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Showing results 251 to 275 of 500
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Posts Made By:
calmon
Forum:
Dominions 3: The Awakening
February 27th, 2008, 12:28 PM
Replies:
4
Penetration & Light Of The Northern Star
Views:
2,275
Posted By
calmon
Re: Penetration & Light Of The Northern Star
Thats explained in detail in the manual! +1 penetration for each 2 levels over the casting costs.
Forum:
Multiplayer and AARs
February 25th, 2008, 03:39 AM
Replies:
263
RAND Game - Fomoria Wins!
Views:
43,852
Posted By
calmon
Re: Slow pace?
I'm fine with both versions.
Forum:
Multiplayer and AARs
February 20th, 2008, 01:15 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Turn 9
ah ok i missread it and thought he meant the 3.14 patch.
Well then it may be a problem for you if we get the new patch the next ~30 days. After that in mid/late game home province only blessed...
Forum:
Multiplayer and AARs
February 20th, 2008, 12:30 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Turn 9
What do you mean? You should have sacred undead ghoul guadians and sacred black templars. Both troops are blessable by your priests. This works with 3.14 (there were a bug before where only undead...
Forum:
Dominions 3: The Awakening
February 18th, 2008, 04:30 PM
Replies:
13
Dominions 3 price
Views:
3,348
Posted By
calmon
Re: Dominions 3 price
I think you're 1 day late:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=578696&page=1&view=collapsed&sb=5&o=&fpart=1
(9$ discount till feb 17th)
Forum:
Dominions 3: The Awakening
February 15th, 2008, 10:21 AM
Replies:
91
Scales bugs in Dom3.14
Views:
17,234
Posted By
calmon
Re: Scales bugs in Dom3.14
Sure, but this is a bug and should be fixed in the next patch.
Forum:
Dominions 3: The Awakening
February 15th, 2008, 06:25 AM
Replies:
91
Scales bugs in Dom3.14
Views:
17,234
Posted By
calmon
Re: Scales bugs in Dom3.14
But isn't that the drawback of Order/Misfortune? I mean thats the risks of taking it... chance of major problems.
Forum:
Multiplayer and AARs
February 6th, 2008, 04:27 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Victory Condition
I'm still in and sent my nations nikolai so i think there isn't a free slot.
Forum:
Multiplayer and AARs
February 5th, 2008, 08:31 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Victory Condition
You don't need to control 33% of the map to get 33% of the VPs and thats the main problem i have. For example nations like caelum (fly) the midgard (stealth) can easily jump deep in enemy lands and...
Forum:
Multiplayer and AARs
February 5th, 2008, 07:52 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Victory Condition
I don't think it last till turn 50 and there is a good chance for not seeing the imprisoned pretenders (~36 turns).
Forum:
Multiplayer and AARs
February 5th, 2008, 07:17 PM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Victory Condition
Ok, if we stay with only 12 VP i'll pass in joining this.
I mean this is just too fast for most of nations and so its nothing more than a gamble for a super fast nation.
Forum:
Multiplayer and AARs
February 4th, 2008, 09:15 AM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Alexander - PBEM Game - Recruiting
I would be fine with 33% when we use a rule like "you have to keep the provinces for 3 linked full turns" before it counts as a vicotry.
Well but this condition would need a manual process...
Forum:
Multiplayer and AARs
February 4th, 2008, 04:21 AM
Replies:
256
Alexander - PBEM Game - Running
Views:
39,398
Posted By
calmon
Re: Alexander - PBEM Game - Recruiting
Nice map! I'm in.
Could we modify the victory condition and raise the 33% VP needed or at least make all of the VP provinces fortresses?
I played a game once with 40% VP (no capital) and the...
Forum:
Multiplayer and AARs
January 23rd, 2008, 07:20 AM
Replies:
339
Victorious Nations/Hall of Honor
Views:
86,570
Posted By
calmon
Re: Victorious Nations/Hall of Honor
Winner: Calmon
Game: Consecrated Ground
Game Link: http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=d3maars&Number=548157&page=0&view=collapsed&sb=5&o=&fpart=1
Players: 10...
