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Search: Posts Made By: iCaMpWiThAWP
Forum: TO&Es January 7th, 2009, 10:37 PM
Replies: 6
Views: 2,726
Posted By iCaMpWiThAWP
Re: Loss of HQs

but is there any effect on a battle other than the loss of rally ability?
Forum: WinSPMBT January 7th, 2009, 10:34 PM
Replies: 18
Views: 5,328
Posted By iCaMpWiThAWP
Re: Naval Gun on Land Map

I have no idea, quite frankly. The main point of the code was to make it less easy for some "gamey" MBT tactics of dropping an M1A2 on the objective and have them ready to go. Airborne APC for...
Forum: WinSPWW2 January 7th, 2009, 05:42 PM
Replies: 10
Views: 6,066
Posted By iCaMpWiThAWP
Re: "non penetrating hit" ?

Actually the * represent damage done to the vehicle, that can be crew dead & wounded or weapons damage, but recently i had an uncommon thing, a ju87 strafed 1 of my shermans with its 37mm and top hit...
Forum: WinSPWW2 January 7th, 2009, 03:18 PM
Replies: 10
Views: 6,066
Posted By iCaMpWiThAWP
Re: "non penetrating hit" ?

Just tested it a bit, non penetrating hits can cause mobility kill, but crew or system damage didnt happened to me, is it possible?
Forum: After Action Reports January 7th, 2009, 03:14 PM
Replies: 77
Views: 25,294
Posted By iCaMpWiThAWP
Re: Them Germans were good

Is there any 88 classed as flak?all them seem to be HATG
Forum: After Action Reports January 7th, 2009, 10:18 AM
Replies: 26
Views: 19,553
Posted By iCaMpWiThAWP
Re: Strangest examples of good or bad luck?

A quite strange thing happened in WW2 to me, i directed some 6 inch guns to shoot some germans when trying to climb a hill, suddenly a tiger appeared, the shells landed right over it, remember i sayd...
Forum: After Action Reports January 6th, 2009, 05:08 PM
Replies: 14
Views: 8,937
Posted By iCaMpWiThAWP
Re: Alternate history. 1930. The Reds attack!

whoa, you lost a company in there didn't you?i would probably lose a lot more due to my poor arty management
Forum: After Action Reports January 6th, 2009, 05:02 PM
Replies: 77
Views: 25,294
Posted By iCaMpWiThAWP
Re: Them Germans were good

88's are aways in my german core, i get a couple of them and trucks to move them, this way i get experienced gunners in N.Africa and 1337 gunners when back to the swim against the red flood in the...
Forum: WinSPWW2 January 6th, 2009, 04:21 PM
Replies: 10
Views: 6,066
Posted By iCaMpWiThAWP
Re: "non penetrating hit" ?

A parcially penetrating hit (5 on armour 7)has penetrated but not enough, a non penetrating hit may mean that the shell broke up, hit sloped armor and ricocheted, or hit armour sooo strong that the...
Forum: Campaigns, Scenarios & Maps January 6th, 2009, 04:17 PM
Replies: 6
Views: 4,231
Posted By iCaMpWiThAWP
Re: Charlie Exit (Fictional)

I've been in normandy, northeastern france and the french alps in the south, in normandy, they're used as fences now :D IIRC about 6 feet tall, by 1944, i think they had the same height , so height 5...
Forum: WinSPMBT January 6th, 2009, 01:59 PM
Replies: 6
Views: 2,542
Posted By iCaMpWiThAWP
Re: Forward Observers and HQs?

