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Showing results 251 to 275 of 482
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Posts Made By:
aegisx
Forum:
Space Empires: IV & V
March 1st, 2007, 05:25 PM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
That is exactly the kind of game I am looking for http://forum.shrapnelgames.com/images/smilies/happy.gif Hopefully the Slow mod will help foster that as well.
Forum:
Space Empires: IV & V
March 1st, 2007, 03:51 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
347,151
Posted By
aegisx
Re: Balance Mod v1.04 Available!
Have you checked out Time Distortion Burst (and Temporal Tachyon Cannon)? They seem to have a short range and it just stops (no trail off in power). When letting the AI run battles with ships that...
Forum:
SEV Scenarios and Mods
March 1st, 2007, 12:40 PM
Replies:
0
Slow Balanced Mod 1.4
Views:
4,907
Posted By
aegisx
Slow Balanced Mod 1.4
This is for multiplayer games mostly, as I don't know how the AI will react.
Kwok's Balanced mod has been modified so that populations consume much more resources. This should slow down expansion...
Forum:
Space Empires: IV & V
March 1st, 2007, 11:33 AM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
I made a small mod to BM 1.04, which increases the amount of minerals/org/radio that the populations use. I tried soem rush tactics:
Space yard and Emergency Build's. New colonies produced...
Forum:
Space Empires: IV & V
March 1st, 2007, 10:39 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
347,151
Posted By
aegisx
Re: Balance Mod v1.04 Available!
Just checked out 1.4. Looks very nice with the new effects! What would you think about slowing down the warp swirl...
Forum:
Space Empires: IV & V
March 1st, 2007, 10:08 AM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
I'll have to try out the rushing tactics on it. I am really looking for a slower multiplayer game that doesn't require a mad rush to win.
Forum:
Space Empires: IV & V
March 1st, 2007, 09:05 AM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
Does GG prevent that type of massive expansion?
Forum:
Space Empires: IV & V
March 1st, 2007, 09:04 AM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
I just looked at the alliance rankings, a bunch of people jumped up pretty far. Did you guys get aid or make a donation?
Forum:
Space Empires: IV & V
February 28th, 2007, 09:54 PM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
It doesn't seem to really matter though, as players are able to to get 80 colonies in 30 turns and a few hundred thousand rp's. Resources don't seem to limit rushing tactics.
Forum:
Space Empires: IV & V
February 28th, 2007, 08:51 PM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
In fact, populations do not use minerals or radioactives.
Forum:
Space Empires: IV & V
February 28th, 2007, 08:46 PM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Re: Multiplayer games
It seems populations really don't use much in the way of resources. Upping these values seems like it would make resources be a part of the game. Right now, they don't seem to be much of a limiting...
Forum:
Space Empires: IV & V
February 28th, 2007, 07:13 PM
Replies:
25
Multiplayer games
Views:
4,163
Posted By
aegisx
Multiplayer games
I've only played a couple of PBW games, but it seems that the expand as fast as possible and build loads of research is a bit too effective of a tactic.
I was thinking that increasing the...
Forum:
Space Empires: IV & V
February 28th, 2007, 05:23 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
I sent a 'threat' to the attacking nation, hopefully it will help. Berraz is too low on power for me to attack. They are ~90 in strength.
Forum:
Space Empires: IV & V
February 28th, 2007, 05:20 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
Looks like Narquilocles could use some assistance. The 150 troops I sent as aid were already lost defending the country. Might have to attack the attacker directly.
Forum:
Space Empires: IV & V
February 27th, 2007, 08:57 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
Need any troops? Nevermind, you guys are out of my league http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
February 27th, 2007, 04:52 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
I don't think anyone would mine and your looking at the forum http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
February 27th, 2007, 04:18 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
If they destroy you, send some aid this way http://forum.shrapnelgames.com/images/smilies/wink.gif
Peace is good, but war is needed sometimes. I also don't mind having some more war focused...
Forum:
Space Empires: IV & V
February 27th, 2007, 03:16 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
347,151
Posted By
aegisx
Re: Balance Mod...
lobby him to put a Filter on the simulator page too. it gets way to crowded with ships.
Forum:
Space Empires: IV & V
February 27th, 2007, 12:35 PM
Replies:
71
OT - Physics Question on Anti-Matter
Views:
12,848
Posted By
aegisx
Re: OT - Physics Question on Anti-Matter
I think Red Dwarf says it all. There was an episode where Dave (who had been in chyo for millions of years) got a message from earth about his bank account. Apparently he has 13 cents or something...
Forum:
Space Empires: IV & V
February 27th, 2007, 10:57 AM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
I have sent 150 soldiers as aid to Narquilocles.
Forum:
Space Empires: IV & V
February 26th, 2007, 08:29 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
Looks like you guys made peace Baron..
Forum:
Space Empires: IV & V
February 26th, 2007, 12:18 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
Aegis Republic
Forum:
Space Empires: IV & V
February 26th, 2007, 12:12 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
I sent some threating notes to the guys attacking Hollin and Tyrina (sp?). If they don't declare peace and if you guys want Ill send in the troops tomorrow.
Forum:
Space Empires: IV & V
February 26th, 2007, 12:03 PM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
How were they able to attack you? You should be out of their power range.
Forum:
Space Empires: IV & V
February 26th, 2007, 10:03 AM
Replies:
927
OT: Cyber Nation
Views:
108,324
Posted By
aegisx
Re: OT: Cyber Nation
If you would post a link to his nation... http://forum.shrapnelgames.com/images/smilies/happy.gif
Showing results 251 to 275 of 482
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