The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Showing results 251 to 275 of 500
Search took
0.02
seconds; generated 15 minute(s) ago.
Search:
Posts Made By:
iCaMpWiThAWP
Forum:
WinSPMBT
December 31st, 2009, 10:48 AM
Replies:
12
At MY WITS END with Win7.....
Views:
4,733
Posted By
iCaMpWiThAWP
Re: At MY WITS END with Win7.....
just thinking, wasn't ctrl-alt-del a way to exploit secure PBEM?
Forum:
Campaigns, Scenarios & Maps
December 31st, 2009, 10:46 AM
Replies:
8
Rommel SW of Arras 10/21/1940 Scenario
Views:
5,694
Posted By
iCaMpWiThAWP
Re: Rommel SW of Arras 10/21/1940 Scenario
Park them in the hex beside the 88's, wait 2 turns and you're loaded ;), remember that both the vehicle and the reloading unit must be standing still the turn before so it can load
Forum:
WinSPWW2
December 31st, 2009, 10:44 AM
Replies:
19
Range Key Doesn't Work
Views:
9,695
Posted By
iCaMpWiThAWP
Re: Range Key Doesn't Work
they're close to each other so, yeah, you might be hitting the wrong key, happens a lot for people who can't type without looking at the keyboard ;)
Forum:
WinSPMBT
December 31st, 2009, 10:37 AM
Replies:
18
CEV's and Dragons teeth
Views:
6,481
Posted By
iCaMpWiThAWP
Re: CEV's and Dragons teeth
I'd better keep my 120mm guns firing on those buildings then. :)
Forum:
Campaigns, Scenarios & Maps
December 29th, 2009, 07:42 PM
Replies:
2
Campaign questions
Views:
2,746
Posted By
iCaMpWiThAWP
Re: Campaign questions
Did 2 tests,on test 1, i had a special battle after the 1st battle
on test 2 i had a defend mission after the first, so you're right, now only the 1st battle will be a meeting, can have other types,...
Forum:
Campaigns, Scenarios & Maps
December 29th, 2009, 10:55 AM
Replies:
2
Campaign questions
Views:
2,746
Posted By
iCaMpWiThAWP
Campaign questions
1.the first 3 battles of any campaign are meeting engagements, so, if i have a special battle after the 2nd engagement, it means that after this battle, i will be able to get normal, not special and...
Forum:
TO&Es
December 29th, 2009, 10:48 AM
Replies:
3
Brazil(48) oob need
Views:
2,171
Posted By
iCaMpWiThAWP
Re: Brazil(48) oob need
Don, andy, have you seen this?
Forum:
WinSPWW2
December 28th, 2009, 04:41 PM
Replies:
19
Range Key Doesn't Work
Views:
9,695
Posted By
iCaMpWiThAWP
Re: Range Key Doesn't Work
F is the hotkey for FIRE, the hotkey to set target is T, so, when you press f you are firing at the designated target, if there is one, if not, unit won't fire.
Forum:
Campaigns, Scenarios & Maps
December 27th, 2009, 05:32 PM
Replies:
13
Scenario: Night Action At Chipyong-ni 2/14/1951
Views:
8,183
Posted By
iCaMpWiThAWP
Re: Scenario: Night Action At Chipyong-ni 2/14/1951
Some of the french units holding the top part of the map are 0 speed, the single unit that moves is give 60 speed, reaches about 40mph, arty units are bunkered?
Forum:
WinSPWW2
December 27th, 2009, 05:08 PM
Replies:
19
Range Key Doesn't Work
Views:
9,695
Posted By
iCaMpWiThAWP
Re: Range Key Doesn't Work
Thanks for that, but I wonder sometimes. For instance, assume that, as in my current game, you have 3 Polish AC's in sight of one PZIVB. They all are moving, yet the target the tank has gave a 19%...
Forum:
TO&Es
December 27th, 2009, 12:05 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
126,766
Posted By
iCaMpWiThAWP
Re: Ideas how to improve WinSP MBT/WW2 !
