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Showing results 26 to 50 of 500
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Posts Made By:
LDiCesare
Forum:
Multiplayer and AARs
April 29th, 2012, 05:31 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Now Discussing Turns 4-7)
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 8:
R'lyeh sends me a silly greetings. That's ok as long as he doesn't attack me.Sorry, I didn't copy the fluff and...
Forum:
Multiplayer and AARs
April 28th, 2012, 07:13 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Pangaea turns 6,7
EA Mictlan can rush anybody. They even have freespawn troops (slaves) so they could counter whatever maenads one could get.
Blood sac is a viable strategy provided there's no other blood nation in...
Forum:
Multiplayer and AARs
April 27th, 2012, 03:13 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea turns 6,7
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 6:
Abysia was indeed friendly enough not to attack this turn.
I conquered the southern province, losing 30 chaff...
Forum:
Multiplayer and AARs
April 25th, 2012, 08:24 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea turn 5
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 5:
Very bad news.
Abysia is expanding like crazy, beelining trying to find someone to kill I suppose....
Forum:
Multiplayer and AARs
April 24th, 2012, 03:22 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Now Discussing Turns 1-3)
3-4 minotaurs? Instead of 4 mages?
When I've researched everything useful, definitely. Before that, it's a waste of fort time unless I have no money for a lab.
An unequipped bane beats your...
Forum:
Multiplayer and AARs
April 22nd, 2012, 06:54 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Now Discussing Turns 1-3)
Show me 10n-gem thug who doesn`t die to 1 thunderstrike. :)
And Pan should roll in N gems.[/QUOTE]
5 N + 5 blood slaves in your example. So with 2 magic paths, any A thug is lightning immune.
...
Forum:
Multiplayer and AARs
April 22nd, 2012, 02:20 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Now Discussing Turns 1-3)
Sure : For 10 gems or so, you have a MR 11 thug who dies to 1 thunderstrike. Against 1 mage + chaff, he's going to kill some of the chaff and then get paralysed/soul slain/mind controlled or...
Forum:
Multiplayer and AARs
April 22nd, 2012, 09:31 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea Turn 4
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 4:
I find several interesting things this turn. A 1D income site in the marsh. Not very good but better than...
Forum:
Dominions 3: The Awakening
April 22nd, 2012, 09:30 AM
Replies:
85
Info:
Blood stones and MR
Views:
22,286
Posted By
LDiCesare
Re: Blood stones and MR
But Niefelheim can only build clams easily and he wants blood stones!
And most Skratti in werewolf shape don't even blood hunt more efficiently than Helheim cheap blood mages.
Forum:
Dominions 3: The Awakening
April 21st, 2012, 02:43 PM
Replies:
5
AI Assassination
Views:
3,028
Posted By
LDiCesare
Re: AI Assassination
The ai has no clue about assassins. Never givess bodyguards, never patrols where assassins are expected, doesn't put cheap anti-assassin items (skull talisman, bottle of livign water etc.) on useful...
Forum:
Multiplayer and AARs
April 20th, 2012, 04:38 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea Turn 3
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 3:
World information:
Abysia has appointed a Demonbred for its prophet. Nasty demonbreds. I just hope we aren't...
Forum:
Dominions 3: The Awakening
April 19th, 2012, 04:55 PM
Replies:
85
Info:
Blood stones and MR
Views:
22,286
Posted By
LDiCesare
Re: Blood stones and MR
Monkey PD would be awesome if their commander generated a gem at the start of every battle so they could cast the summon monkey elemental spell in battle.
Forum:
Dominions 3: The Awakening
April 18th, 2012, 01:41 PM
Replies:
85
Info:
Blood stones and MR
Views:
22,286
Posted By
LDiCesare
Re: Blood stones and MR
No. In the turn 266 game mentioned above, the only player that'd been turtling has been killed swiftly (well...) for turtling.
The game drags mostly due to one player (me)'s inability to take out...
Forum:
Dominions 3: The Awakening
April 18th, 2012, 07:55 AM
Replies:
85
Info:
Blood stones and MR
Views:
22,286
Posted By
LDiCesare
Re: Blood stones and MR
Here's a part of what the F1 screen looks like in gem-gen world:
http://img338.imageshack.us/img338/2379/clamss.png
I have more than ten times what shows here. Not many fetishes, because the...
