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Posts Made By:
Saulot
Forum:
Dominions 3: The Awakening
June 26th, 2007, 02:19 PM
Replies:
113
Strategy Index Discussion
Views:
31,639
Posted By
Saulot
Re: The Strategy Index
Excellent work Lazy_Perfectionist, though if you keep at it, you're bound to lose your 'lazy' qualifier. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
June 26th, 2007, 02:18 PM
Replies:
25
Morale
Views:
3,944
Posted By
Saulot
Re: National vs indy diff, perhaps
I have to say that I'm opposed to the automatic morale check by all units in case of pretender death. Immortal gods die quite a bit, and it's not much of an issue there.
Forum:
Scenarios, Maps and Mods
June 26th, 2007, 02:03 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
Thanks for the response Endoperez, I was expecting as much.
So no one has any suggestions/opinions about darkvision? (Have to say I'm a bit dissapointed about that.)
Well, I'm going to backup the...
Forum:
Scenarios, Maps and Mods
June 24th, 2007, 03:46 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
Have to say that's a creative solution, good job Sombre.
So I've been thinking about darkvision again, and it presents some options to be weighed carefully. Adding 50% darkvision to all the...
Forum:
Scenarios, Maps and Mods
June 24th, 2007, 03:41 PM
Replies:
263
Mod:
MA Skavenblight 1.15 hotfix
Views:
69,553
Posted By
Saulot
Re: Skaven Nation. Warhammer based.
Nratt 3 wouldn't help considering Sombre's probably using the unmodded fire breath weapon.
Forum:
Scenarios, Maps and Mods
June 23rd, 2007, 11:42 PM
Replies:
6
Question: Old Age mechanics
Views:
2,188
Posted By
Saulot
Re: Question: Old Age mechanics
Assuming much of the mod wishlist won't be done anytime soon for Dom3, I hope it's more seriously considered as part of the Dominions 4 wishlist.
Forum:
Dominions 3: The Awakening
June 23rd, 2007, 11:38 PM
Replies:
36
A general inquiry about Dom 3 gaming habits.
Views:
8,006
Posted By
Saulot
Re: A general inquiry about Dom 3 gaming habits.
Have to say that I like the small 45 province map (Silent Seas) to test out a nation, and try out some strategies. Afterwards, if I enjoy the playstyle of that nation, I prefer 250-300 province maps,...
Forum:
Scenarios, Maps and Mods
June 23rd, 2007, 11:33 PM
Replies:
263
Mod:
MA Skavenblight 1.15 hotfix
Views:
69,553
Posted By
Saulot
Re: Skaven Nation. Warhammer based.
Have to say that Skaven looks great so far. As far as Warhammer nations go, Skaven along with the Dwarves and Chaos factions are ones I'm most looking forward to.
Hope it comes out soon....
Forum:
Scenarios, Maps and Mods
June 23rd, 2007, 11:25 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
Played through a quick 45 province game vs. impossible Vanheim. Progress is steady. Feels like one or two more quick games, and it should be ready for betatesting by the public.
Update for today:
...
Forum:
Scenarios, Maps and Mods
June 21st, 2007, 12:43 AM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
Thanks for all the positive comments. It's quite appreciated, and most helpful as a form of motivation to keep working at it, and improving the quality of the mod.
As for darkvision, I'm going to...
Forum:
Scenarios, Maps and Mods
June 19th, 2007, 07:26 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
@dmentd
I use gimp for almost all my graphics now. Back in the day I used good old reliable paint. My sprite experience comes from using paint along with a gif-animator and making aim icons for all...
Forum:
Scenarios, Maps and Mods
June 19th, 2007, 05:06 PM
Replies:
193
Wishlist:
The Modder's Wishlist
Views:
29,822
Posted By
Saulot
More ideas
Not sure how many of these have been mentioned, as I haven't read all 11 pages. Sorry if I'm repeating anyone else's ideas. Also, I realize some of these are a real handful, coding-wise to implement,...
Forum:
Scenarios, Maps and Mods
June 19th, 2007, 04:38 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Re: Urdheim, The Infinite Horde
Thanks!
Well... I suppose I should mention what still needs to be done:
1. Some attack sprites
2. Unit stat/cost balancing
3. Summons stat/gems balancing
4. Adding/Removing/Adjusting national...
Forum:
Scenarios, Maps and Mods
June 19th, 2007, 03:39 PM
Replies:
65
Mod:
Urdheim, The Infinite Horde
Views:
18,276
Posted By
Saulot
Urdheim, The Infinite Horde
(Download v.50 is now available)
Some of the following may be obsolete:
Hello everyone.
I'm your friendly neighborhood long-term lurker. I've decided to step out of the shadows, because I've...
Forum:
Dominions 2: The Ascension Wars
January 1st, 2004, 04:17 PM
Replies:
16
Jotunheim
Views:
4,388
Posted By
Saulot
Re: Jotunheim
It is my understanding that the home province is already completely searched in regards to magic sites, even though it does not appear so in the searched by a level X mage icons. I imagine it's to...
Showing results 326 to 340 of 340
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