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Search: Posts Made By: geoschmo
Forum: Space Empires: IV & V December 27th, 2006, 04:45 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

What's on the PBW server or not shouldn't matter for what you see on your screen. But where the files were on your machine when you created the empire does matter. Custom race image files should all...
Forum: Space Empires: IV & V December 27th, 2006, 03:18 PM
Replies: 35
Views: 7,139
Posted By geoschmo
Re: King Of The Hill V

Turn still failing. And unfortunatly because of the 1.20 bug making it impossible to run PBEM turns from within the game I can't see if it's generating errors or just taking a long time to run. I'm...
Forum: Space Empires: IV & V December 25th, 2006, 01:05 AM
Replies: 28
Views: 5,664
Posted By geoschmo
Re: capnq is in trouble, and may need our help

Static electricity frying pc boards is definetly not a myth. But it's one of those things that's inconsistant enough that you could go your whole life and never fry a board if you were a little...
Forum: Space Empires: IV & V December 24th, 2006, 12:18 AM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

That makes sense. But if you do it incorrectly and put the flag bitmaps in the root pictures/flags folder the game will let you select them for your empire. The problem being if they aren't also...
Forum: SEIV December 24th, 2006, 12:09 AM
Replies: 8
Views: 2,882
Posted By geoschmo
Re: PBW Game owners can now change game versions

I appreciate the thought. I've actually seen donations pick up some since we added SE5 support. Probably getting some new players with the new version.
Forum: Space Empires: IV & V December 23rd, 2006, 03:39 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Ok parbolize, that did it. Once I put the AyresRock flag bitmaps in the root pictures/flags folder it started working. This isn't where you are supposed to put the custom flags, is this where you...
Forum: Space Empires: IV & V December 22nd, 2006, 09:08 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

No, actually it doesn't. One of the things I tried was unzipping all the Flagtastic empire folders to the /pictures/flags directory. AyersRock is one of those. I still get the errors.

Geoschmo
Forum: Space Empires: IV & V December 22nd, 2006, 11:11 AM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Ok, I downloaded the NGarth empire and now I do get the icon for SE5's empire. I still get the errors processing the turns though. The problem with using a custom empire like this was what was...
Forum: Space Empires: IV & V December 22nd, 2006, 09:18 AM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Well, I'm stumped. I found the Flagtastic download that Mark Sheppard made and put it on my machine as a test. No matter where I unzip it too though it doesn't seem to make a difference to this game....
Forum: Space Empires: IV & V December 22nd, 2006, 08:32 AM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

What flags mod? You guys are using balance mod 1.01 right? What is flags mod? Nobody ever told me anything about a flags mod. If you guys are using a different mod on your machines than on the PBW...
Forum: Space Empires: IV & V December 22nd, 2006, 01:02 AM
Replies: 1
Views: 1,068
Posted By geoschmo
PBW Update: File Library

I've added types for SEV file uploads to the PBW file library. If you have a SEV shipset, mod, map, etc. you can upload it to it's own category now.

The se5 shipsets don't yet link to the game...
Forum: Space Empires: IV & V December 21st, 2006, 11:41 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Ok, I didn't have the error exactly right, here's what it said:

Could not load file: C:\Program Files\Strategy First\Malfador Machinations\SE5\pictures\flags\phong\phong_flag_texture.bmp

I...
Forum: Space Empires: IV & V December 21st, 2006, 11:22 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Grazic gave me his empire password and it has a similer problem. In his case there is a shipset and race pic selected, but no logo. I hit edit and change nothing and it won't let me save it.

All I...
Forum: Space Empires: IV & V December 21st, 2006, 11:03 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Something is funky with both yor empires in this game. There's another SE5 kth game between exolis and parabolize that is processing turns ok using 1.20 and balance mod 1.01.

When I try to load...
Forum: Space Empires: IV & V December 21st, 2006, 10:48 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

I don't know.


That's simply a typo I did when recording the error message.


That's why I'm confused. I thought it would pull the flags from the empires\phong directory. To be honest I'm not...
Forum: Space Empires: IV & V December 21st, 2006, 09:03 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

I'm getting errors when I try to run this turn offline:

Could not load file: C:\ProgramFiles\Strategy First\Malfador Machinations\SE5\pictures\phong\phong_flag_texture.bmp

Could not load file:...
Forum: SEIV December 21st, 2006, 04:26 PM
Replies: 8
Views: 2,882
Posted By geoschmo
Re: PBW Game owners can now change game versions

Well, it didn't seem like it was going to happen, so I figured I should get off my arse and start making some updates. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum: Space Empires: IV & V December 21st, 2006, 11:57 AM
Replies: 3
Views: 1,307
Posted By geoschmo
Re: E-mail game

I have not had any problems with 1.20, but I only process the turns using the command line options. This may be a new bug only affecting you if you run the host turn from within the load game screen...
Forum: Space Empires: IV & V December 21st, 2006, 11:04 AM
Replies: 18
Views: 2,134
Posted By geoschmo
Re: OT: My movie for next year.

Oh, and one more thing... http://forum.shrapnelgames.com/images/smilies/wink.gif

PvP Online Comic - Transformers Movie (http://www.pvponline.com/comic_archive_results/transformers)
Forum: Space Empires: IV & V December 21st, 2006, 10:46 AM
Replies: 18
Views: 2,134
Posted By geoschmo
Re: OT: My movie for next year.

Ok, this topic is making me feel old. Transformers and GIJoe were in that group of cartoons that came out after I stopped watcing cartoons. I was well aware of them, but in my mind they were "for...
Forum: Space Empires: IV & V December 20th, 2006, 09:47 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

As far as I know 1.20 fixed the problem with custom shipsets. At least it worked in the one game I tested. If you run into a problem processing turns let me know though.

Geoschmo
Forum: Space Empires: IV & V December 20th, 2006, 04:06 PM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

I tried to get Admiral to do that 5 years ago during the PBW beta, but he never got around to it. I'll have to play around with that and see if I can figure out how to do it myself.

It would...
Forum: SEIV December 20th, 2006, 03:58 PM
Replies: 8
Views: 2,882
Posted By geoschmo
Re: PBW Game owners can now change game versions

Yes, those two things, the files and being able to change the version, should eliminate the large majority of the admin requests. Not that we mind people asking for help, but letting you do it...
Forum: SEIV December 20th, 2006, 10:44 AM
Replies: 8
Views: 2,882
Posted By geoschmo
Re: PBW Game owners can now change game versions

I would like nothing better. I have a plan for how to implement that, but it's going some moderate to hefty code changes. Will be some time before I can make it happen.
Forum: Space Empires: IV & V December 20th, 2006, 10:38 AM
Replies: 62
Views: 7,231
Posted By geoschmo
Re: PBW supports v1.20

Yes, I should have that done in a day or two.

Geoschmo
Showing results 351 to 375 of 500

 
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