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Showing results 26 to 50 of 253
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Posts Made By:
Torgon
Forum:
Multiplayer and AARs
September 8th, 2012, 01:26 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
All,
Just want to apologize for the recent delays. I've had a couple crazy RL problems over the past few weeks. I think they're starting to wind down and I should be back in full dom 3 form soon....
Forum:
Multiplayer and AARs
August 11th, 2012, 12:23 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
And dirt cheep.
Forum:
Multiplayer and AARs
August 6th, 2012, 01:49 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
The druids are throwing out one last attempt to stop the dreaded hoards of naked women before they have completely cornered the gold market. Generally, GONB is a global up there with FOTA and Arcane...
Forum:
Multiplayer and AARs
August 4th, 2012, 12:56 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Yep. You did request more time. I needed it too (stalled as well). For some reason Llama server didn't process the extension I put in.
Oh well, was it a super critical turn for you? Only thing I...
Forum:
Scenarios, Maps and Mods
July 12th, 2012, 07:40 PM
Replies:
25
CBM 1.92 EDM summons cost increase
Views:
16,372
Posted By
Torgon
Re: CBM 1.92 EDM summons cost increase
I'm with Redeyes on this one. While some of the EDM summons are too cheap the fundamental problem with a couple of them is just that they don't follow the fundamental theory of dominions: that...
Forum:
Multiplayer and AARs
July 11th, 2012, 08:48 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Sure, I wont let it host without you.
Forum:
Multiplayer and AARs
June 10th, 2012, 08:50 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Sorry about that guys. I had to leave for china on a work emergency last week.
I'm back now and should be good. But I agree a back up admin would be a good idea. Anyone want to take on the task?
Forum:
Multiplayer and AARs
June 7th, 2012, 12:02 AM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Guys. Appologize for stalling last turn. Emergency at work over the last couple days. I'm actually going to extend the next turn for 48 hours so I can take care of it.
Forum:
Multiplayer and AARs
June 1st, 2012, 02:23 AM
Replies:
78
Mod_Mayhem
Views:
25,472
Posted By
Torgon
Re: Mod_Mayhem
Yep. Skaven is going to be interesting.
They would have absolutely owned in the ear of gem gens and hammers. They're practically built for cranking out blood stones like crazy.
As it is they...
Forum:
Multiplayer and AARs
May 25th, 2012, 10:59 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
I've had three request for extension this weekend. I'm extending the clock by 36 hours. Let me know if anyone needs more time.
Forum:
Multiplayer and AARs
May 25th, 2012, 10:58 PM
Replies:
78
Mod_Mayhem
Views:
25,472
Posted By
Torgon
Re: Mod_Mayhem
I'm ready to go. This is going to be fun. Do we have a game up on Llama server yet?
Forum:
Dominions 3: The Awakening
May 15th, 2012, 06:03 PM
Replies:
49
Guide:
EA Agartha - The Not Exactly a Guide [CBM]
Views:
16,292
Posted By
Torgon
Re: EA Agartha - The Not Exactly a Guide [CBM]
Agree. I'm not on the trogs are the best way to expand side. Trogs are an expensive trap along the same lines as elephants. They can be used successfully but there are also a lot of counters to them....
Forum:
Dominions 3: The Awakening
May 15th, 2012, 04:28 AM
Replies:
49
Guide:
EA Agartha - The Not Exactly a Guide [CBM]
Views:
16,292
Posted By
Torgon
Re: EA Agartha - The Not Exactly a Guide [CBM]
As others have pointed out Death 3 misfortune 2 is asking for trouble even with Earth readers (they're only fortune teller 5 after all)
And death in CBM 1.92 is a suicide pact.
I'll reiterate...
Forum:
Multiplayer and AARs
May 15th, 2012, 04:15 AM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Looks like Sansanjuan is having some RL issues. I've delayed the game another 24.
Sansanjuan let me know if you need more time.
Forum:
Multiplayer and AARs
May 13th, 2012, 09:21 PM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Just wanted to let everyone know that I extended the timer by 24 hours at the request of Tien.
Forum:
Multiplayer and AARs
May 7th, 2012, 02:26 AM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Alright, unless anyone else raises their hand to object I'm going to go ahead and extend turns to 48 hours.
Oh, also just wanted to say that it's been a really good game so far. Thanks everyone.
Forum:
Multiplayer and AARs
May 7th, 2012, 02:25 AM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Alright, unless anyone else raises their hand to object I'm going to go ahead and extend turns to 48 hours.
Oh, also just wanted to say that it's been a really good game so far. Thanks everyone.
Forum:
Multiplayer and AARs
May 6th, 2012, 12:39 AM
Replies:
164
March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Views:
39,795
Posted By
Torgon
Re: March Madness Newb/Intermediate Game (EA, CBM 1.92) (Running, 10/12 remaining)
Sure. What does everyone else think about moving to a 48 hour schedule?
Forum:
Scenarios, Maps and Mods
May 4th, 2012, 12:04 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
Oops. I had the moral of both 2 too high because I was looking at them in the home pov in friendly dom. Pigs are 8 boars are 13.
Forum:
Scenarios, Maps and Mods
May 4th, 2012, 11:46 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
But that's sort of the point. This is a cool thematic easter egg that the developers put into the game. A useful spell (and Iron pigs for other nations that can cast it is useful spell) becomes even...
Forum:
Scenarios, Maps and Mods
May 4th, 2012, 11:33 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
Incorrect. Iron pigs are also size 3 tramplers. If they weren't it would be an altogether useless spell. Here are the actual stats of both units.
Iron pigs Iron Boars
Size 3...
Forum:
Scenarios, Maps and Mods
May 4th, 2012, 11:20 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
mistake
Forum:
Scenarios, Maps and Mods
May 4th, 2012, 01:53 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
But its not like Iron pigs (or the fact that Marverni get iron boars) is a new addition to the game. It's always been there. Are a lot of games being dominated by herds Marverni iron boars? It's a...
Forum:
Scenarios, Maps and Mods
May 1st, 2012, 09:14 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
205,351
Posted By
Torgon
Re: Conceptual Balance Mod v1.92
I know.
Bottom line is that I wish there was something equivalent to the specters in paths other than death. Somewhat high research level but not too far out of the way, expensive for what he is...
Forum:
Dominions 3: The Awakening
May 1st, 2012, 06:13 PM
Replies:
13
Tax Advice
Views:
5,112
Posted By
Torgon
Re: Tax Advice
http://dl.dropbox.com/u/10701954/Taxing%20Calculations%20v2.xlsx
I put this together awhile back. Calculations for various tax rates, scales, patrolling, etc. Shows break even points, cumulative...
Showing results 26 to 50 of 253
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