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Showing results 476 to 500 of 500
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Posts Made By:
lch
Forum:
Dominions 3: The Awakening
March 17th, 2009, 05:21 AM
Replies:
116
Patch 3.23
Views:
26,028
Posted By
lch
Re: Patch 3.23
Some more minor things that aren't in the patch release notes:
Some more items now help to escape from the Inferno and/or Cocytos hells, like Tome of the Lower Planes does.
Some nasty evil...
Forum:
Dominions 3: The Awakening
March 17th, 2009, 04:42 AM
Replies:
116
Patch 3.23
Views:
26,028
Posted By
lch
Re: Patch 3.23
Everybody, grab your old turn files where your SCs were lost in space and time, and watch the void battles! :)
I really like the announced (http://forum.shrapnelgames.com/showthread.php?t=42601)...
Forum:
Dominions 3
March 17th, 2009, 04:14 AM
Replies:
2
New Patch Available For Dominions 3: The Awakening!
Views:
16,730
Posted By
lch
Re: New Patch Available For Dominions 3: The Awakening!
A little correction, the hotkey for items isn't "1", but "l", lower-case "L", for "lab".
Forum:
Scenarios, Maps and Mods
March 17th, 2009, 03:58 AM
Replies:
154
Wishlist:
Modding shortlist
Views:
32,539
Posted By
lch
Re: Modding shortlist
Again, I don't really know if you can use generic spell/item effect values... Do you? In that case, 135 is the one from amulet of vengeance and 204 is the death wail of R'lyeh's more powerful units.
Forum:
Scenarios, Maps and Mods
March 17th, 2009, 03:54 AM
Replies:
4
getspldscr: bad splnr (solved by lch)
Views:
1,850
Posted By
lch
Re: getspldscr: bad splnr
There's a hard limit of 999 spells in the game in total. Getting over that triggers the error in this function. As of 3.21, there are already 855 spells in the base game.
Forum:
Dominions 3: The Awakening
March 16th, 2009, 02:59 PM
Replies:
10
Quick question: Loot the Body
Views:
2,861
Posted By
lch
Re: Quick question: Loot the Body
Notice the first sentence.
Forum:
Dominions 3: The Awakening
March 16th, 2009, 07:28 AM
Replies:
10
Quick question: Loot the Body
Views:
2,861
Posted By
lch
Re: Quick question: Loot the Body
Looting from the enemy has big penalties, that's why. For items lost by the enemy, there's a fair chance that you may never even roll a check to recover them.
Forum:
Dominions 3: The Awakening
March 16th, 2009, 06:43 AM
Replies:
10
Quick question: Loot the Body
Views:
2,861
Posted By
lch
Re: Quick question: Loot the Body
Assassinations, for the most part, are exactly like regular combat. The only people to get a shot at looting are commanders that participated in the battle. Only a percentage of items are able to be...
Forum:
Intel Forum Bar & Grill
March 15th, 2009, 09:54 AM
Replies:
105
GOP CONGRESSMAN SEES THE LIGHT!!!
Views:
33,091
Posted By
lch
Re: GOP CONGRESSMAN SEES THE LIGHT!!!
As I said, I didn't really read the article much, nor did I read it again now, but from what I grasped from it the building never really was on fire, or at least not critically so that it would have...
Forum:
Dominions 3: The Awakening
March 15th, 2009, 05:55 AM
Replies:
3
Hosting on Linux - Nation IDs and cl arguments
Views:
2,101
Posted By
lch
Re: Hosting on Linux - Nation IDs and cl arguments
There are 95 (0-94) available nation slots. About 70 of them are being used by the game already, the others can be used by mod nations. The slots that the game uses so far are:
0 EA Arcoscephale...
Forum:
Dominions 3: The Awakening
March 14th, 2009, 07:43 PM
Replies:
10
Dom Love On Three Moves Ahead
Views:
3,529
Posted By
lch
Re: Dom Love On Three Moves Ahead
Darkwind, ask Tom Chick which game's manual he wrote.
Forum:
Dominions 3: The Awakening
March 14th, 2009, 04:13 AM
Replies:
16
Rookie Questions re Glamour and Patches
Views:
4,207
Posted By
lch
Re: Rookie Questions re Glamour and Patches
In SP, against the AI, the risk of losing your pretender is quite low. You'll have to consider that your pretender won't be able to wield path boosters anymore, though.