Forum:
Multiplayer and AARs
January 17th, 2008, 03:32 PM
Replies:
174
Consecrated Ground: EA PBEM (Full)
Views:
24,552
Posted By
calmon
Re: Consecrated Ground: EA PBEM (Forming)
Ok, Niefelheim was destroyed this turn and R'lyeh conceded so we can consider it as ended.
Thanks for hosting llama and thanks for the game to all others. There were some fine battles in this...
Forum:
Dominions 3: The Awakening
January 14th, 2008, 11:46 AM
Replies:
16
Teleportation, summoning and sieges...
Views:
4,828
Posted By
calmon
Re: Teleportation, summoning and sieges...
1) Teleports into the city, never see something else
3) Domes try to stop all teleport spells, regardless enemy's or your own.
Forum:
Multiplayer and AARs
January 10th, 2008, 07:58 AM
Replies:
174
Consecrated Ground: EA PBEM (Full)
Views:
24,552
Posted By
calmon
Re: Consecrated Ground: EA PBEM (Forming)
R'lyeh and Niefelheim are the only non-AI-players left. Both with only a few provinces.
If you guys capitulate i would be satisfied http://forum.shrapnelgames.com/images/smilies/happy.gif. Its...
Forum:
Multiplayer and AARs
January 3rd, 2008, 02:16 PM
Replies:
174
Consecrated Ground: EA PBEM (Full)
Views:
24,552
Posted By
calmon
Re: Consecrated Ground: EA PBEM (Forming)
Well Thrawn you are 1 week late!
Forum:
Dominions 3: The Awakening
December 18th, 2007, 02:33 PM
Replies:
167
SC Arena Competition Over! Results on page 9
Views:
35,417
Posted By
calmon
Re: Build Your SC Arena Competition!
You can't choose oracle because its immobile (and those can't join the arena)! But 2 equal rings in 1st and 3rd slot is allowed at the moment.
Forum:
Dominions 3: The Awakening
December 18th, 2007, 08:16 AM
Replies:
167
SC Arena Competition Over! Results on page 9
Views:
35,417
Posted By
calmon
Re: Build Your SC Arena Competition!
@Potatoman
Please make sure every nation has all pathes full researched. Its important for the "Cast spells" command after the 5 initial rounds.
Forum:
Dominions 3: The Awakening
December 17th, 2007, 06:29 PM
Replies:
8
Yet again, school of sharks bugged?
Views:
1,933
Posted By
calmon
Re: Yet again, school of sharks bugged?
Thats "Shark Attack". Weird spell pile, this water nations! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum:
Dominions 3: The Awakening
December 17th, 2007, 02:15 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
790,706
Posted By
calmon
Re: Bug thread
Well the problem was discussed very often. Your armies will be attacked with scouts or random teleported mages and all your scripted mana intensive spells will be wasted for nothing. And believe it...
Forum:
Dominions 3: The Awakening
December 17th, 2007, 08:13 AM
Replies:
8
Yet again, school of sharks bugged?
Views:
1,933
Posted By
calmon
Re: Yet again, school of sharks bugged?
To me the spell works perfect. Maybe you oversee the very small grey sharks. They join battle from the battlefieldsides and not near the caster!
Forum:
Dominions 3: The Awakening
December 15th, 2007, 06:37 AM
Replies:
167
SC Arena Competition Over! Results on page 9
Views:
35,417
Posted By
calmon
Re: To be silly...
Stop posting your builds here. I sent a likewise SC tactic via pm some times before but i did't want to see much MR boosts!
Forum:
Dominions 3: The Awakening
December 14th, 2007, 07:09 PM
Replies:
9
Aoe weapon lost aoe effect
Views:
2,500
Posted By
calmon
Re: Aoe weapon lost aoe effect
It is an imprisoned Arch Mage, dom 5 and all scales besides luck (which is balanced) are 3 at the worse side.
Dominions let you play a lot of working strategies. The relative low dominion spread...
Showing results 251 to 275 of 500
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