Quote:
Originally Posted by Corinthian
Admiral, I am not saying that we should remove them. Read again. I *am* saying we should move them to a separate spell that is priced differently than the current spell. Because the current spell gives hugely different outcomes depending on witch nation is casting it and is thus making the spell hard to balance.
|
But that's sort of the point. This is a cool thematic easter egg that the developers put into the game. A useful spell (and Iron pigs for other nations that can cast it is useful spell) becomes even more useful for the guys who worship pigs. This is not some new addition of CBM. The devs very much intended for Iron Pigs in the hands of Marverni to be powerful. Changing cool thematic easter eggs should require a little more evidence than you're mustering.
Quote:
Originally Posted by Corinthian
And weather or not these things actually dominates games is irrelevant because I dont think most Marverni players are even aware of it. The spell does not show up as changed in the list unless you cast it. I did not even know of it before Torgon told me truth to be told.
|
Just because you did know about it doesn't mean others don't. It doesn't take long to figure out. As I and others have said, Iron pigs is a useful spell. Every nation that has E and N mages should be keeping at least a small herd of metal pigs around, Marverni included. Play one game with Marverni, or just make the pretty obvious guess that a spell dealing with pigs might have a different effect in the pig worshiping nation, and you'll find the change.
I agree that its a useful spell, but easily counter-able; the boars still have craptastic MR. Marverni has A LOT of other uses for E gems.