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Showing results 26 to 50 of 54
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Posts Made By:
Weeble
Forum:
Campaigns, Scenarios & Maps
September 27th, 2005, 09:07 AM
Replies:
3
Assault on Limbang 12/1962
Views:
2,858
Posted By
Weeble
Re: Assault on Limbang 12/1962
Well done! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
In the actual raid 'L' Company HQ (A0) stayed aboard the unarmed 'Z' craft until a secure foothold had been gained, but as I...
Forum:
Campaigns, Scenarios & Maps
September 26th, 2005, 05:23 PM
Replies:
3
First attempt at a LRA/Mau Mau scenario!
Views:
2,642
Posted By
Weeble
\"Friendly\"(?) fire.
I did warn you about the air support http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Campaigns, Scenarios & Maps
September 25th, 2005, 07:25 AM
Replies:
3
Assault on Limbang 12/1962
Views:
2,858
Posted By
Weeble
Assault on Limbang 12/1962
This is a short, sharp, scenario based on 'L' Coy, 42 Cdo Royal Marines assault on the river town of Limbang in Sarawak. It is intended to play UK as player 1 vs the AI as (TKNU/Indonesia) player 2....
Forum:
Campaigns, Scenarios & Maps
September 24th, 2005, 05:19 PM
Replies:
9
Dream of ALL Comrades scenerio
Views:
2,401
Posted By
Weeble
Re: \"Dream of ALL Comrades\" scenario
Best I've managed is an MV, and I was surprised at that! I think it was because I was able to set up a defensive perimeter after overunning all objectives by turn 4. Then it was RPG7s at point...
Forum:
Campaigns, Scenarios & Maps
September 24th, 2005, 12:49 PM
Replies:
184
Sticky:
MAPS!
Views:
146,880
Posted By
Weeble
Fuel Tanks
Fuel tanks are an 'Airfield Bulding' type in the 'Special Buildings' selection.
Andy "Weeble" Weaver
Forum:
WinSPMBT
September 22nd, 2005, 06:21 PM
Replies:
2
Incoming Fire?
Views:
2,183
Posted By
Weeble
Re: Incoming Fire?
Ta!
What I thought would be the answer but still, you can always cower away from the screen when you are being fired at,
and hope! /threads/images/Graemlins/icon23.gif
Weeble
Forum:
Campaigns, Scenarios & Maps
September 22nd, 2005, 05:27 PM
Replies:
8
Tet on the Delta
Views:
2,318
Posted By
Weeble
Re: Tet on the Delta
Thanks for the tips WBW, though I hoped to keep that thread a pure AAR (No Spoilers) one!
I was probably just unlucky with the airstrike (I notice I called it COIN wheras 'Sandy' was actually...
Forum:
WinSPMBT
September 22nd, 2005, 04:58 PM
Replies:
2
Incoming Fire?
Views:
2,183
Posted By
Weeble
Incoming Fire?
Is there any way of turning off the "Instant Intelligence Report" of what has just fired which weapon at you?
I find this the least 'realistic' part vs the AI (and Human{?} players). The...
Forum:
Campaigns, Scenarios & Maps
September 22nd, 2005, 07:08 AM
Replies:
9
Helicopters and rotor blades
Views:
2,286
Posted By
Weeble
Re: Helicopters and rotor blades
Technically the Huey has always had four 'blades', two of aerofoil section, and two shorter counter-weight balances at right angles to them. This was just Bell's patent system though. As Pyros said...
Forum:
TO&Es
September 20th, 2005, 08:46 PM
Replies:
81
Soviet tank crew survival.
Views:
14,572
Posted By
Weeble
Re: Soviet tank crew survival.
Surely recent events in Basra have shown that even Molotov cocktails can cause a crew to bail out of an AFV, despite dire peril outside.
As Mobhack said several ...
Forum:
WinSPMBT
September 19th, 2005, 06:47 PM
Replies:
2
Opportunity fire.
Views:
2,182
Posted By
Weeble
Re: Opportunity fire.
Apart from either switching your weapon(s) "off" by clicking on it/them so it goes <font color="blue"> blue </font> instad of <font color="orange"> orange </font> , or setting your range so the...
Forum:
After Action Reports
September 18th, 2005, 08:10 PM
Replies:
11
Not Here! Not Now! (No spoilers)
Views:
6,990
Posted By
Weeble
Re: Not Here! Not Now! (No spoilers)
Endex
"Down in Flames"
Went down to a DL, the lost objectives and the General(RIP) didn't allow for the casualties I inflicted in a high-speed retrograde deployment with the forces I still...
Forum:
After Action Reports
September 18th, 2005, 07:04 PM
Replies:
11
Not Here! Not Now! (No spoilers)
Views:
6,990
Posted By
Weeble
Re: Not Here! Not Now! (No spoilers)
Turn 10
"Sunray is down" !!!