Forum:
Multiplayer and AARs
April 18th, 2012, 04:36 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Turn 1 Reports Trickling In)
Hey guys, bring in the AARs!
I guess my turns are faster to play than anyone else (except Abysia?) but still.
Forum:
Multiplayer and AARs
April 18th, 2012, 04:34 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea turn 2
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
TURN 2:
Looks like renaming is on after all...
Only 6 prophets. All scouts except a Marverni chieftain.
I get a 200...
Forum:
Multiplayer and AARs
April 15th, 2012, 05:46 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Pangaea Turn 1
http://lpix.org/images/Lilli/e119a69f7bf3ba93a328d4e77b609f1e/panbanner.jpg
What's in italics is actually After Action. What's not is notes written on the spot. Therefore, italics may disagree...
Forum:
Multiplayer and AARs
April 7th, 2012, 07:53 AM
Replies:
9
Scenario:
Checking interest for a large(ish) scale game.
Views:
2,664
Posted By
LDiCesare
Re: Checking interest for a large(ish) scale game.
I'll join in to say the proposed settings are a very good way to lead to a disaster.
With that many provinces and vanilla, if you get many players, I can predict an end-game with so many clams,...
Forum:
Multiplayer and AARs
April 2nd, 2012, 01:39 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Introductions, early game posturing underway)
That's the beauty of my plan. I will swarm you in maenads that will eat all the food in your territory and bring diseases to your druids, eventually killing them all.
Forum:
Multiplayer and AARs
March 30th, 2012, 11:12 AM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (Introductions, early game posturing underway)
A few words about me.
I'm playing Pangaea, which I never used in MP.
I've been playing since dom2, and have lost several dom3 games since.
Interestingly, I won one with Helheim and totally...
Forum:
Multiplayer and AARs
March 28th, 2012, 05:44 PM
Replies:
219
AAR:
Multi-Player After Action Report (Now Discussing Turns up to 13-16)
Views:
80,930
Posted By
LDiCesare
Re: Multi-Player After Action Report (uploading pretenders)
Thorion woke up. He had refused to worship the Pantocrator, and the mad women had killed him for that. But he had known it all along. Hiding his heart in a jar, his kidneys in a box, his lungs in a...
Forum:
Multiplayer and AARs
March 25th, 2012, 03:46 AM
Replies:
90
Shared AAR Experience (pre-thread) (game initiated- see game thread)
Views:
20,128
Posted By
LDiCesare
Re: Shared AAR Experience (pre-thread) (finalizing the planning stages, join if you w
I think I've got a pretender design done.
Question about victory conditions: What do we pick? The default ones tend to degenerate in never-ending end-games, particularly with water nations available...
Forum:
Multiplayer and AARs
March 24th, 2012, 03:11 PM
Replies:
90
Shared AAR Experience (pre-thread) (game initiated- see game thread)
Views:
20,128
Posted By
LDiCesare
Re: Shared AAR Experience (pre-thread) (finalizing the planning stages, join if you w
I'm still trying to find out a decent pretender/design/strategy. I'm tempted to go with Pangaea.
Forum:
Multiplayer and AARs
March 23rd, 2012, 03:22 AM
Replies:
90
Shared AAR Experience (pre-thread) (game initiated- see game thread)
Views:
20,128
Posted By
LDiCesare
Re: Shared AAR Experience (pre-thread) (finalizing the planning stages, join if you w
Hesitating between various blood nations. Mictlan, Lanka, or Pangaea... The problem with Mictlan is I'd feel compelled to be an aggressive bastard. Pangaea could be funny, but the maenad...
Forum:
Dominions 3: The Awakening
March 18th, 2012, 05:22 AM
Replies:
33
Paralyze vs Stellar Cascades
Views:
16,239
Posted By
LDiCesare
Re: Paralyze vs Stellar Cascades
Stellar cascade needs spamming (must reach 100 damage to effectively hold the target) and is AP, not AN. So paralyzis is better against armored targets with low MR, and stellar cascade against...
Showing results 26 to 50 of 500
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