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Showing results 26 to 50 of 76
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Posts Made By:
glaude1955
Forum:
WinSPMBT
September 12th, 2013, 03:42 AM
Replies:
28
Poll:
winSPMBT fans: who are you?
Views:
10,577
Posted By
glaude1955
Re: winSPMBT fans: who are you?
Hello,
I'm 58, I am retired and I play Spww2 since the French magazine Cyberstratège (sadly defunct) presented the mod that needed to have the original game SP2 or SP3.
I also tried Spw@w but I...
Forum:
Campaigns, Scenarios & Maps
August 23rd, 2013, 02:38 AM
Replies:
46
WIP Campaign "Za Rodinu!"
Views:
21,526
Posted By
glaude1955
Re: WIP Campaign "Za Rodinu!"
I apologize for my poor English, Ts4EVER.
I mean it is a pity that there is now no Russian campaign when it was one russian campaign in an old version of Spww2. I had fun playing it as I took...
Forum:
Campaigns, Scenarios & Maps
August 22nd, 2013, 03:07 AM
Replies:
46
WIP Campaign "Za Rodinu!"
Views:
21,526
Posted By
glaude1955
Re: WIP Campaign "Za Rodinu!"
The theme is even more boring that there was a Russian campaign to a very old version of Spww2.
I will try with this fun campaign, but I have no time right now.
Patience for the feedback
Regards...
Forum:
WinSPMBT
August 18th, 2013, 11:04 AM
Replies:
16
WinSPMBT and WinSPWW2 vs SP World At War
Views:
14,178
Posted By
glaude1955
Re: WinSPMBT and WinSPWW2 vs SP World At War
SPW@W is derived from SP3 which I did not like nor scale nor interface.
I bought SP3 just to start Sp2ww2 that required at the time to have the SSI disk.
Winspww2 is complete and accurate in...
Forum:
WinSPWW2
August 9th, 2013, 10:34 AM
Replies:
5
Ranks of SS and Wehrmacht
Views:
3,263
Posted By
glaude1955
Re: Ranks of SS and Wehrmacht
Thanks for the answers. It was just an idea.
Regards
Yves
Forum:
WinSPWW2
August 8th, 2013, 08:29 AM
Replies:
5
Ranks of SS and Wehrmacht
Views:
3,263
Posted By
glaude1955
Re: Ranks of SS and Wehrmacht
Thanks for the answer but in the future, could you create a second German Oob (Oob number 00) to separate the Wehrmacht and the SS to create such a SS core force and Wehrmacht units as allied units ?...
Forum:
WinSPWW2
August 8th, 2013, 04:00 AM
Replies:
5
Ranks of SS and Wehrmacht
Views:
3,263
Posted By
glaude1955
Ranks of SS and Wehrmacht
I want to play a long campaign with a core force of SS units.
I choose PzGrKp (mot) SS and I find that the different units, which are considered Waffen SS, are all controlled by an officer of the...
Forum:
WinSPWW2
July 29th, 2013, 10:50 AM
Replies:
17
visualization of damage unit
Views:
10,917
Posted By
glaude1955
visualization of damage unit
The damage to the unit are shown in the unit menu, Headquarters menu(H) or Unit details (right click)
Is it possible to display it in the game interface under the term suppression (red color)
...
Forum:
Campaigns, Scenarios & Maps
July 29th, 2013, 10:35 AM
Replies:
2
Reaction turn for 062 scenario
Views:
2,450
Posted By
glaude1955
Re: Reaction turn for 062 scenario
Thanks
Yves
Forum:
Campaigns, Scenarios & Maps
July 29th, 2013, 04:46 AM
Replies:
2
Reaction turn for 062 scenario
Views:
2,450
Posted By
glaude1955
Reaction turn for 062 scenario
Scenario 062 The Plains before the Rhine 2/45
The topic of this scenario 062 is very interesting but a mistake was made on the occasion can be a patch.
Here's what happened to me.
Taken without...
Forum:
Campaigns, Scenarios & Maps
July 26th, 2013, 05:22 AM
Replies:
22
WIP Campaign "Kampfgruppe Weber"
Views:
24,283
Posted By
glaude1955
Re: WIP Campaign "Kampfgruppe Weber"
A) Artillery and air: Do you think I need to tune this down a notch? Obviously the threat of Jabos and Allied artillery supremacy was a huge factor in Normandy and beyond, but gameplay wise these...
Forum:
Campaigns, Scenarios & Maps
July 25th, 2013, 10:56 AM
Replies:
22
WIP Campaign "Kampfgruppe Weber"
Views:
24,283
Posted By
glaude1955
Re: WIP Campaign "Kampfgruppe Weber"
Germany
Men 353
Arty 5
Soft Vehicles 2
APCs 9
AFVs 18
Score: 479
Allies
Forum:
WinSPWW2
June 25th, 2013, 01:42 AM
Replies:
2
Vehicle icon size
Views:
2,670
Posted By
glaude1955
Re: Vehicle icon size
A hexagon equal fifty meters. Vehicle across the hexagon may be tiny and details would be invisible. For the troops, it would represent the soldier by a single point on the screen!
