAWP
Re: Home Guard

Scenario?where?
Forum: TO&Es December 23rd, 2009, 08:34 PM
Replies: 8
Views: 3,404
Posted By iCaMpWiThAWP
Re: Explosives

As far as i can tell Long, generated and user built, unable to test PBEM since i don't have CD version, i have no clue of how i did this.
Forum: TO&Es December 22nd, 2009, 01:32 PM
Replies: 8
Views: 3,404
Posted By iCaMpWiThAWP
Re: Explosives

Just Spotted a possible bug, you can have explosives in your campaign core, is that ok?(well, i think not, since their role is to blow up anyway)
Forum: WinSPWW2 December 17th, 2009, 03:09 PM
Replies: 34
Views: 16,542
Posted By iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade

Thanks Andy, can't wait for MBT patch
Forum: WinSPWW2 December 17th, 2009, 02:00 PM
Replies: 34
Views: 16,542
Posted By iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade

also appears on the latest blogs in the left of the screen
now for anything else...

about explosives(demolitions):
1. can a exploding demo chrg/fougasse/boobytrap trigger other explosions in a...
Forum: WinSPWW2 December 17th, 2009, 09:02 AM
Replies: 34
Views: 16,542
Posted By iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade

WOOOHOOO! Christmas has came early this year
Forum: WinSPWW2 December 16th, 2009, 10:53 PM
Replies: 34
Views: 16,542
Posted By iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade

Yeah, new patch coming!thanks for the new tools. btw, in the game launcher(not the main game exe) will there be a shortcut to access them like mobhack?
Forum: WinSPWW2 December 13th, 2009, 06:16 PM
Replies: 7
Views: 3,661
Posted By iCaMpWiThAWP
Re: Cavalry

Cavalry is a fast and powerfull ATTACK force, cavalry must be supported by normal infantry(rifles) to draw fire and support them while on the open, you also need mortars/tubes to supress enemy troops...
Showing results 251 to 275 of 500

 
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