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Search: Posts Made By: Belac
Forum: Dominions 3: The Awakening December 23rd, 2009, 12:51 PM
Replies: 190
Views: 46,492
Posted By Belac
Re: Exploit question

That sounds awesome, actually. Late-game would be more different for each nation, and nations wouldn't be locked into all the same strategies.
Forum: Multiplayer and AARs December 22nd, 2009, 11:39 PM
Replies: 16
Views: 7,372
Posted By Belac
Re: Overlords 2 concept thread

I didn't play in the game, but I have a random idea: Overlords get multiple gatestones, but can -only- move armies to and from gatestones and by other magical teleport means. That would create a...
Forum: Multiplayer and AARs December 22nd, 2009, 10:55 AM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

Thanks, VFB. I turned out not to need it.
Forum: Multiplayer and AARs December 21st, 2009, 06:00 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

Due to unexpected emergency evening plans, I may be 1-3 hours late. If hosting could be delayed til then, I would appreciate it. It won't be more than that, I just need to get home to my internet...
Forum: Dominions 3: The Awakening December 21st, 2009, 05:51 PM
Replies: 9
Views: 2,394
Posted By Belac
Blessing as LA Pangaea

Looking at LA Pangaea, I am not seeing potential for a high bless strategy. There are too many competing needs--scales for money, high dominion and Growth-3 to keep Carrion Woods open, magical...
Forum: Dominions 3: The Awakening December 18th, 2009, 06:16 PM
Replies: 1
Views: 2,458
Posted By Belac
Fomoria Flavor Question

So of the nations not in the manual:

Hinnom, Ashdod, Gath are based on the Old Testament. Lanka is sort of an evil-Kailasa, based on Indian legends. Tir nan Og is Irish mythology, and Eriu is...
Forum: Dominions 3: The Awakening December 18th, 2009, 03:25 PM
Replies: 190
Views: 46,492
Posted By Belac
Re: Exploit question

As a new person on these boards, can I ask for a neutral explanation of the Mists of Deception brouhaha? I've never cast it or had it cast on me in-game, and the description in the manual is quite...
Forum: Scenarios, Maps and Mods December 16th, 2009, 04:47 PM
Replies: 4
Views: 2,690
Posted By Belac
General nation mod advice? (and specific nation idea)

I've never created a mod of any kind, and I'm not sure how to go about creating new units or any of the other stuff that goes into a nation. I read through the tools and tutorials link but am still...
Forum: Dominions 3: The Awakening December 16th, 2009, 12:41 PM
Replies: 22
Views: 14,264
Posted By Belac
Re: MA Ulm using Blood Magic

Thanks, Areaofeffect.

MA Ulm is a favorite nation of mine, and I always take a rainbow pretender. While trying things out in the CBM, I had just enough points left over for Blood2, so I figured...
Forum: Dominions 3: The Awakening December 15th, 2009, 03:38 PM
Replies: 4
Views: 2,661
Posted By Belac
Blood Sacrificing For Non-Blood Nations

So I know that anyone can bloodhunt, although with no blood levels it sucks. Once you have your slaves, who can sacrifice them? Is it just blood mages? Blood priests? Any priest?

Thanks!
Forum: Scenarios, Maps and Mods December 14th, 2009, 10:04 PM
Replies: 0
Views: 1,962
Posted By Belac
Europa Universalis Players

Has anyone ever created a map out of an EU world map? That would be awesome for a really long game, adjusting for the too many water provinces.
Forum: Multiplayer and AARs December 14th, 2009, 12:21 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

Yeah, it's a totally minor thing and doesn't make me weak, I just missed a clear but marginal improvement.
Forum: Multiplayer and AARs December 13th, 2009, 07:02 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

Ack! Due to my unfamiliarity with the CBM, I think I screwed up on pretender design. Not crushingly, but there was an obviously superior choice to the one I made. Oh well, maybe next time.
Forum: Dominions 3: The Awakening December 12th, 2009, 07:22 PM
Replies: 22
Views: 14,264
Posted By Belac
Re: MA Ulm using Blood Magic

To follow up on this with another angle...

I've designed an Ulmish rainbow pretender which has 26 points left over. My choices are to take a negative scale and use the 66 points for something or...
Forum: Multiplayer and AARs December 12th, 2009, 07:16 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

Wi nøt trei a høliday in Niefelheim this yer?

See the løveli lakes

The wonderful telepørt system

And mani interesting furry animals

Including the majestic møøseknight
Forum: Multiplayer and AARs December 12th, 2009, 11:35 AM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Running

What are the communication rules? Are we allowed to talk about the game in this thread? Send private messages/emails to other players? Only use in-game messages?
Forum: Multiplayer and AARs December 11th, 2009, 03:13 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Send Pretenders

OK, I uploaded my god. Good luck to everyone, and especially me (I expect to need it)!
Forum: Scenarios, Maps and Mods December 11th, 2009, 01:06 PM
Replies: 3
Views: 2,250
Posted By Belac
Mod Wish (No idea how hard this would be)

My biggest complaint about Dominions 3 is that it's hard to view the game history. Unless you save each turn, you can't relive your glorious 10-to-1 outnumbered victory, or see the enemy pretender...
Forum: Dominions 3: The Awakening December 11th, 2009, 12:59 PM
Replies: 11
Views: 4,277
Posted By Belac
Re: The next thing...

I think the Dominions 3 magic system would be awesome for a pen+paper RPG. The Jack Vancian D&D systems always bug me, as do the existing alternatives. A system where a spellcaster starts with...
Forum: Dominions 3: The Awakening December 11th, 2009, 11:16 AM
Replies: 36
Views: 12,714
Posted By Belac
Re: Niefelheim Pretender Design Question

And what armor do you want to put on them? Well if you have 9E6N or 9E8N robe of the battle saint is the most efficient.

9E6N or 9E8N works great on their Jarls, it works great on their troops, it...
Forum: Multiplayer and AARs December 10th, 2009, 11:11 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Send Pretenders

I managed to fix that, now I just need to figure out where to find the pretenders file to upload.
Forum: Scenarios, Maps and Mods December 10th, 2009, 10:46 PM
Replies: 3
Views: 2,397
Posted By Belac
Installing Mods on a Mac

Help! How do I install mods on a mac? I've tried everything I can think of, and it won't work.
Forum: Multiplayer and AARs December 10th, 2009, 10:29 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Send Pretenders

Help! How do I install the CBM (and other mods) on a mac?

Also, the map crashes my Dominions game when I load it.
Forum: Multiplayer and AARs December 10th, 2009, 06:04 PM
Replies: 207
Views: 41,085
Posted By Belac
Re: Mooseknight: EA 12-nation game, Send Pretenders

I will have a god up tonight or tomorrow night. I have the stats, just need to download the mods.
Forum: Dominions 3: The Awakening December 10th, 2009, 04:30 PM
Replies: 35
Views: 19,489
Posted By Belac
Re: Some hints on MA R'yleh?

Thanks. I guess I am unclear about the negatives of cold-blooded troops in cold climates (this rarely has come up for me, and when it has I've found other ways around it).
Showing results 251 to 275 of 282

 
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