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Search: Posts Made By: Ward
Forum: Space Empires: IV & V March 24th, 2003, 06:00 PM
Replies: 46
Views: 7,351
Posted By Ward
Re: Quantum Reactors

About those solar collectors:

Some time ago(a year perhaps) one scientist refreshed the idea of electomagnetic movement. And it really works. And in vacuum too. You surely know what I am speaking...
Forum: Space Empires: IV & V March 24th, 2003, 05:35 PM
Replies: 29
Views: 4,508
Posted By Ward
Re: Ok, I built a ship with alot of boarding parties...

Some things I am not sure about:

1. Does ship size have any effect on Boarding parties strength? My experience is that even escort with boarding parties 5 can take over dreadnought. (It shouldn't)...
Forum: Space Empires: IV & V March 24th, 2003, 05:29 PM
Replies: 29
Views: 4,508
Posted By Ward
Re: Ok, I built a ship with alot of boarding parties...

Preacherman:

<font size="2" face="Verdana, Helvetica, sans-serif">Shield regenerators regenerate points. They don't depend on shield generators. So you can have 20 shield generators and 1...
Forum: Space Empires: IV & V March 24th, 2003, 04:29 PM
Replies: 11
Views: 2,680
Posted By Ward
Re: Intel Oddity

I am no great fan of this system but I can imagine that it would really anger me if the intelligence was chance-based. There are moments when you are bigger and don't want to be bothered by smaller...
Forum: Space Empires: IV & V March 24th, 2003, 10:39 AM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

I admit I didnīt remember the symbol is multiplicative, not additive. What is important is the usage. I also didnīt know how to say the wole formula is to be repeated AAW times with % changing. But...
Forum: Space Empires: IV & V March 21st, 2003, 04:27 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

Wardad:
<font size="2" face="Verdana, Helvetica, sans-serif">Yes I counted with it. For comparison, here is a rough and simplificated formula for components effective attack: Damage/Space used....
Forum: Space Empires: IV & V March 21st, 2003, 04:21 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

Wardad:
This is the math you look for. Yesterday I have spent two hours inventing this. Just check what all those abbreviations mean.
((TH sqared with AAW)!)/(100 sqared with AAW!))*AWW +CAM -CDM +...
Forum: Space Empires: IV & V March 21st, 2003, 04:15 PM
Replies: 6
Views: 1,346
Posted By Ward
Re: Newbie Galactic Combat: Proportions

What about ganging angainst the cheater? The game objective will be temprarily changed to: "Evil parasite has taken control over two empires. It's imerative to destroy this threat before it spreads...
Forum: Space Empires: IV & V March 21st, 2003, 03:35 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

Here comes the post I promised yesterday.

This formula works with statistics. That means it doesn't matter if you hit 1% of time with stength 100 or 100% of time with 1 damage(with little...
Forum: Space Empires: IV & V March 20th, 2003, 09:32 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

Suicide junkie:

<font size="2" face="Verdana, Helvetica, sans-serif">Yes, you are right. But you can eliminate it if you wish. Just make an equation you know is right and cut the "damage dealt"...
Forum: Space Empires: IV & V March 20th, 2003, 08:59 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

Suicide Junkie:
That depends on what you want to calculate. The damage dealt is the damage your enemy deals you. I intenionally left it there so that you can also include enemy's firepower(that...
Forum: Space Empires: IV & V March 20th, 2003, 08:51 PM
Replies: 86
Views: 12,850
Posted By Ward
Re: Things in SEIV I never knew about....

Customize your strategies as soon as possible and add them to "..._AI_strategies.txt" so that you don't have to make them each time you start a new game. They can be significantly improved.
...
Forum: Space Empires: IV & V March 20th, 2003, 08:22 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

I almost forgot: The break even point is easy find. Just give those two sides into eqation. That't the exact break-even point.
Forum: Space Empires: IV & V March 20th, 2003, 08:18 PM
Replies: 97
Views: 10,373
Posted By Ward
Re: Stealth and Scattering Armor bonus

To that formula:

This is a formula that counts with: Space reqired by component's, damage dealt, different % to hit and of course overall defense points. It works also with many extreme examples....
Forum: Space Empires: IV & V March 12th, 2003, 05:00 PM
Replies: 8
Views: 2,171
Posted By Ward
Re: Realistic view of ship construction

I believe that the game reflects this well. Even Escort size is big for us and that is only the first step in the game. Miniaturization is covered in next research area. Good example is propulsion....
Forum: Space Empires: IV & V March 12th, 2003, 04:50 PM
Replies: 4
Views: 1,278
Posted By Ward
Any nice pictures?

Hello,

I would like to use some new races in my SEIV but I would also like them to have a common theme such as Star Wars or Star Trek. The problem is I coudnīt find any finished sets with NICE...
Showing results 26 to 41 of 41

 
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