Forum:
Scenarios, Maps and Mods
March 14th, 2009, 04:11 AM
Replies:
48
Modding Help
Views:
12,882
Posted By
lch
Re: Modding Help
I did sound effects, but nothing with sprites except extracting them. I don't think that qualifies as "mapping", though. Burnsaber did work on this, as far as I know.
Forum:
Dominions 3: The Awakening
March 13th, 2009, 09:32 PM
Replies:
47
Off Topic: Mount and Blade review on Gamespot
Views:
12,049
Posted By
lch
Re: Off Topic: Mount and Blade review on Gamespot
Strider, I think you're either reading too much into this, or you're half a year late with that comment?
Forum:
Scenarios, Maps and Mods
March 13th, 2009, 05:31 PM
Replies:
97
Modding tips and tricks
Views:
26,254
Posted By
lch
Re: Modding tips and tricks
... trying to resist the urge to comment ...
Come on, that was on purpose! :p
Forum:
Dominions 3: The Awakening
March 13th, 2009, 05:30 PM
Replies:
16
Rookie Questions re Glamour and Patches
Views:
4,207
Posted By
lch
Re: Rookie Questions re Glamour and Patches
That's true, you can install the latest patch from any version you have, you don't need to install each patch itself, one after another. But that's exactly the opposite situation to what I'd call...
Forum:
Dominions 3: The Awakening
March 13th, 2009, 09:44 AM
Replies:
47
Off Topic: Mount and Blade review on Gamespot
Views:
12,049
Posted By
lch
Re: Off Topic: Mount and Blade review on Gamespot
I've just received an email from GamersGate, where I bought the game "King's Bounty: The Legend" for digital download, that they have Mount & Blade for 70% off, and thus effectively at 7.99.
...
Forum:
Dominions 3: The Awakening
March 13th, 2009, 09:27 AM
Replies:
23
Send Horror and Scouts
Views:
5,813
Posted By
lch
Re: Send Horror and Scouts
I've used the same approach with Ghost Riders. You can beat any PD if you cast it often enough on a province, as they are stacking, of course. For low PD up to maybe 10, one casting is enough.
Forum:
Dominions 3: The Awakening
March 13th, 2009, 06:31 AM
Replies:
23
Send Horror and Scouts
Views:
5,813
Posted By
lch
Re: Send Horror and Scouts
This came up in the IRC channel some time ago, Zeldor knows how it works...
namad2: ugh!
namad2: scouts can attack BEFORE teleport attack phase?!?!?!!?
namad2: fuccccccccccccccck
namad2: i lost...
Forum:
Scenarios, Maps and Mods
March 12th, 2009, 07:28 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
103,046
Posted By
lch
Re: Warhammer Nation: Lizardmen - v0.3 update
I've added an Alpha channel so that it's easier to make out the Slann...
Forum:
Dominions 3: The Awakening
March 12th, 2009, 07:20 AM
Replies:
41
How many kinds of hero abilities are there in dominions 3 ?
Views:
10,870
Posted By
lch
Re: How many kinds of hero abilities are there in dominions 3 ?
I didn't take a look at everything, that's why I wrote "for example" for the conversion of skill value to heroic bonus. It's probably similar to one of the others bonuses.
Forum:
Dominions 3: The Awakening
March 11th, 2009, 07:41 AM
Replies:
42
Anyway to disable "e" button?
Views:
12,052
Posted By
lch
Re: Anyway to disable "e" button?
What he said. The keycodes for the hotkeys are hardcoded, at the moment, the only possibility that you have for editing them are to hex edit the game binary itself.
Forum:
Dominions 3: The Awakening
March 11th, 2009, 05:50 AM
Replies:
5
Game crash
Views:
2,923
Posted By
lch
Re: Game crash
bad unr == bad unit number.
It says that the unit number is -1, that sounds like an integer overflow issue because there are too many units in your game.
Forum:
Dominions 3: The Awakening
March 10th, 2009, 05:04 AM
Replies:
92
FAQ:
FAQ Discussion & Submissions
Views:
21,234
Posted By
lch
Re: FAQ Discussion & Submissions
As I've always been preaching: If you add a section about information how to start the game in debug mode, then everybody can see the savepaths for themselves. People who are used to click on icons...
Forum:
Dominions 3: The Awakening
March 9th, 2009, 06:46 PM
Replies:
14
Missing savedgames folder
Views:
6,669
Posted By
lch
Re: Missing savedgames folder
One solution is to start the game in debug mode and look for the folder name it gives there for "savepath".
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