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Overlords 2 concept thread - .com.unity Forums
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Old December 22nd, 2009, 11:39 PM

Belac Belac is offline
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Default Re: Overlords 2 concept thread

Quote:
Originally Posted by rdonj View Post
Yeah. The multiple gatestone per overlord idea seemed just a tad much. Having the ability to teleport that many units around seemed like something that would make overlords almost completely impossible to fight.


Another take on squirrel's banner idea: Normals have a capped dominion. Say maximum of 5 or 6. Instead of making banners, overlords summon generals, something like a cross between a banelord and a sleeper which also spread dominion like a prophet. This would keep with the dominion idea, but also let overlords attack outside of their dominion. And prevent hammer bonuses from kicking in, but give some compensation in that the general has decent stats. I'm thinking about 20 gems for this summon. Thoughts?
I didn't play in the game, but I have a random idea: Overlords get multiple gatestones, but can -only- move armies to and from gatestones and by other magical teleport means. That would create a guerilla-style situation like Afghanistan or Vietnam, where the Great Powers can drop in troops anywhere but need local allies to control the countryside.
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