Just lost my (damaged)A0 (MACV Local HQ) to a misplaced COIN strike as I was trying to 'lean into' on a counter-attack from the pocket I had been forced into! ...
Forum:
After Action Reports
September 18th, 2005, 03:26 PM
Replies:
11
Not Here! Not Now! (No spoilers)
Views:
6,990
Posted By
Weeble
Not Here! Not Now! (No spoilers)
I'm up to turn 6, ARVN won't rally, think the SEALS have messed up and the F*****s still keep coming/appearing.
Nice one WBW, this is a real challenge!
I am hoping careful target selection...
Forum:
TO&Es
September 17th, 2005, 02:44 PM
Replies:
12
AP ammo: artillery and tanks
Views:
3,721
Posted By
Weeble
Re: AP ammo: artillery and tanks
ICM
I mproved C onventional M unition = Cluster/sub-munition type
All it really does is confuse people enough to save the manufacturer from bad press.
Forum:
TO&Es
September 17th, 2005, 07:13 AM
Replies:
2
Future Combined SAM/ATGM Systems?
Views:
2,322
Posted By
Weeble
Re: Future Combined SAM/ATGM Systems?
Seems to work with SAMs given a HEAT value, but the accuracy would need to be considerably lowered in most cases. Laser guided systems shouldn't be impaired, but SAM IR and Radar seekers are...
Forum:
TO&Es
September 16th, 2005, 10:04 PM
Replies:
23
Engineers laying mines
Views:
7,254
Posted By
Weeble
Re: Engineers laying mines
I've tried both these units {VC & NVA)whilst musing over "terrorist" type scenarios to try to create suicide bombers.
At range = 0 both work but if under manual control vs a soft target you 'W'...
Forum:
TO&Es
September 16th, 2005, 07:34 PM
Replies:
2
Future Combined SAM/ATGM Systems?
Views:
2,322
Posted By
Weeble
Future Combined SAM/ATGM Systems?
Whilst looking at the DSEi (Defense Systems and Equipment International) show website
http://www.dsei.co.uk/medialivenews/
when compiling a post to kikka 's "SAMs' proximity fuzes" thread...
Forum:
TO&Es
September 16th, 2005, 09:09 AM
Replies:
6
SAMs' proximity fuses
Views:
2,917
Posted By
Weeble
Re: SAMs\' proximity fuses
Whoops! forgot to add the link for the new Starstreak THOR combined SAM/SS mount on a Pinzgauer 6x6.
...
Forum:
TO&Es
September 16th, 2005, 08:53 AM
Replies:
6
SAMs' proximity fuses
Views:
2,917
Posted By
Weeble
Re: SAMs\' proximity fuses
Heres a link for SA-12 Gladiator/Giant
http://warfare.ru/?catid=264&linkid=1696
Note it is in the same class as MIM 104 Patriot [Reams have been written on its (in)accuracy and...
Forum:
Campaigns, Scenarios & Maps
September 16th, 2005, 07:22 AM
Replies:
1
Map compatibility?
Views:
2,222
Posted By
Weeble
Map compatibility?
Will 'older' versions of maps still be usable in ver2.0?
I don't see/expect anything to the contrary but thought I'd just check!
Also will a partially completed 'old' back-up map be able to be...
Forum:
TO&Es
September 15th, 2005, 09:55 PM
Replies:
23
Engineers laying mines
Views:
7,254
Posted By
Weeble
Re: Engineers laying mines
Here is are the vital stats for 'Volcano' and other SCATMINE from the Stryker Brigade Combat Team Field Manual at:
...
Forum:
WinSPMBT
September 14th, 2005, 11:53 AM
Replies:
14
tanks vs rpg's
Views:
4,924
Posted By
Weeble
Re: tanks vs rpg\'s
Good detail in that link serg3d!
I only used the term 'vacuum' to describe a pressure state temporarily below ambient as I feel that the phrase 'negative overpressure' (which is the technically...
Forum:
TO&Es
September 13th, 2005, 09:33 PM
Replies:
3
HMGs vs APC role?
Views:
2,133
Posted By
Weeble
Re: HMGs vs APC role?
What round will the AI choose to fire against an opponent with both armoured and unarmoured areas, given both HE & AP/SLAP loadout, if it chooses to fire at all?
I was trying to recreate the 42...
Forum:
WinSPMBT
September 13th, 2005, 05:43 PM
Replies:
14
tanks vs rpg's
Views:
4,924
Posted By
Weeble
Re: tanks vs rpg\'s
Surely this thread should now be RPGs vs Tanks?
FAE/Thermobaric/Novel Explosive (NE) warheads work by a combination of high blast overpressure & residual vacuum effects, with secondary incendiary...
Showing results 26 to 50 of 54
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