The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 11
<
1
2
3
4
>
Last
»
Showing results 26 to 50 of 262
Search took
0.01
seconds; generated 83 minute(s) ago.
Search:
Posts Made By:
Wick
Forum:
Dominions 3: The Awakening
May 15th, 2008, 09:49 PM
Replies:
6
Armor negating and penetrating?
Views:
2,499
Posted By
Wick
Re: Armor negating and penetrating?
damage = 2d6oe + weapon + strength - 2d6oe - (protection * X)
X = 1 normally, 1/2 if AP, 0 in AN.
Forum:
Dominions 3: The Awakening
May 14th, 2008, 09:11 PM
Replies:
139
Tartanians
Views:
25,512
Posted By
Wick
Re: Tartanians
Healing doesn't work on undead, you need the Chalice or GoH.
Forum:
Dominions 3: The Awakening
May 14th, 2008, 02:57 AM
Replies:
6
Defense stat
Views:
2,260
Posted By
Wick
Re: Defense stat
Every attack in a round reduces the target's defense by two.
So the first attack will hit if (2d6oe + attack skill) > (2d6oe + defense skill) while the 16th attack will hit if (2d6oe + attack...
Forum:
Dominions 3: The Awakening
May 14th, 2008, 02:49 AM
Replies:
34
Monkeys cry for changes?
Views:
9,485
Posted By
Wick
Re: Monkeys cry for changes?
Maybe they should just be able to climb the walls? :-)
Forum:
Dominions 3: The Awakening
May 14th, 2008, 02:45 AM
Replies:
370
Did you know that? (Dominions trivia)
Views:
152,123
Posted By
Wick
Re: Did you know that? (Dominions trivia)
A Great Boar of Carnutes calls about 0.2 boars/turn in a 2 dominion. Positive dominion is necessary, terrain doesn't seem to matter. Higher dominion wasn't tested.
Forum:
Dominions 3: The Awakening
May 12th, 2008, 09:22 PM
Replies:
5
Casting spells in melee
Views:
2,229
Posted By
Wick
Re: Casting spells in melee
No, you can't.
Forum:
Dominions 3: The Awakening
May 10th, 2008, 05:23 PM
Replies:
19
Daughter of Typhon
Views:
4,894
Posted By
Wick
Re: Daughter of Typhon
The problem only happens if they end the battle in one form so losing another head will fix it. How to lose just one head in a battle is left as an exercise for the readers.
Forum:
Dominions 3: The Awakening
May 10th, 2008, 05:10 PM
Replies:
18
Poll:
Quick Poll: Is the production scale weak?
Views:
5,606
Posted By
Wick
Re: Quick Poll: Is the production scale weak?
The problem with resources is that mages are recruited with gold at castle labs built with gold. I think building castles with resources instead of gold might be a good thing. Stone is even more...
Forum:
Dominions 3: The Awakening
May 9th, 2008, 09:07 PM
Replies:
26
Why am I so bad with Dom3
Views:
5,655
Posted By
Wick
Re: Why am I so bad with Dom3
Sounds normal...
Forum:
Dominions 3: The Awakening
May 8th, 2008, 10:49 PM
Replies:
141
Newbish question
Views:
24,728
Posted By
Wick
Re: Newbish question
Various items require various paths at various levels.
Your pretender's paths do not effect the paths of your mages.
Mostly not at all, path booster items for most of the rest, and burning...
Forum:
Dominions 3: The Awakening
May 8th, 2008, 09:59 PM
Replies:
4
How can I read all the units descriptions ?
Views:
2,169
Posted By
Wick
Re: How can I read all the units descriptions ?
A simple text editor also works. The problem with reading dom.exe is that you have to guess which unit the description applies to.
Forum:
Dominions 3: The Awakening
May 3rd, 2008, 11:26 PM
Replies:
9
Surtur and Fire Giants
Views:
2,821
Posted By
Wick
Re: Surtur and Fire Giants
Like a truly massive, and involuntary, deathmatch? I've never before considered how a computer and the Bifrost bridge might have something in common!