Ha, got his problem, there are no 0 units outside the transports maybe?
Forum: Campaigns, Scenarios & Maps January 6th, 2009, 01:58 PM
Replies: 33
Views: 14,559
Posted By iCaMpWiThAWP
Re: Operation CAST LEAD

Waiting For Next Version, Dont forget to fix the QASSAMs :D
Forum: TO&Es January 5th, 2009, 04:28 PM
Replies: 114
Views: 30,576
Posted By iCaMpWiThAWP
Re: Vietnam Specific OOBs

Thanks, have you stopped development?
Forum: Campaigns, Scenarios & Maps January 5th, 2009, 04:27 PM
Replies: 33
Views: 14,559
Posted By iCaMpWiThAWP
Re: Operation CAST LEAD

V2 got dalanced out,still, i was unable to score a DV with the HAMAS, good scenario, did the IDF assault any QASSAM lauching position lately?I heard that they are closing in the cities, urban combat...
Forum: WinSPWW2 January 5th, 2009, 10:15 AM
Replies: 32
Views: 7,971
Posted By iCaMpWiThAWP
Re: Choose your targets

i learnt this the hard way... in a night battle
Forum: Campaigns, Scenarios & Maps January 4th, 2009, 07:57 PM
Replies: 33
Views: 14,559
Posted By iCaMpWiThAWP
Re: Operation CAST LEAD

Playing it, seems great, quick note, its QAssam not QUAssam :D
Forum: Campaigns, Scenarios & Maps January 4th, 2009, 06:33 PM
Replies: 6
Views: 4,231
Posted By iCaMpWiThAWP
Re: Charlie Exit (Fictional)

Thanks. Too many MGs making it too tough to win or too many based on historical German MG/squad ratio? I kept the LtCol just because the game assigned a LtCol to command A0. I can rerank him.
...
Forum: WinSPWW2 January 4th, 2009, 06:30 PM
Replies: 12
Views: 5,541
Posted By iCaMpWiThAWP
Re: engineer ability

So this would become unfair, got it, its better today than it was in sp3
Forum: WinSPWW2 January 4th, 2009, 06:25 PM
Replies: 32
Views: 7,971
Posted By iCaMpWiThAWP
Re: Choose your targets

A tip for your ambush, use pueppchens or steirlgranates to ambush enemy tanks, they're deadly
Forum: WinSPMBT January 4th, 2009, 06:22 PM
Replies: 6
Views: 2,542
Posted By iCaMpWiThAWP
Re: Forward Observers and HQs?

I guess that you are missing something, do you have any arty units?
Forum: Campaigns, Scenarios & Maps January 3rd, 2009, 01:24 PM
Replies: 6
Views: 4,231
Posted By iCaMpWiThAWP
Re: Charlie Exit (Fictional)

I like it, but you gave the germans too much MG's, and a LT.COL commanding a company? a major/lieutenant/captain maybe?
EDIT: There are some high hedgerows, you placed one over the other, quite a...
Forum: TO&Es January 3rd, 2009, 12:59 PM
Replies: 23
Views: 15,043
Posted By iCaMpWiThAWP
Re: Infantry AT Weapons

Are you sure that firing a PIAT is a sure hit at 1 HEX?i remember taking 4 shots at a panther moving at 7mph before a hit, at 1 hex away D:, but this was probably caused by the green kids firing it...
Forum: WinSPWW2 January 3rd, 2009, 12:46 PM
Replies: 12
Views: 5,541
Posted By iCaMpWiThAWP
Re: engineer ability

It's first to limit their movement (slow them down), so infantry or fixed AT weapons can be made to bear on the weak points of a near stationary target.
Second, possibly lose a few to broken...
Forum: TO&Es January 3rd, 2009, 12:37 PM
Replies: 6
Views: 2,488
Posted By iCaMpWiThAWP
Re: hmg+mmg size

in the previous version of WW2 were there were size 1 MG's, but they were classed as para support, are you talking about those?IIRC there are some of those units in MBT
Forum: TO&Es January 3rd, 2009, 09:26 AM
Replies: 114
Views: 30,576
Posted By iCaMpWiThAWP
Re: Still a little holiday spirit left

Sorry for reviving this thread, but could someone get me another download link of the latest version? Those are broken D:
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