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Search: Posts Made By: PlasmaKrab
Forum: Campaigns, Scenarios & Maps March 23rd, 2007, 05:22 AM
Replies: 14
Views: 4,234
Posted By PlasmaKrab
Re: IDF vs. Hezbollah guerilla (08/2006)

Guys, let's not turn this into a political debate, OK?

The whole affair is pretty fresh, if you ask around there are chances you'll hear it isn't exactly over yet, so don't expect objective...
Forum: TO&Es March 21st, 2007, 05:30 AM
Replies: 6
Views: 2,573
Posted By PlasmaKrab
Re: New Chinese RPG smallest ever

Great info, where did you get that? I want more! http://forum.shrapnelgames.com/images/smilies/wink.gif

Err, with a hand-held launcher (they don't mention recoil, do they?) and a penetration of...
Forum: WinSPMBT March 20th, 2007, 07:01 AM
Replies: 4
Views: 1,865
Posted By PlasmaKrab
Re: Roadside bombs

How about using something similar to the way the satchel charges and basic mines are simulated?

I mean create a "detonator team" of 1 or 2 guys, size 0, little or no weapons except for one shot of...
Forum: TO&Es March 19th, 2007, 04:19 PM
Replies: 5
Views: 2,554
Posted By PlasmaKrab
Re: Fuel trucks

Right about that, certainly a convoy of US ammo trucks in Iraq these days would be carrying mostly light or secured ammo (what about tank rounds, now that I think of it?), so wouldn't blow up at a...
Forum: TO&Es March 19th, 2007, 10:32 AM
Replies: 5
Views: 2,554
Posted By PlasmaKrab
Re: Fuel trucks

As Will said, I think regular trucks would be better for the fuel tank look, since you think about an OOB mod. (hey, btw, what about adding one in the UN OOB or similar?)
But if your truck is to be...
Forum: TO&Es March 18th, 2007, 07:25 AM
Replies: 114
Views: 36,182
Posted By PlasmaKrab
Re: Vietnam Specific OOBs

Just add the early M-60 variants in the same unit class as the other earlier tanks (like the M-48) and give them an X3 radio code.
That will prevent them from being all over the place when the IA...
Forum: Campaigns, Scenarios & Maps March 15th, 2007, 03:54 PM
Replies: 8
Views: 3,626
Posted By PlasmaKrab
Re: Raid on the Reactor

There are 22 victory flags, no less, no more, no editing...
As I told you, if you want less, just pile them over on the same hex. Make sure all those on the same hex belong to the same country, for...
Forum: TO&Es March 15th, 2007, 03:34 PM
Replies: 17
Views: 3,601
Posted By PlasmaKrab
Re: Russian Engineer Vechicles .

You mean the BAT was not able to remove obstacles? even the BAT-M with the mobile crane? I read from your site (lousy Babelfish translation) that, in addition to tracklaying, it can be used for...
Forum: TO&Es March 15th, 2007, 03:20 PM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Jagdkamp!

We'll have to see what unit classes to use. Rangers get hand-to-hand combat bonus apparently. "Irregulars" class can be used too for the DA sections, the result could be the same.

IDK which...
Forum: TO&Es March 15th, 2007, 10:39 AM
Replies: 17
Views: 3,601
Posted By PlasmaKrab
Re: Russian Engineer Vechicles .

Thinking about it, maybe the Russian OOB could do with some more engineering vehicles as opposed to mineclearing tanks. As far as I remember there was something indeed about engineering vehicles...
Forum: Campaigns, Scenarios & Maps March 13th, 2007, 05:29 PM
Replies: 8
Views: 3,626
Posted By PlasmaKrab
Re: Raid on the Reactor

I've had time to look up you scenario in the editor (yes, killed all the surprise, sadly).
May I ask how you set up your objective flags? It turns out that the spot on the top-left contains your...
Forum: TO&Es March 13th, 2007, 03:51 PM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Vehicles...

