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Search: Posts Made By: Rexxx
Forum: Space Empires: IV & V March 18th, 2003, 04:30 PM
Replies: 27
Views: 5,643
Posted By Rexxx
Re: Ai testing : what to do when the AI stops building ?

Are there any riots?
Does the AI build absolutely nothing (no units, ships and facilities)?
How much resources do you have in store?
How much net resources per turn are produced?

[ March 18,...
Forum: Space Empires: IV & V March 17th, 2003, 04:07 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">A damned colonizer dead end again for more than 30 turns. It was solved by the Fazrah destroying the first EEE gas colonies, a solution which came...
Forum: Space Empires: IV & V March 17th, 2003, 01:49 PM
Replies: 75
Views: 8,292
Posted By Rexxx
Re: The List of all Races

<font size="2" face="Verdana, Helvetica, sans-serif">I have got:
Certadosh Internation
Federal Union Junon
Mok
Akah
MokAkah
League of Empires
Zedron Empire

I can send you the files tonight.
Forum: Space Empires: IV & V March 13th, 2003, 02:21 AM
Replies: 10
Views: 2,368
Posted By Rexxx
Re: Alpha Kodiak -> Rage Collective

<font size="2" face="Verdana, Helvetica, sans-serif">And that they perform very efficiently. Having the Rage in a game quite frequently means lots of sites for remote mining and/or black holes ...
Forum: Space Empires: IV & V March 13th, 2003, 02:10 AM
Replies: 6
Views: 1,740
Posted By Rexxx
Re: AI creation

I found these links very helpful:

http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=003981;p=2#000019
For me this thread was a perfect "introduction". The collected...
Forum: Space Empires: IV & V March 12th, 2003, 11:21 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

Any news from MM about the colony bug?
Forum: Space Empires: IV & V March 9th, 2003, 10:20 PM
Replies: 20
Views: 2,625
Posted By Rexxx
Re: Proportions AI without AI colony bug :)

<font size="2" face="Verdana, Helvetica, sans-serif">Did some tests (turn based, med/large quadrant, connected standard game, low bonus, AI as computer player)
I used
Entry 3 Type := Seeder (Gas)...
Forum: Space Empires: IV & V March 9th, 2003, 10:11 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">I think you're right, that wasn't the colony bug. That was a colonizer dead end.
During the weekend I did some testing. My statement in a...
Forum: Space Empires: IV & V March 9th, 2003, 02:07 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">So did I. http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, the UF...
Forum: Space Empires: IV & V March 7th, 2003, 06:43 PM
Replies: 20
Views: 2,625
Posted By Rexxx
Re: Proportions AI without AI colony bug :)

<font size="2" face="Verdana, Helvetica, sans-serif">That's exactly what I guessed. Sooner or later the Planets per item condition is fulfilled with unusable colonizers and I get stuck again in this...
Forum: Space Empires: IV & V March 7th, 2003, 06:34 PM
Replies: 59
Views: 10,143
Posted By Rexxx
Re: TDM-ModPack 3.30 BETA

<font size="2" face="Verdana, Helvetica, sans-serif">That's exactly what I appreciate. Any kind of feedback is helpful. I think that is true for every modder.
It's not only that two pair of eyes...
Forum: Space Empires: IV & V March 7th, 2003, 06:17 PM
Replies: 20
Views: 2,625
Posted By Rexxx
Re: Proportions AI without AI colony bug :)

Sorry, I don't get it. Why should setting Must have at least to "0" help avoiding a colonizer dead end?
Forum: Space Empires: IV & V March 7th, 2003, 12:44 PM
Replies: 75
Views: 8,292
Posted By Rexxx
Re: The List of all Races

<font size="2" face="Verdana, Helvetica, sans-serif">In the ships/races section of the mod-forum there is a post from Atraikius (December 11th, 2002) with the Zorian shipset and an updated AI.
Forum: Space Empires: IV & V March 7th, 2003, 11:42 AM
Replies: 59
Views: 10,143
Posted By Rexxx
Re: TDM-ModPack 3.30 BETA

<font size="2" face="Verdana, Helvetica, sans-serif">Hi Slick.
Yeah, you're right. Each EEE colonizer equipped with a quantum reactor comes with two SDDs. I know it's a flaw but it's intentional....
Forum: Space Empires: IV & V March 6th, 2003, 04:51 PM
Replies: 20
Views: 2,625
Posted By Rexxx
Re: Proportions AI without AI colony bug :)

<font size="2" face="Verdana, Helvetica, sans-serif">That's interesting. In all of my test games (v 1.78 though) the AI only built the Last entry of the avaiable colonizers, completely disregarding...
Forum: Space Empires: IV & V March 6th, 2003, 04:11 PM
Replies: 20
Views: 2,625
Posted By Rexxx
Re: Proportions AI without AI colony bug :)

<font size="2" face="Verdana, Helvetica, sans-serif">That's interesting. In all of my test games (v 1.78 though) the AI only built the Last entry of the avaiable colonizers, completely disregarding...
Forum: Space Empires: IV & V March 6th, 2003, 02:01 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">Well, after checking the Gron savegames I have to say again how helpful for me this contest is.
From time to time (every second or third turn)...
Forum: Space Empires: IV & V March 5th, 2003, 04:15 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">Well, after checking the Gron savegames I have to say again how helpful for me this contest is.
From time to time (every second or third turn)...
Forum: Space Empires: IV & V March 5th, 2003, 01:19 PM
Replies: 70
Views: 10,338
Posted By Rexxx
Re: OT: Read a book!

I like C.J. Cherryh (her Sci-Fi work) very much. Especially her books about the Alliance-Union are great. Her basic assumptions that a stellar empire must be based mainly on space stations because...
Forum: Space Empires: IV & V March 5th, 2003, 01:17 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

<font size="2" face="Verdana, Helvetica, sans-serif">That's interesting. In v.1.78 (turn based games) I never get the Inverted Quantum Beam to work. The destroy star ships always did what they were...
Forum: Space Empires: IV & V March 4th, 2003, 03:45 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

Just to get things straight:
The "colonizer dead ends" are a known - yet unsolved - issue.
The colony bug Master Belisarius described is new and it's a quite nasty one.
Forum: Space Empires: IV & V March 2nd, 2003, 11:09 PM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

I find it interesting that - so far - every game ended in war. I never had guessed that the games between the Narn and the Praetorians or the EEE and the Klingons would have ended in this way. I...
Forum: Space Empires: IV & V February 25th, 2003, 11:22 AM
Replies: 441
Views: 62,622
Posted By Rexxx
Re: AI DEATH MATCH 2

Without the "calling for names in the construction_vehicles-file" thing (v 1.61) working these colonizer dead ends will become an annoying issue again, especially in games between peaceful races. ...
Forum: Space Empires: IV & V February 22nd, 2003, 11:59 PM
Replies: 18
Views: 3,366
Posted By Rexxx
Re: Looking for a killer strategy with Deeply Religious trait

When using the talisman and maximum range strategies I would recommend to toggle on "don't fire on" for Seekers on us, Seekers on others, fighters´and drones. If you don't, your PDC-equipped ships...
Forum: Space Empires: IV & V February 20th, 2003, 12:50 PM
Replies: 77
Views: 13,445
Posted By Rexxx
Re: Atmospheres

<font size="2" face="Verdana, Helvetica, sans-serif">Several months ago I read "Rare Earth" by Peter Ward and Donald Brownlee (a paleontologist and an astronomer IIRC).
The rare earth theory is...
Showing results 26 to 50 of 140

 
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