Forum:
Dominions 3: The Awakening
April 27th, 2008, 11:48 PM
Replies:
21
Undoing Ermor's population kill
Views:
7,566
Posted By
Wick
Re: Undoing Ermor\'s population kill
The Lord of Fertility does not increase population, unless it has changed since the last time this came up.
Forum:
Dominions 3: The Awakening
April 25th, 2008, 09:06 PM
Replies:
21
Undoing Ermor's population kill
Views:
7,566
Posted By
Wick
Re: Undoing Ermor\'s population kill
Wishing for population is useless as it is. I'd like it to increase population in every province by ~500, have a 5% chance of adding a unit type[1] not normal to the poptype, and increase unrest...
Forum:
Dominions 3: The Awakening
April 24th, 2008, 09:40 PM
Replies:
72
Best item
Views:
15,928
Posted By
Wick
Re: Best item
If there's no MR check then any (non-spider etc.) attacker would be blind on the second round. That's easy to check if you're worried about it.
Forum:
Dominions 3: The Awakening
April 24th, 2008, 09:34 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
790,706
Posted By
Wick
Re: Bug thread
I'm with NT-Jedi. For me, auto-killing is worse then un-teleporting them back, or vortexing them home, or just declaring they successfully left the field, with or without immobiles. They are all...
Forum:
Dominions 3: The Awakening
April 15th, 2008, 10:28 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
790,706
Posted By
Wick
Re: Bug thread
Hydra 1837 also is it's own firstshape. Edi, thanks for all you work in the buglist and DB and...
Forum:
Dominions 3: The Awakening
April 14th, 2008, 12:47 AM
Replies:
4
Hydras not healing heads?
Views:
2,680
Posted By
Wick
Re: Hydras not healing heads?
You're right, good eye. I just tested and 1856 finishes as itself. It's easily modded by changing the firstshape of 1856 to 1850. 1855 is good, didn't check the rest.
Forum:
Dominions 3: The Awakening
April 13th, 2008, 10:37 PM
Replies:
66
Guide to Marverni
Views:
36,280
Posted By
Wick
Re: Guide to Marverni
IIRC, missiles never punch through shields.
Forum:
Dominions 3: The Awakening
April 8th, 2008, 09:55 PM
Replies:
44
Cavemen
Views:
7,295
Posted By
Wick
Re: Cavemen
Thunder bows require 10A gems. Edi's DB indicates caveman precision is 10, but 9 is correct.
Forum:
Dominions 3: The Awakening
April 4th, 2008, 10:37 PM
Replies:
8
Minor UI Improvement
Views:
1,723
Posted By
Wick
Re: Minor UI Improvement
Funny how it's a good Fibonacci series right up to the highest value actually used and then goes wonky. Maybe that page was written on April 1st?
Forum:
Dominions 3: The Awakening
April 4th, 2008, 09:30 PM
Replies:
16
Why no seducing god?
Views:
3,762
Posted By
Wick
Re: Why no seducing god?
If it's in theme I don't consider the lack of stealth a show stopper, although only being useful while besieged doesn't seem very Zeus-like. Perhaps Circe and Dido are closer.
Forum:
Dominions 3: The Awakening
March 29th, 2008, 10:42 PM
Replies:
10
How do you move in water or attack ?
Views:
3,686
Posted By
Wick
Re: How do you move in water or attack ?
It says it doesn't.
Forum:
Dominions 3: The Awakening
March 28th, 2008, 10:33 PM
Replies:
12
Which is better, Knight or Serpent Cataphract
Views:
3,113
Posted By
Wick
Re: Which is better, Knight or Serpent Cataphract
Your wish is half granted. Well, less then 10% by mass...
Forum:
Dominions 3: The Awakening
March 28th, 2008, 09:56 PM
Replies:
30
How does the maker of ruins kill?
Views:
7,095
Posted By
Wick
Re: How does the maker of ruins kill?
IIRC, you could go higher if you only used natural or armor, not both, but that was in Dom2 and, since helmets and shields no longer add, it may not be possible without modding.
Showing results 26 to 50 of 262
Page 2 of 11
<
1
2
3
4
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:35 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.