Regarding these "support" sections (Zugtruppe?), what is their use supposed to be? Rear-guard protection of the support assets? Also what kit do they use and what is their training level? I guess...
Forum: TO&Es March 13th, 2007, 03:31 PM
Replies: 30
Views: 7,575
Posted By PlasmaKrab
Re: Thermal imaging

As things stand, remember that in-game vision above 40 can stand for either TI or radar (typically GSR for Ground Surveillance Radar). Both are considered identical for game purposes, and behave the...
Forum: TO&Es March 13th, 2007, 01:16 PM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: \"Garde\" (Gaurd) BN and \"Ehrengard\" (Honor Gaur

You mean both CGs in a platoon would generally be fired at the same target simultaneously?
If so, one option (that would severely restrict operations) would be to fit both weapons together in an...
Forum: TO&Es March 13th, 2007, 11:55 AM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: \"Garde\" (Gaurd) BN and \"Ehrengard\" (Honor Gaur

Shan, beware with the uparmored trucks. If you want to give them some armor rating, as Siddhi said, give them at least 1 point all over (except maybe on top), otherwise it will be treated as armor...
Forum: TO&Es March 13th, 2007, 08:01 AM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

Guys,

Attached here is a first version of the platoon-level formations of the PzGrenadiere and Jägers, and details of the relevant unit classes.
I've tried to compromise between stand-alone...
Forum: TO&Es March 12th, 2007, 03:37 AM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

The problem with integrating snipers into squads (particularly in the Russian motor rifles) is the number of weapon slots. When you have to deal with a squad with AK-74s, one or two PKs, one RPG-7,...
Forum: TO&Es March 11th, 2007, 11:04 AM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

You're right, Shan, the Jaeger platoon will be tough.
Two versions can pass as such though: the dismounted platoon (without trucks) and one without CG teams (kind of "Jaeger Plt -AT").
For the...
Forum: TO&Es March 10th, 2007, 12:29 PM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

Thing is, you have 3 mech sections, 3 APCs, 2 gun APCs, 2 command sections (CO & XO), 2 AT teams, 2 snipers...
Total of 14 units, a bit over the top for a platoon.
For now I have modelled it this...
Forum: TO&Es March 10th, 2007, 04:35 AM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

Shan,

Don is right, don't include ammo trucks in combat formations (above all infantry or armor, I don't know about artillery), since in IA command (as far as I remember, maybe it has been...
Forum: TO&Es March 9th, 2007, 03:31 PM
Replies: 38
Views: 11,783
Posted By PlasmaKrab
Re: Austrian OOB, old and new

Thanks for all that info! Good work again.

Now a question: what is the exact layout of the Pazergrenadiere platoons? I mean, where do the transport vehicles stand?
Is each vehicle part of one...
Forum: TO&Es March 8th, 2007, 02:55 PM
Replies: 21
Views: 6,019
Posted By PlasmaKrab
Re: new S Korean tank...

A hard-kill anti-ATGM system with anti-top-attack capability?
That was studied at some point for the Leclerc IIRC.
Forum: TO&Es March 8th, 2007, 04:26 AM
Replies: 21
Views: 6,019
Posted By PlasmaKrab
Re: new S Korean tank...

Great! http://forum.shrapnelgames.com/images/smilies/happy.gif
I can't wait to see them, your Type-90 was awesome already!
Forum: TO&Es March 7th, 2007, 03:56 PM
Replies: 21
Views: 6,019
Posted By PlasmaKrab
Re: new S Korean tank...

Sure, find me enough top-view pics from the series version and then give me two months to kitbash the Leclerc icon with a not-yet-existing K1A1 icon, all of this in Korean MERDC camo......
Forum: TO&Es March 7th, 2007, 09:10 AM
Replies: 21
Views: 6,019
Posted By PlasmaKrab
Re: new S Korean tank...

Link here for more pics of the prototype....
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