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Showing results 26 to 50 of 320
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Posts Made By:
SlipperyJim
Forum:
Dominions 3: The Awakening
December 3rd, 2009, 02:44 PM
Replies:
11
Protection from Earth Bless and Protection-Based Alteration-School Earth Buffs
Views:
4,053
Posted By
SlipperyJim
Re: Protection from Earth Bless and Protection-Based Alteration-School Earth Buffs
QFT. :)
Forum:
Dominions 3: The Awakening
December 3rd, 2009, 02:27 PM
Replies:
11
Protection from Earth Bless and Protection-Based Alteration-School Earth Buffs
Views:
4,053
Posted By
SlipperyJim
Re: Protection from Earth Bless and Protection-Based Alteration-School Earth Buffs
The +4 Protection from the E9 bless will only apply to units with armor. Natural Protection doesn't count.
Forum:
Scenarios, Maps and Mods
December 3rd, 2009, 09:23 AM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
65,316
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!
Burnsaber:
Apologies if someone has already mentioned this, but what would you think about bumping the Knights Errant up from their current "poorleader" status (10 troops) to "okleader" (40...
Forum:
Scenarios, Maps and Mods
December 2nd, 2009, 12:45 PM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
Okay, I tested the Huntmaster last night, and all of the code works. However, I noticed a typo in his description. It should be:
FYI: "Wald" is a German word for forest. I thought it added just a...
Forum:
Scenarios, Maps and Mods
December 1st, 2009, 02:31 PM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
A) "Fasting" means to go without food for a time. It's a spiritual discipline that is common to many religious traditions. Wikipedia has more details about fasting...
Forum:
Dominions 3: The Awakening
December 1st, 2009, 12:55 PM
Replies:
14
Info:
Special Poptypes
Views:
7,323
Posted By
SlipperyJim
Re: Special Poptypes
Thanks for the clarification, all. I agree with Gandalf that it's never a waste to get an insight into the Devs' twisted minds... ;)
Now I know to look out for a Wyrm, a Cyclops, a Great Mother,...
Forum:
Scenarios, Maps and Mods
December 1st, 2009, 12:36 PM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
Okay, so here's a rough draft of the Huntmaster....
Disclaimer: I have no MP experience, so I probably stink at figuring out game balance. Please feel free to suggest anything that would make the...
Forum:
Scenarios, Maps and Mods
November 30th, 2009, 05:01 PM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
I am not an expert on German myths, but ... a casual search tells me that there was a fair amount of overlap between German myths and Scandinavian myths. Trolls, giants, goblins, etcetera....
...
Forum:
Scenarios, Maps and Mods
November 30th, 2009, 04:39 PM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
I think you'd just use #secondaryeffect with the weapon ID for the specific affliction you want to give:
Arm Loss (335)
Chest Wound (150)
Disease (143)
Disease with MR check (414)
Eyeloss...
Forum:
Dominions 3: The Awakening
November 30th, 2009, 12:36 PM
Replies:
14
Info:
Special Poptypes
Views:
7,323
Posted By
SlipperyJim
Re: Special Poptypes
Nice research, vfb! :)
Please forgive my ignorance, but how would I actually use these poptypes in a mod or map?
Forum:
Scenarios, Maps and Mods
November 30th, 2009, 11:14 AM
Replies:
24
Brainstorm
Views:
7,565
Posted By
SlipperyJim
Re: Brainstorm
EA Ulm? Perhaps there are some ferocious beasts lurking in Irminsul that could be tamed by the Antlered Shamans and used against Ulm's enemies....
My first game of Dom3 was with EA Ulm, and I...
Forum:
Scenarios, Maps and Mods
November 30th, 2009, 11:07 AM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
65,316
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!
I'm sorry to tell you, but Sir Rond died in battle. Many of my prophets meet such a fate, especially the Bretonnians. Unlike other prophets, the Bretonnians insist on charging into the fray, often...
Forum:
Dominions 3: The Awakening
November 25th, 2009, 11:39 AM
Replies:
40
OT: Make a mod nation of this!
Views:
14,789
Posted By
SlipperyJim
Re: OT: Make a mod nation of this!
You let the insanity out of its cage. There is no going back now. Embrace the madness! :)
Actually, Pokéthulhu (http://www222.pair.com/sjohn/pokethulhu.htm) might fit well with Dominions.... ;)
Forum:
Scenarios, Maps and Mods
November 25th, 2009, 11:26 AM
Replies:
4
Map:
DOGFIGHT (Wraparound Duel Map) - NEW
Views:
2,704
Posted By
SlipperyJim
Re: DOGFIGHT (Wraparound Duel Map) - NEW
Just played a quick duel on this map: Bretonnia vs MA Ermor. Good fun. :D
Thanks for the map, PashaDawg!
