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Showing results 26 to 50 of 53
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Posts Made By:
LupusFatalis
Forum:
Multiplayer and AARs
December 11th, 2009, 09:46 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
@Hoplo -- Well put! If only your diplomatic messages to me were so well formed, I might have taken them seriously. Though it did provide me with a great deal of amusement, so either way, thanks!
Forum:
Multiplayer and AARs
December 10th, 2009, 01:36 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
5 Vassals allows for more vassals than we have normals. It also allows for ~1/4 of the players to win simultaneously? It gives no incentive for an overlord to keep all of his vassals alive, he has a...
Forum:
Multiplayer and AARs
December 10th, 2009, 02:32 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
To me I see (0+2)/5 dead&dying overlords and (4+4)/16 dead&dying normals... either way your looking at about half the people are dead or dying and there is no statistical difference between those...
Forum:
Multiplayer and AARs
December 9th, 2009, 10:49 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
I'd be interested to hear atul's thoughts.
Forum:
Multiplayer and AARs
December 9th, 2009, 10:41 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Aye: the Rule change to continue this game sounds good.
-- I like the vassal concept to drag this more toward co-op, but think it was ill posed. (i.e. the penalizing bit I dislike, I think a free...
Forum:
Multiplayer and AARs
December 9th, 2009, 09:24 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
The main area in which I find the rules lacking is province control, but to some extent this can be rectified by different play style. I mean allowing overlords to retake their home provinces (where...
Forum:
Multiplayer and AARs
December 9th, 2009, 07:31 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
That makes three? ;)
Forum:
Multiplayer and AARs
December 7th, 2009, 03:27 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Sure, the rules need to be changed--they are prohibitive. But it is far from impossible for an overlord to win.
Forum:
Multiplayer and AARs
December 6th, 2009, 09:48 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Then the prophecy has begun, Ashdod has tripped over their own overconfidence. Now their neighbors need but to lay aside their quibbles and strike out against the tyrant! For destiny sees fit to...
Forum:
Multiplayer and AARs
December 6th, 2009, 02:01 PM
Replies:
246
MP:
Aquamarine EA CBM Game Running
Views:
57,761
Posted By
LupusFatalis
Re: Aquamarine EA CBM Game Running
Helheim publicly renounced all its former alliances when the new administration came to being. Further, we had waited at least 5 months, as per the former administrations agreement thereby honoring...
Forum:
Multiplayer and AARs
December 4th, 2009, 10:15 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
for tc, province 100, 102, and 140 count.
I'm not going to list everyone in the game, but if you start a game of overlords with all human players you'll easily find out on your own.
Forum:
Multiplayer and AARs
December 4th, 2009, 04:58 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Sure, then there are a bunch of people close to victory. And it also does make stopping people a bit more difficult. That is to say in my position I'd need to take any two of three rather than a...
Forum:
Multiplayer and AARs
December 4th, 2009, 02:20 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
The victory conditions are stated clearly, or maybe I'm mistaken:
Normal: Must hold 5 Castles (4 of them must be capitals, 1 must be an overlord fort) at the same time for 3 consecutive turns....
Forum:
Multiplayer and AARs
December 3rd, 2009, 08:13 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
I do not think my victory is guaranteed and I would like to play to completion. If for some reason that is not the view of everyone else and you are all not enjoying yourselves as much as I am. Then...
Forum:
Multiplayer and AARs
December 3rd, 2009, 11:15 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Yeeeesh, everyone is so suspicious of the newbiest newb here! I'm sure Caelum, Man, and TC would agree: I've just been leveraging the power behind those wonderful little shifters--How long can that...
Forum:
Multiplayer and AARs
December 1st, 2009, 01:49 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
If you think about it Overlords may have started with a 3:1 lead in every thinkable way. But Machaka and Ashdod started with a potential battle on potentially 5 fronts. T'ien Ch'i on 6. Marignon only...
Forum:
Multiplayer and AARs
November 30th, 2009, 06:30 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
I'd second some sort of advancement to overlord status criteria. Though I think taking an overlord cap is fairly light. And since anyone who is killing an overlord to do so will likely be taking...
Forum:
Multiplayer and AARs
November 24th, 2009, 02:55 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Congrats, and moreover your the first Dr. DrP I know.
Forum:
Multiplayer and AARs
November 5th, 2009, 06:27 PM
Replies:
246
MP:
Aquamarine EA CBM Game Running
Views:
57,761
Posted By
LupusFatalis
Re: Aquamarine EA CBM Game Running
Alrighty, seeing as no one has contacted me requesting I honor agreements of the former administration--Consider the grace period over, all former agreements not revisited are now null and void. The...
Forum:
Multiplayer and AARs
November 5th, 2009, 12:34 AM
Replies:
246
MP:
Aquamarine EA CBM Game Running
Views:
57,761
Posted By
LupusFatalis
Re: Aquamarine EA CBM Game Running
I am, sent in my file. Anyone with whom I have diplomatic relations, please contact me so I know who you are and we can clarify the terms, that I may honor them.
Forum:
Multiplayer and AARs
November 4th, 2009, 07:43 AM
Replies:
246
MP:
Aquamarine EA CBM Game Running
Views:
57,761
Posted By
LupusFatalis
Re: Aquamarine EA CBM Game Running
Yep, I'll be taking over for Helheim.
I sent my email address to the Hadrian_II assuming he's the game admin. If this is incorrect please tell me who is, so I may contact them.
Forum:
Multiplayer and AARs
October 28th, 2009, 01:46 AM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
It was fun, Sansanjuan, you put up a good resistance all things considered. And I'm sorry about the rush.
Forum:
Multiplayer and AARs
October 26th, 2009, 11:31 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Yeah, it seems like the later the time limit is set the later people will post--despite turns taking <20 minutes still. Granted I know I suck, so perhaps my planning simply isn't nearly as rigorous...
Forum:
Multiplayer and AARs
October 14th, 2009, 05:27 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Lack of diplomacization ehh? Doesn't sound like a good sign given your location. ;) Best of luck.
Forum:
Multiplayer and AARs
October 8th, 2009, 05:50 PM
Replies:
486
Overlords - Game Thread. (playing)
Views:
104,932
Posted By
LupusFatalis
Re: Overlords - Game Thread. (playing)
Anyone know what the VP in Silvania (200) represents?
Showing results 26 to 50 of 53
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