IIRC, there was some way to place "invisible" trenches in the old versions, doesn't seems possible anymore
Forum:
WinSPWW2
December 27th, 2009, 11:45 AM
Replies:
19
Range Key Doesn't Work
Views:
9,695
Posted By
iCaMpWiThAWP
Re: Range Key Doesn't Work
The targeted unit is kept unless it moves out of sight, you move too much and your stabilizer can't keep up, or your unit op fires onto other unit as far as i can tell
Forum:
Campaigns, Scenarios & Maps
December 26th, 2009, 10:43 PM
Replies:
10
Dunamic Campaign: European Autumn 1973
Views:
7,702
Posted By
iCaMpWiThAWP
Re: I spelled it "Dunamic" lol
gogogo runequester, we're counting on you, lol wulfir, dunamic, damn keyboards :)
Forum:
TO&Es
December 26th, 2009, 07:21 PM
Replies:
12
New toys
Views:
7,117
Posted By
iCaMpWiThAWP
Re: New toys
a lot of things can be gamey, such as night viewing panther not needing support halftrack, or radio-guided-soviet-tank-thing(if it was in game) not needing command tank
Forum:
TO&Es
December 26th, 2009, 09:12 AM
Replies:
12
New toys
Views:
7,117
Posted By
iCaMpWiThAWP
Re: New toys
Also Wondering about it, btw Don, Andy, why the german goliath tracked mine wasn't included?i remember reading that bomb trucks were not put in, as they weren't used in WW2, but is there a way to...
Forum:
TO&Es
December 25th, 2009, 06:36 PM
Replies:
12
New toys
Views:
7,117
Posted By
iCaMpWiThAWP
Re: New toys
Also Wondering about it, btw Don, Andy, why the german goliath tracked mine wasn't included?i remember reading that bomb trucks were not put in, as they weren't used in WW2, but is there a way to...
Forum:
WinSPMBT
December 25th, 2009, 12:51 AM
Replies:
8
Happy Holidays 2010
Views:
3,251
Posted By
iCaMpWiThAWP
Re: Happy Holidays 2010
Kinda late but still... merry christmas to you all :D
Forum:
WinSPWW2
December 25th, 2009, 12:42 AM
Replies:
8
Home Guard
Views:
3,923
Posted By
iCaMpWiThAWP
Re: Home Guard
Scenario?where?
Forum:
TO&Es
December 23rd, 2009, 08:34 PM
Replies:
8
Explosives
Views:
3,404
Posted By
iCaMpWiThAWP
Re: Explosives
As far as i can tell Long, generated and user built, unable to test PBEM since i don't have CD version, i have no clue of how i did this.
Forum:
TO&Es
December 22nd, 2009, 01:32 PM
Replies:
8
Explosives
Views:
3,404
Posted By
iCaMpWiThAWP
Re: Explosives
Just Spotted a possible bug, you can have explosives in your campaign core, is that ok?(well, i think not, since their role is to blow up anyway)
Forum:
WinSPWW2
December 17th, 2009, 03:09 PM
Replies:
34
winSPWW2v4.0 upgrade Now Available
Views:
16,542
Posted By
iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade
Thanks Andy, can't wait for MBT patch
Forum:
WinSPWW2
December 17th, 2009, 02:00 PM
Replies:
34
winSPWW2v4.0 upgrade Now Available
Views:
16,542
Posted By
iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade
also appears on the latest blogs in the left of the screen
now for anything else...
about explosives(demolitions):
1. can a exploding demo chrg/fougasse/boobytrap trigger other explosions in a...
Forum:
WinSPWW2
December 17th, 2009, 09:02 AM
Replies:
34
winSPWW2v4.0 upgrade Now Available
Views:
16,542
Posted By
iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade
WOOOHOOO! Christmas has came early this year
Forum:
WinSPWW2
December 16th, 2009, 10:53 PM
Replies:
34
winSPWW2v4.0 upgrade Now Available
Views:
16,542
Posted By
iCaMpWiThAWP
Re: winSPWW2v4.0 upgrade
Yeah, new patch coming!thanks for the new tools. btw, in the game launcher(not the main game exe) will there be a shortcut to access them like mobhack?
Forum:
WinSPWW2
December 13th, 2009, 06:16 PM
Replies:
7
Cavalry
Views:
3,661
Posted By
iCaMpWiThAWP
Re: Cavalry
Cavalry is a fast and powerfull ATTACK force, cavalry must be supported by normal infantry(rifles) to draw fire and support them while on the open, you also need mortars/tubes to supress enemy troops...
Showing results 251 to 275 of 500
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:19 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.