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Showing results 26 to 50 of 92
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Posts Made By:
PeterD
Forum:
Space Empires: IV & V
June 6th, 2004, 07:48 PM
Replies:
16
Zero Zero Zero
Views:
3,956
Posted By
PeterD
Zero Zero Zero
At about turn 150 in a solo game against 11 TDM
AI's I noticed a yellow "never" in the build
menu.
I checked the planet out and it looked normal
except the population read 0M (none).
There...
Forum:
Space Empires: IV & V
June 5th, 2004, 06:30 AM
Replies:
19
GeoForce or Radeon
Views:
4,083
Posted By
PeterD
Re: GeoForce or Radeon
I've had at least 8 graphics cards in the Last
12 years and I've ended up with a Nvdia 5950
Ultra - and its great. Most have been Nvdia and
I've had very few problems.
Radeon did have a driver...
Forum:
Space Empires: IV & V
June 3rd, 2004, 03:24 PM
Replies:
8
Blockades
Views:
2,825
Posted By
PeterD
Re: Blockades
How do you blockade a planet, without attacking
it?
Forum:
Space Empires: IV & V
June 2nd, 2004, 04:53 PM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
I checked my TDM download and all the files
seemed there. The only file that sounds like
the one you mention is Dsgnname.
Its names for the ships. Not sure it ever was.
I downloaded ship names...
Forum:
Space Empires: IV & V
June 2nd, 2004, 07:51 AM
Replies:
7
AI Bonus
Views:
2,238
Posted By
PeterD
Re: AI Bonus
Pity. Oh well gotta start work.
Take it easy.
Forum:
Space Empires: IV & V
June 2nd, 2004, 07:01 AM
Replies:
7
AI Bonus
Views:
2,238
Posted By
PeterD
Re: AI Bonus
I wonder how many are playing SE4.
Forum:
Space Empires: IV & V
June 2nd, 2004, 06:34 AM
Replies:
7
AI Bonus
Views:
2,238
Posted By
PeterD
Re: AI Bonus
I didn't expect anyone to be awake in America
but I guess with the time difference its about
10pm in California.
My wife and I visted CA in 97 and plan to come
back again next year. I had to...
Forum:
Space Empires: IV & V
June 2nd, 2004, 06:31 AM
Replies:
7
AI Bonus
Views:
2,238
Posted By
PeterD
Re: AI Bonus
Pretty much what I thought but thanks for
confirming it.
Forum:
Space Empires: IV & V
June 2nd, 2004, 06:25 AM
Replies:
54
OT - Tribute to a hero
Views:
11,595
Posted By
PeterD
Re: OT - Tribute to a hero
My Uncle spent 5 years in a German POW camp and
then in 1945 he was a victim of friendly fire
when he and his fellow POW's were attacked by US
planes who thought they were German troops.
He was...
Forum:
Space Empires: IV & V
June 2nd, 2004, 06:13 AM
Replies:
7
AI Bonus
Views:
2,238
Posted By
PeterD
AI Bonus
If when you're setting up an AI empire to play
against you allow it to access one of the other
research tree's (eg. Organic)as a bonus will it
take advantage of this "bonus" if the AI files
don't...
Forum:
Space Empires: IV & V
June 2nd, 2004, 06:07 AM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
I wondered why it built some mines on a 5% mineral
planet. Thanks for the help.
Forum:
Space Empires: IV & V
June 1st, 2004, 05:00 PM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
Does the AI look at the mineral\organic\radiation
value before decieding what to build first or
does it decide on its needs at the time?
Forum:
Space Empires: IV & V
May 31st, 2004, 05:29 PM
Replies:
1
This Forum
Views:
1,856
Posted By
PeterD
This Forum
For years I looked for a "risk" type startrek
game. I thought I'd found it in Birth of the
Federation but it was awful.
When I discovered SE4 Last year I knew this was
it, especially with all...
Forum:
Space Empires: IV & V
May 31st, 2004, 05:19 PM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
I've no problem heading in the wrong direction,
sometimes its more fun. I didn't think altering
planet sizes would affect much because I'd seen
the AI use them in my Last game.
I'd also seen...
Forum:
Space Empires: IV & V
May 31st, 2004, 06:46 AM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
Thanks for the quick reply.
I've noticed that some of the AI's don't build
much in the way of storage facilities.
Do you think it might cause a problem to increase
the starting storage capacity...
Forum:
Space Empires: IV & V
May 31st, 2004, 06:25 AM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
Re: TDM AI\'s
What about increasing planet sizes to allow more
facilities on them.
Do you think that would cause the AI any
problems?
Forum:
Space Empires: IV & V
May 30th, 2004, 09:26 PM
Replies:
16
TDM AI's
Views:
3,143
Posted By
PeterD
TDM AI\'s
I posted earlier about some ship size problems
around turn 80 of a game using 11 of the TDM
AI's.
I think I may have caused some problems with
an alteration to ship tonnage in that game.
Not...
Forum:
Space Empires: IV & V
May 30th, 2004, 09:14 PM
Replies:
7
Extra Events File
Views:
2,085
Posted By
PeterD
Re: Extra Events File
Is the "Oleg" I see a few Messages below the
same one who wrote the Tholian AI files.
If so its a great set, I still use it.
Forum:
Space Empires: IV & V
May 30th, 2004, 07:26 AM
Replies:
7
Extra Events File
Views:
2,085
Posted By
PeterD
Extra Events File
I downloaded a different events file some months
ago (by Dracus - 55 events instead of 17).
I've used it with no problems but after a few
recent ship size problems because I altered some...
Forum:
Space Empires: IV & V
May 30th, 2004, 07:22 AM
Replies:
14
mines and fighters
Views:
4,629
Posted By
PeterD
Re: mines and fighters
The AI does seem to build a lot of sweepers. Can
this number be altered?
In settings the number of mines/sector is set at
100. Is this per wormhole or in the whole sector
map?
Forum:
Space Empires: IV & V
May 30th, 2004, 06:19 AM
Replies:
14
mines and fighters
Views:
4,629
Posted By
PeterD
Re: mines and fighters
Thanks for all the advice
Forum:
Space Empires: IV & V
May 28th, 2004, 04:57 PM
Replies:
14
mines and fighters
Views:
4,629
Posted By
PeterD
Re: mines and fighters
my mistake, the AI had many ships called
mine sweeper and mine layer (class name)
it didn't build the actual layers and sweepers
on the ships.
Does anyone have an opinion on whether mines
are...
Forum:
Space Empires: IV & V
May 28th, 2004, 02:06 PM
Replies:
14
mines and fighters
Views:
4,629
Posted By
PeterD
Re: mines and fighters
I did deselect them in the game setup.
I used to get overwhelmed by carriers in the early
game.
The post I was reading said that by removing mines
the AI wouldn't waste time building mine...
Forum:
Space Empires: IV & V
May 28th, 2004, 07:52 AM
Replies:
14
mines and fighters
Views:
4,629
Posted By
PeterD
mines and fighters
I read on this forum someone suggesting turning
off fighters and mines to help the AI with its
ship building.
I tried this and quite a lot of the TDM races I
played with seemed to build less...
Forum:
Space Empires: IV & V
May 27th, 2004, 07:27 AM
Replies:
3
TDM 3.40 observations
Views:
1,493
Posted By
PeterD
Re: TDM 3.40 observations
I'm writing this at work, so tonight I'll take the
game to turn 75 save and mail it to you.
I haven't looked since 60 so the AI's may have
started building bigger ships.
I saw from the readme...
Showing results 26 to 50 of 92
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