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Showing results 26 to 50 of 353
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Posts Made By:
P3D
Forum:
Dominions 3: The Awakening
November 19th, 2011, 05:02 PM
Replies:
87
Ashdod is worthless now
Views:
20,480
Posted By
P3D
Re: Ashdod is worthless now
The main problem of Ashdod is that all giants are owerwhelmed easily now, and the human slave troops are worse than chaff. There is no researcher that is marginally affordable, either. The Rephaite...
Forum:
Multiplayer and AARs
November 13th, 2011, 03:44 AM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders
I did not know that command even existed. How did I miss it in the manual, I have no idea. So I got pwned.
Forum:
Multiplayer and AARs
November 12th, 2011, 07:53 PM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders
I don't understand how could you defend your capital with the army starting in the next province? If they move to your castle, they are supposed to be in the castle, besieged.
Forum:
Multiplayer and AARs
October 29th, 2011, 06:48 PM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders
The #allowedplayer command goes to 79 in the original file. So mod nations with respective IDs can be played, but not the ones with IDs in the 90s.
Forum:
Multiplayer and AARs
October 29th, 2011, 04:24 PM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders
I could not do a trial run on Fivelands.
The map file is restricted to land nations only. An undersired consequence is that any new mod nations have to be explicitly allowed in the map file.
Forum:
Multiplayer and AARs
October 29th, 2011, 03:13 PM
Replies:
154
Dreadful fates II - LA Ulm - Twobits Winner !!
Views:
32,849
Posted By
P3D
Re: Dreadful fates II - (Running)
There are troops better than the Gibbors, but for a cap-only giant sacred they are "massable". Without that E9N4 bless they are not that good.
You need to get more skellispammers.
Forum:
Multiplayer and AARs
October 27th, 2011, 01:37 PM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
Of my choices, Redka.
Forum:
Multiplayer and AARs
October 26th, 2011, 04:06 PM
Replies:
113
Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
Views:
22,007
Posted By
P3D
Re: Randomocalypse - 5 players, randomly generated nations - Recruiting!
Add me, sounds interesting.
Forum:
Dominions 3: The Awakening
October 21st, 2011, 02:16 PM
Replies:
79
Machaka – a sorcerer’s fevered arachnophobia
Views:
45,655
Posted By
P3D
Re: Machaka – a sorcerer’s fevered arachnophobia
The sacreds does not really need Bless (maybe E4N4), so points can go into scales, which synergize well with patrolling. And one would be able to buy a lot of sacreds.
The Machaka Hoplites are...
Forum:
Multiplayer and AARs
October 12th, 2011, 09:03 PM
Replies:
154
Dreadful fates II - LA Ulm - Twobits Winner !!
Views:
32,849
Posted By
P3D
Re: Dreadful fates II - Recruiting & Awaiting pretenders.
Add me as Gath.
Forum:
Dominions 3: The Awakening
September 26th, 2011, 03:22 PM
Replies:
37
How do i get rid of this pretender ?
Views:
10,043
Posted By
P3D
Re: How do i get rid of this pretender ?
The brute force is to Wish the Boots away, then teleport some kitted out warlocks casting life-for-life.
Until then, keep pestering him with Lesser horrors.
The 22MR would also be less in enemy...
Forum:
Dominions 3: The Awakening
September 19th, 2011, 06:14 PM
Replies:
54
Well CBM1.9 is nice, but why no buff for Fomoria??
Views:
18,590
Posted By
P3D
Re: Well CBM1.9 is nice, but why no buff for Fomoria??
The main thematic problem for Fomoria is the lack of non-sacred giant troops worth recruiting. Give the Militia and the Javelinist a shield, they would be somewhat less vulnerable - the PD would...
Forum:
Multiplayer and AARs
August 31st, 2011, 02:27 PM
Replies:
253
MP:
BearTrap - Early age game. Running like a cripple in a running competition.
Views:
79,526
Posted By
P3D
Re: BearTrap - Early age game. Running like a cripple in a running competition.
Returning from Inferno.