The current...
Forum:
WinSPWW2
May 29th, 2013, 02:15 AM
Replies:
2
abandoned tanks
Views:
2,510
Posted By
glaude1955
Re: abandoned tanks
If I remember correctly, it is possible to destroy them. Place one of your units above (with the shift key) and the next round will be destroyed (abandoned vehicles or bunkers). Otherwise, at the end...
Forum:
WinSPMBT
April 4th, 2013, 05:06 AM
Replies:
50
WinSPMBT version 7.0 Upgrade patch
Views:
34,545
Posted By
glaude1955
Re: WinSPMBT version 7.0 Upgrade patch
A big thank you to the developers, you are gods!
Forum:
WinSPWW2
April 4th, 2013, 05:04 AM
Replies:
25
WinSPWW2 version 6.0 Upgrade patch
Views:
21,376
Posted By
glaude1955
Re: WinSPWW2 version 6.0 Upgrade patch
A big thank you to the developers, you are gods!
Yves
Forum:
Campaigns, Scenarios & Maps
January 22nd, 2013, 02:49 PM
Replies:
27
Marine River force in Vietnam
Views:
9,110
Posted By
glaude1955
Re: Marine River force in Vietnam
Error of post !
Sorry
Yves
Forum:
Campaigns, Scenarios & Maps
January 22nd, 2013, 02:47 PM
Replies:
8
New Campaign - US Marine riverboats in Vietnam
Views:
3,629
Posted By
glaude1955
Re: New Campaign - US Marine riverboats in Vietnam
Hello Duff,
Thank you for your shipment.
I understood why it was not working.
In your Delta and the last new folder, files C025s000.dat to C025s008.dat were not included in your zip. I hope you do...
Forum:
Campaigns, Scenarios & Maps
January 22nd, 2013, 07:27 AM
Replies:
27
Marine River force in Vietnam
Views:
9,110
Posted By
glaude1955
Re: Marine River force in Vietnam
Hello Duff,
Thank you for your shipment.
I understood why it was not working.
Sending in your Delta and the last new folder, files C025s000.dat to C025s008.dat were not included in your zip. I...
Forum:
Campaigns, Scenarios & Maps
January 20th, 2013, 05:09 AM
Replies:
8
New Campaign - US Marine riverboats in Vietnam
Views:
3,629
Posted By
glaude1955
Re: New Campaign - US Marine riverboats in Vietnam
Hi Duff,
Here's what I do:
Choice of campaign 025 River Force Epsilon
Edit Campaign
Change open core to fixed core.
Save
Exit
Choice of campaign 025 River Force Epsilon
Start
Your first...
Forum:
Campaigns, Scenarios & Maps
January 18th, 2013, 03:48 AM
Replies:
8
New Campaign - US Marine riverboats in Vietnam
Views:
3,629
Posted By
glaude1955
Re: New Campaign - US Marine riverboats in Vietnam
Hello Duff,
I probably misspoke because the use of the English language is not familiar to me.
I know it is possible to modify a core force in the editor but it cannot logically be done in one...
Forum:
Campaigns, Scenarios & Maps
January 13th, 2013, 05:17 AM
Replies:
8
New Campaign - US Marine riverboats in Vietnam
Views:
3,629
Posted By
glaude1955
Re: New Campaign - US Marine riverboats in Vietnam
Hello Duff,
I don't see the fixed core force.
Have you sent the correct files?
Regards
Yves
Forum:
Campaigns, Scenarios & Maps
December 28th, 2012, 02:41 AM
Replies:
27
Marine River force in Vietnam
Views:
9,110
Posted By
glaude1955
Re: Marine River force in Vietnam
Hello Duff,
When do you edit your changes due to our various observations? (fixed core force, few repair points)
It's a good campaign idea
Regards
Yves
Forum:
Campaigns, Scenarios & Maps
November 16th, 2012, 02:33 AM
Replies:
27
Marine River force in Vietnam
Views:
9,110
Posted By
glaude1955
Re: Marine River force in Vietnam
Hello Dufff,
Thank you for the answer that helps me tremendously.
Nota Bene:
Regarding the fixed core force, players who prefer to use an open core force can easily change it with the editor. The...
Forum:
Campaigns, Scenarios & Maps
November 14th, 2012, 05:48 AM
Replies:
27
Marine River force in Vietnam
Views:
9,110
Posted By
glaude1955
Re: Marine River force in Vietnam
Hello Duff,
Your campaign seems to be interesting.
The first difficulty is, for my level, the recruitment.
I'm French and Viet Nam does not evoke much for me. Also a fixed core would be a great...
Showing results 26 to 50 of 76
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