Forum:
Scenarios, Maps and Mods
November 25th, 2009, 10:42 AM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
65,316
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!
Heh. I just got Sir Rond of R'donj as a Questing Knight. Naturally, he's my newest Prophet. :)
(Of course, considering the high mortality rate of my prophets, that might not be a good thing....)
Forum:
Scenarios, Maps and Mods
November 18th, 2009, 02:05 PM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
65,316
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v0.9
This mod looks awesome, and I'm trying it for my very next game. My copy of Dom3 had been gathering dust for a while, but it's time to get back into it!
Minor quibble:
#hero1 2776 -- Fay...
Forum:
Dominions 3: The Awakening
September 6th, 2009, 11:18 PM
Replies:
28
Poll:
New spells/summons
Views:
5,016
Posted By
SlipperyJim
Re: New spells/summons
Don't use CBM, but I might try it some time. Wouldn't mind new spells or summons....
Forum:
Dominions 3: The Awakening
September 3rd, 2009, 04:26 PM
Replies:
16
Need help dealing with Sidhe Lords
Views:
5,112
Posted By
SlipperyJim
Re: Need help dealing with Sidhe Lords
They won't. And they have no chance against sidhe lords.[/QUOTE]
Bah. Never mind, then. Stick with the Mind Hunts.
Forum:
Dominions 3: The Awakening
September 3rd, 2009, 11:37 AM
Replies:
16
Need help dealing with Sidhe Lords
Views:
5,112
Posted By
SlipperyJim
Re: Need help dealing with Sidhe Lords
If you've got the research, you could also try Manifestation. Will Ashen Angels attack stealthy commanders? If so, they're pretty formidable....
Forum:
Dominions 3: The Awakening
September 2nd, 2009, 09:19 AM
Replies:
18
Sun Equipment
Views:
3,574
Posted By
SlipperyJim
Re: Sun Equipment
The Robe of the Magi is Construction 6, and it requires Blood & Air to forge. It boosts all magic paths by one, grants a little Reinvigoration, and horror-marks you.
Forum:
Scenarios, Maps and Mods
September 2nd, 2009, 09:05 AM
Replies:
220
Mod:
Nation - Tomb Kings - v1.03 released (March 2009)!
Views:
83,196
Posted By
SlipperyJim
Re: Nation - Tomb Kings - v1.03 released (March 2009)!
Ushabti Avatars are SCs. As long as they have enough magic for a few buffs (Summon Earthpower, Fire Shield, and Resist Magic are a few of my favorites), then they have what they need. As an added...
Forum:
Dominions 3: The Awakening
August 25th, 2009, 04:13 PM
Replies:
50
MA Abysia: The Burninator Flies Again
Views:
27,378
Posted By
SlipperyJim
Re: MA Abysia: The Burninator Flies Again
QFT. I played an SP game on Faerun as Lanka, who is nearly ideal for summoning Storm Demons. By the end game, I had a massive stack of Storm Demons flying around the map, and they disintegrated every...
Forum:
Dominions 3: The Awakening
August 13th, 2009, 11:30 AM
Replies:
243
HINNOM EATS EVERYTHING
Views:
78,037
Posted By
SlipperyJim
Re: HINNOM EATS EVERYTHING
Don't forget zero-encumbrance units. One of the "quirks" of Dom3 is that units with ZERO encumbrance will never gain fatigue from combat. Casting spells will still cause fatigue, but they can fight...
Forum:
Dominions 3: The Awakening
August 13th, 2009, 11:22 AM
Replies:
22
Seiging castles of nations with free summons
Views:
5,551
Posted By
SlipperyJim
Re: Seiging castles of nations with free summons
Or you can just skip the storming altogether. Camp out around his forts and preach him to death. If you can eliminate Pan's dominion, all of those maenads will go *POOF* next turn....
Tinkerbell...
Forum:
Dominions 3: The Awakening
August 8th, 2009, 09:10 AM
Replies:
21
How do I Deal with Living Statues and Raiding Tarts?
Views:
8,053
Posted By
SlipperyJim
Re: How do I Deal with Living Statues and Raiding Tarts?
Well, 2 length-4 weapons= -8 attack + 1 attack for each lance so -7 attack per attack. That means 1 attack for the golem without bonuses (ooooouch).[/QUOTE]
Yeah, that's what I thought. You might...
Showing results 26 to 50 of 320
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