I am about done anyways, FWIW.
Forum:
Multiplayer and AARs
July 23rd, 2011, 03:27 PM
Replies:
253
MP:
BearTrap - Early age game. Running like a cripple in a running competition.
Views:
79,526
Posted By
P3D
Re: BearTrap - Early age game. Running like a cripple in a running competition.
I have to agree, I see no point in playing further with AI Abysia.
Forum:
Multiplayer and AARs
June 21st, 2011, 04:37 PM
Replies:
253
MP:
BearTrap - Early age game. Running like a cripple in a running competition.
Views:
79,526
Posted By
P3D
Re: BearTrap - Early age game. Running like a cripple in a running competition.
Since when taking back one's own province classifies as sniping?
The only sniping was done by Atlantis when you took three UW provinces of mine when I was occupied elsewhere. I just continued the...
Forum:
Multiplayer and AARs
May 28th, 2011, 12:56 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,690
Posted By
P3D
Re: LA Game - World of Symmetry 7/10 left
I'd agree to finish the game.
Forum:
Multiplayer and AARs
May 23rd, 2011, 06:21 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,690
Posted By
P3D
Re: LA Game - World of Symmetry 7/10 left
I'd guess so.
Forum:
Multiplayer and AARs
May 16th, 2011, 06:32 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,690
Posted By
P3D
Re: LA Game - World of Symmetry 7/10 left
We should ask llama to set a two-week delay instead of someone setting the clock back 48hr every two days.
When we get no news from Executor, then we should look for a sub.
Forum:
Dominions 3: The Awakening
April 16th, 2011, 03:05 PM
Replies:
26
The best PD ?
Views:
11,916
Posted By
P3D
Re: The best PD ?
My impression on the Hinnom PD was not that great - they are just too few,the spearmen don't deal decent damage, and the Kohen they get at PD20 is only useful as high-HP target.
Forum:
Multiplayer and AARs
April 11th, 2011, 12:39 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,690
Posted By
P3D
Re: LA Game - World of Symmetry 8/10 left
Can I get 6-hr extension? I could not do my turn during the weekend, I'd rather avoid rushing the turn.
Forum:
Multiplayer and AARs
March 27th, 2011, 04:58 PM
Replies:
312
MP:
ANDalusian Sun: Lolomo wins after more than 2 years of gruelling competition!
Views:
142,844
Posted By
P3D
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)
The Cradle map will give two or three players poor starting locations (3-4 low-resource neighbors). What about the (fixed) Riverlands map?
http://forum.shrapnelgames.com/showthread.php?t=43606
Forum:
Scenarios, Maps and Mods
March 25th, 2011, 06:05 PM
Replies:
53
Conceptual Balance Mod 1.83 released!
Views:
20,379
Posted By
P3D
Re: Conceptual Balance Mod 1.83 released!
MA Vanheim has the same magic diversity as EA Vanheim, and there are nations with much less access to magic (E4, A4, B2, F1 and D1).
EA Vanheim's main problem is too little differentiation from...
Forum:
Multiplayer and AARs
March 25th, 2011, 03:41 PM
Replies:
312
MP:
ANDalusian Sun: Lolomo wins after more than 2 years of gruelling competition!
Views:
142,844
Posted By
P3D
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)
About 10 MP games, getting to late-game phase in about half of them.
Forum:
Multiplayer and AARs
March 24th, 2011, 05:52 PM
Replies:
312
MP:
ANDalusian Sun: Lolomo wins after more than 2 years of gruelling competition!
Views:
142,844
Posted By
P3D
Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)
I sign up to play.
Forum:
Dominions 3: The Awakening
March 22nd, 2011, 03:50 AM
Replies:
25
Miniblood nations - rates
Views:
9,639
Posted By
P3D
Re: Miniblood nations - rates
One extra hunter over the 'unrest neutral' case still results in a pop loss of ~100/turn from patrolling. Growth cannot even fully offset the pop loss from the average 0 unrest case (3xB2).
And...
Showing results 26 to 50 of 353
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