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  #1  
Old October 29th, 2011, 06:48 PM

P3D P3D is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

The #allowedplayer command goes to 79 in the original file. So mod nations with respective IDs can be played, but not the ones with IDs in the 90s.
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Old October 29th, 2011, 06:57 PM

Valerius Valerius is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by P3D View Post
The #allowedplayer command goes to 79 in the original file. So mod nations with respective IDs can be played, but not the ones with IDs in the 90s.
So I guess the question is whether that is the version on the server or if it's a different one that isn't limited to 79. There's no link to the .map file that was used so I'm not sure.

I could just upload another file or I guess we could start the game and if it fails then I'll upload a revised .map file.
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Old October 30th, 2011, 02:38 PM

Korwin Korwin is offline
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Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Something strange happened in my test game.
My half-quasi-dragon mages can fly underwater???
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