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Search: Posts Made By: Xrati
Forum: Star Legacy April 1st, 2010, 11:13 AM
Replies: 50
Views: 49,020
Posted By Xrati
Re: Ship Talk

I'm with Q on this one. Allow the players to decide if they want firing arcs or not. AND DON'T forget the AI's for arc firing, that will take a lot of work to implement! :eek:
Forum: Space Empires: IV & V April 1st, 2010, 11:08 AM
Replies: 36
Views: 23,251
Posted By Xrati
Re: Just Stopping in to say hi.

Hail, Hail, the gangs all here!!! :D
Forum: Star Legacy March 30th, 2010, 11:09 AM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Chaos Concepts released a version a few years ago. UFO Extra-Terrestrial. They are now working on a UFO-ET 2.

I don't know about Jars, but things I liked about X-Com were:
-LOS/Fog of War was...
Forum: Star Legacy March 29th, 2010, 09:45 AM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Speaking of 5¼ floppies, I still have the box, disk and manual for Starflight! ;)
Wow, what a reminder that was!!!
Forum: Star Legacy March 28th, 2010, 11:56 AM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Wow, I've played and still have some of those games all the way back to Reach for the Stars! Avalon Hill put a couple of board games out that weren't even mentioned in the article. I still have the...
Forum: Star Legacy March 28th, 2010, 11:32 AM
Replies: 50
Views: 49,020
Posted By Xrati
Re: Ship Talk

Building your ships IS fun. BUT when you have firing arcs involved it becomes a greater strain on those players who don't care for such detail. The game has to appeal to the masses ($$$) and with...
Forum: Star Legacy March 27th, 2010, 11:25 AM
Replies: 50
Views: 49,020
Posted By Xrati
Re: Ship Talk

Complex combat play, leads to less playing enjoyment. Especially when you have to design them. You start the game with "maybe" some default ships and then spend the rest of your time designing them!...
Forum: Star Legacy March 27th, 2010, 11:20 AM
Replies: 43
Views: 43,505
Posted By Xrati
Re: Planets and Resources

In a game aspect, there are probably millions of asteroid fields, small planets and other entities. Strategically, they are unimportant and only important planets and places are brought into the...
Forum: Star Legacy March 27th, 2010, 11:12 AM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Maybe combat could be broken up into say four (ex.) segments. Four segments would constitute one combat turn per game turn? After each segment, ships could be re-ordered to continue, change tactics,...
Forum: Star Legacy March 26th, 2010, 12:03 PM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

"Q" you've done it again!!! :D
What a concept! "Make It Fun" who'd of thunk it!!! :doh:
Forum: Star Legacy March 24th, 2010, 10:57 AM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Firing arcs are not needed. This is a 4X game with combat being ¼ of the game. If you want to have complex combat systems just mod in a combat resolution generator from a stand alone combat...
Forum: Star Legacy March 20th, 2010, 01:39 PM
Replies: 43
Views: 43,505
Posted By Xrati
Re: Planets and Resources

It's preference jars_u. I think that the SL programmers will fit that into their game with a preference setup or mod capacity. Ask ten people how they like to play a game and YOU WILL get ten...
Forum: Star Legacy March 20th, 2010, 01:34 PM
Replies: 50
Views: 49,020
Posted By Xrati
Re: Ship Talk

I think if you want firing arcs, then you should play a flight sim. :) It is assumed that within the game that a ship will present it's weapons to it's target without all the micro-management of...
Forum: Star Legacy March 19th, 2010, 02:54 PM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Well, first of all. We need to know how movement will be handled. Then weapons fire. Seeking weapons movement! How will the AI process it's controlled ships?

How will PBEM combat be resolved if...
Forum: Star Legacy March 15th, 2010, 12:29 PM
Replies: 43
Views: 43,505
Posted By Xrati
World Planets and Resources

Let's talk going 'green' or 'red' planets here. Resources and planets go together!

Lets hear what you think! :eek:

Confused, ask here. :confused:
Forum: Space Empires: IV & V March 15th, 2010, 12:23 PM
Replies: 36
Views: 23,251
Posted By Xrati
Re: Just Stopping in to say hi.

How you doin Big 'T' ! :)
Forum: Star Legacy March 12th, 2010, 01:49 PM
Replies: 50
Views: 49,020
Posted By Xrati
Exclamation Ship Talk

Let's talk ships in this thread. Like your favorite pinstripe pattern or weapons array.
Forum: Star Legacy March 12th, 2010, 01:46 PM
Replies: 142
Views: 86,621
Posted By Xrati
Tongue Re: Welcome Star Legacy Development Group!

I'm not a big fan of "Real Time" games. I actually like to sit back and relax while I'm being brutalized by aliens! :doh:

How about starting other threads for discussions on topics such as...
Forum: Space Empires: IV & V March 12th, 2010, 01:34 PM
Replies: 36
Views: 23,251
Posted By Xrati
Re: Just Stopping in to say hi.

Just say NO to thinking...:p
Forum: Space Empires: IV & V March 8th, 2010, 01:55 PM
Replies: 36
Views: 23,251
Posted By Xrati
Re: Just Stopping in to say hi.

Don't you just hate it when that happen? :D
Forum: Star Legacy March 1st, 2010, 12:12 PM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

A) Scout x3 Frigate x3 Destroyer x3 Cruiser x3 Battleship x1
BB's don't need expanded versions

(Carriers) Escort Carrier x5 Fleet Carrier x 5
Escort Carriers x3, Carriers x3, Assult Carriers...
Forum: Space Empires: IV & V February 22nd, 2010, 03:48 PM
Replies: 10
Views: 9,453
Posted By Xrati
Re: Diablo 2

You'd probably have better luck posting on a D2 site.
Forum: Star Legacy February 19th, 2010, 03:45 PM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

Not everything of one race would be usable by another. That should be a very limited option.
Forum: Star Legacy February 17th, 2010, 02:15 PM
Replies: 142
Views: 86,621
Posted By Xrati
Re: Welcome Star Legacy Development Group!

For those with older comp's, 2D is great. There is no real reason for 3D graphics in a 4X game. If you want 3D then go buy one of the 'Shoot'em Ups' or 'Flight Sims' out there. Those are, after all,...
Forum: Space Empires: IV & V February 17th, 2010, 02:07 PM
Replies: 6
Views: 6,663
Posted By Xrati
Re: Questions about the Settings.txt file

#6 IIRC involves turning all the movement sound on or off from the setup menu.
Showing results 26 to 50 of 500

 
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